February 13, 20188 yr 13 hours ago, John_Mc said: Would love someone other than Aerosoft to create a version of Dublin. The scenery was only OK and I find the support on their forums to be poor. Limesim obviously developed it outside the bounds of the SDK and that's why it's unusable in P3D v4. I'd love if UK2000 Scenery did it I'd also love to see a UK2000 version. However, Gary has firmly ruled out ever creating any airports outside the UK. Such a shame really. Best regards, Neal McCullough
February 13, 20188 yr I personally think that the Aerosoft version is very nice. Yes, the lack of custom ground lighting is annoying, but I can live with it. For the record, I have deleted all of the default taxiway centreline and edge lights, as default taxiway lighting looks rubbish. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
February 13, 20188 yr 8 minutes ago, Christopher Low said: II have deleted all of the default taxiway centreline and edge lights, as default taxiway lighting looks rubbish. It totally does.
February 13, 20188 yr 6 hours ago, Christopher Low said: I personally think that the Aerosoft version is very nice. Yes, the lack of custom ground lighting is annoying, but I can live with it. For the record, I have deleted all of the default taxiway centreline and edge lights, as default taxiway lighting looks rubbish. How did you do that?
February 13, 20188 yr Loaded the AFD file into Airport Design Editor, and then deleted the default lighting from all of the taxiway lines. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
August 6, 20187 yr I was tinkering away with the scenery files, basically removing them one by one to see what effect they would have. If you remove cvxDUBLIN_GROUND.BGL from the scenery folder and place it somewhere safe then the airport looks a whole lot better than it does with it. The grass and taxiways aren't textured but you get the airport models and the scenery is usable. I slewed around and no problems really bar one or two flickering textures which I can personally live with. It will do for now until someone else does Dublin for P3D v4
August 6, 20187 yr I removed cvxDUBLIN_GROUND.bgl in P3D v3, because there are terrain elevation problems if it is active. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
August 6, 20187 yr 32 minutes ago, Christopher Low said: I removed cvxDUBLIN_GROUND.bgl in P3D v3, because there are terrain elevation problems if it is active. It always worked fine for me in P3D v3. With the move to v4 the ground textures weren't loading and the scenery was unusable. If you remove that BGL it is usable, for me at least. Finally I can start flying into/out of Dublin again! Aerosoft should have told us this in my opinion. Also indicates that there isn't much work involved to get this working in v4 - they just want to sell a new version to make money
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