February 13, 20188 yr I go to the GSX menu and I click "Operate Jetway" at FSDT's KIAH (Houston). But, it says, SODE uunavaliable, Jetways will not animate. I click Test DLL connection and: SODE JETWAY CONTROL SYSTEM is up and running (N=0)! I'm running SODE 1.5.3 and Virtuali says to update SODE. But this is the newest version of SODE and i'm running the newest version of GSX. When I go to the SODE menu it says: No triggerable objects found in 6.5 nm / 12km... I see this at EVERY airport. So, whats the prob?
February 13, 20188 yr I'm also having this problem at lots of add-on airports. It's really annoying. I don't see the benefits of SODE jetways either. The "ctrl+J" method has always served me well in all my time flight simming. The phrase "if it ain't broke, don't fix it" is lost on many developers. Best regards, Neal McCullough
February 13, 20188 yr 2 minutes ago, nealmac said: The "ctrl+J" method has always served me well in all my time flight simming. The phrase "if it ain't broke, don't fix it" is lost on many developers. Completely agree. This SODE thing is over-hyped and of very little value at the end of the day.
February 13, 20188 yr 1 minute ago, ErichB said: Completely agree. This SODE thing is over-hyped and of very little value at the end of the day. Exactly, Erich. I mean if they added something worthwhile to the simming experience, I could understand that they would be worth persevering with to get them working correctly. But I honestly can't see what their benefit is Best regards, Neal McCullough
February 13, 20188 yr For me as cargo flyer even less... but still you can animate hangar doors or windsocks with SODE Regards, Chris -- PC: Intel 13900K, Gigabyte Geforce RTX 4090, 64GB Fury Beast DDR5 RAM; Display: Varjo Aero VR
February 13, 20188 yr Works perfectly since 1.4 release. More stability and options with 1.5 9950X3D, X870E ROG CROSSHAIR HERO, Corsair Dominator Titanium 64GB DDR5-6000 PC5-48000, ASUS RTX 5070Ti 16GB, 9100 PRO 4TB Samsung ,990 PRO 4TB Samsung, AX1600i 1600 Watt 80 Plus Titanium ATX, ASUS 360 ARGB EXTREME 360mm Liquid CPU Cooling Kit.
February 13, 20188 yr 42 minutes ago, Cargostorm said: but still you can animate windsocks with SODE Does this mean that windsocks will align with prevailing surface wind, or will they just flap around randomly.
February 13, 20188 yr 29 minutes ago, G-YMML1 said: Works perfectly since 1.4 release. More stability and options with 1.5 The problem is not in SODE. The problem is with add-on developers who don't use SODE jetways or don't script SODE jetways properly. Edited February 13, 20188 yr by Dirk98
February 13, 20188 yr 7 hours ago, Aaron Kim said: I go to the GSX menu and I click "Operate Jetway" at FSDT's KIAH (Houston). But, it says, SODE uunavaliable, Jetways will not animate. I click Test DLL connection and: SODE JETWAY CONTROL SYSTEM is up and running (N=0)! I'm running SODE 1.5.3 and Virtuali says to update SODE. But this is the newest version of SODE and i'm running the newest version of GSX. When I go to the SODE menu it says: No triggerable objects found in 6.5 nm / 12km... I see this at EVERY airport. So, whats the prob? Have you installed the latest installer for KIAH? Do you have the latest gsx and ran the update? Are you running p3d as admin?
February 13, 20188 yr 1 hour ago, nealmac said: I'm also having this problem at lots of add-on airports. It's really annoying. I don't see the benefits of SODE jetways either. The "ctrl+J" method has always served me well in all my time flight simming. The phrase "if it ain't broke, don't fix it" is lost on many developers. sode is more than jetways it's animations of surrounding scenery and plus you can get dual Jetways at a stand using sode. default jetways are very limited in range and animations. sode is the future.
February 13, 20188 yr 20 minutes ago, Dirk98 said: The problem is not in SODE. The problem is with add-on developers who don't use SODE jetways or don't script SODE jetways properly. They are minority. FSDT, FB, T2G (Man, I love those LFPG double-jetways) work like a charm. Yes, LIRF, LIMC has problems. 9950X3D, X870E ROG CROSSHAIR HERO, Corsair Dominator Titanium 64GB DDR5-6000 PC5-48000, ASUS RTX 5070Ti 16GB, 9100 PRO 4TB Samsung ,990 PRO 4TB Samsung, AX1600i 1600 Watt 80 Plus Titanium ATX, ASUS 360 ARGB EXTREME 360mm Liquid CPU Cooling Kit.
February 13, 20188 yr 1 hour ago, ErichB said: Completely agree. This SODE thing is over-hyped and of very little value at the end of the day. Totally agree its best name would be if they chopped the "E" of the end. David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
February 13, 20188 yr 2 minutes ago, ErichB said: Of what? Giving scenery developers tools to make good looking scenery at little performance impact. Vas not important today as it used to be but performance is still important. It can also do animations like hangers opening, approach lights, double jetways and much more.
February 13, 20188 yr 6 minutes ago, ErichB said: Of what? It's a unified tool for scenery animation developers, is it not clear? It's up to add-on developers to use it. Edited February 13, 20188 yr by Dirk98
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