yellowjack

Help with Airport scenery editing inP3Dv4

Recommended Posts

I'm just making the move  to P3DV4 from FSX.  Can anyone advise or point me to any notes on ways to do minor airport scenery changes (changing Gate Names, Airlines, Size, Pushback etc.) for P3DV4 airports, or is it possible to transfer airport scenery from FSX to P3Dv4. Will ADE work with P3DV4?

Thanks

John

Share this post


Link to post
Help AVSIM continue to serve you!
Please donate today!

ADE released new version which will work with P3D4.

Share this post


Link to post

ADE works great, I use it all the time for 4.0/4.1. Just make sure you've got a recent version (I'm using v1.75, I think).

For airport object placement, I typically use instant scenery 3. Sadly it's not v4 compatible, so I place in v3 - the resulting .bgls work fine in P3d v4.

Share this post


Link to post

Thanks for the info, However if I update or get anew Airport BGL from the AVSIM library. Where do I place it in the P3DV4 folders and adjust the scenery priority. You help to this P3DV4 newbie is much appreciated . 

Share this post


Link to post
2 hours ago, OzWhitey said:

ADE works great, I use it all the time for 4.0/4.1. Just make sure you've got a recent version (I'm using v1.75, I think).

For airport object placement, I typically use instant scenery 3. Sadly it's not v4 compatible, so I place in v3 - the resulting .bgls work fine in P3d v4.

Does that mean that any airport I have populated with objectswith IS3 in P3Dv3 just can be copied to P3Dv4.1 and work there?

Share this post


Link to post
14 hours ago, jlund said:

Does that mean that any airport I have populated with objectswith IS3 in P3Dv3 just can be copied to P3Dv4.1 and work there?

Yes, absolutely.

Though I open the airport in ADE, selecting the P3D v4 mode, and then resave it. Not necessary - v3 airports work fine in v4 - but for the sake of two minutes work it seems better to have a true v4 airport. 

 

 

 

 

 

 

 

 

 

 

 

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now