June 16, 20187 yr Hello, Looking for some assistance with an issue I just cant seem to quite figure out. In the first two screenshots below, I've circled/pointed to the areas of issue and essentially certain textures and areas such as runways are not very smooth on the edging and are jagged/staired. The only somewhat fix I have found is turning on FXAA within P3D but then virtual cockpit issues with blurring occur. I've tried everything I can think of from specific P3D/Nvidia Control Panel/Nvidia Inspector tweaks but nothing seems to really work well. If you check the 3rd screenshot, the issue doesn't appear to really effect the aircraft or anything close up/zoomed but rather distant textures.Any Assistance will be greatly appreciated and specs/info are below. CPU: Intel i7-8700k overclocked to 5.1GHz with hyperthreading off (Liquid Cooling). GPU: I have been testing between a GTX 1080 8GB, GTX Titan X, and my new recent GPU being the new GTX Titan V. (Currently on driver 398.11, but have tested several of the other common versions but no noticeable change) Ram: 32GB G.SKILL TridentZ RGB DDR4-3200 HD: Samsung 960 Pro NVMe M.2 SSD Monitor: Asus VGA248QE Gaming Monitor (Have Tested with all refresh rates with no difference). Also have tested with an OMEN by HP 25 Gaming Monitor with no difference. OS: Windows 10 Pro 64bit 1803 build 17134.112 Sim: Prepar3D 4.2 (Latest with all simconnect installations) P3D Config Tweaks: AffinityMask at 15, FIBER_FRAME_TIME_FRACTION=0.10, OPAQUE_SHADOW_TEXTURE_SIZE=4096, and TEXTURE_SIZE_EXP=9. Entire file will be at very bottom as well as screenshots of preset settings. Nvidia Inspector: See 4th/5th Screenshot Addons: FSUIPC5, Version 5.131 ORBX FTX Global Base (With Orbx Lights Configurator) ORBX FTX Global openLC North America ORBX FTX Trees HD ORBX FTX Global NA Airports Pack Active Sky for P3Dv4 Active Sky Cloud Art (Currently all textures are at 1024 DXT Balanced) Flight One GTN Complete (GTN650/750) Several Carenado Aircraft, Flysimware Learjet 35, PMDG 737 VFXCentral with Lear35 Immersion, PMDG 737 Immersion, and precipitFX REX 4 Texture Direct with Soft Clouds Enhanced Edition (Cloud Textures are 1024 DXT 5, Runways/Taxiways are 4096 P3D Tweak Assistant (PTA Utility) v2.61 using the "adam_pta261_03_vc_on : Aircraft/VC lighting ON" preset found at http://www.nzfsim.org/index.php?dsp=PTA (No changes have been made to preset). I should also say that each time I switched GPUs, changed drivers, or made any big changes, I used the Nvidia DDU Utility in Safe Mode to remove drivers then reinstalled as a clean install. I also deleted the shader cache and every so often ill do the scenery cache as well. I appreciate any bit of assistance given and if any further information is needed/any questions, ill be standing by and more than happy to provide that. Thanks again and happy flying! [JOBSCHEDULER] AffinityMask=15 [GRAPHICS] SCREEN_CAPTURE_MAX_JOBS=10 VIDEO_CAPTURE_WIDTH=720 VIDEO_CAPTURE_HEIGHT=480 VIDEO_CAPTURE_FPS=30 VIDEO_CAPTURE_BIT_RATE=3200000 VIDEO_CAPTURE_IS_THREADED=True VIDEO_CAPTURE_INFO_SEND_RATE=20 VIDEO_CAPTURE_MAX_FRAME_SIZE=500000 VIDEO_CAPTURE_TTL=255 HDR_BRIGHTNESS=0.800000 HDR_BLOOM_THRESHOLD=3.000000 HDR_BLOOM_MAGNITUDE=0.150000 HDR_BLOOM_BLUR_SIGMA=0.800000 TONEMAP_DAY_EXPOSURE_KEY=0.280000 TONEMAP_NIGHT_EXPOSURE_KEY=0.130000 HDR_SATURATION=0.770000 MAX_POINT_LIGHTS=250 MAX_SPOT_LIGHTS=250 ViewGroup_Number=-1 MAP_DRAW_THREADED=1 MIPMAP_VC_PANELS=1 TEXTURE_MAX_LOAD=4096 NUM_LIGHTS=4 COCKPIT_HIGH_LOD=1 AIRCRAFT_REFLECTIONS=1 LANDING_LIGHTS=1 DYNAMIC_LIGHTING=1 DAWN_DUSK_SMOOTHING=1 LENSFLARE=1 HDR=1 DYNAMIC_REFLECTIONS=1 SHADOW_QUALITY=3 SHADOW_DRAW_DISTANCE=2 CONTENT_NO_SHADOW=0 INTERIOR_SHADOWS_CAST=1 EXTERIOR_SHADOWS_CAST=1 SIMOBJECT_SHADOWS_CAST=0 TERRAIN_SHADOWS_CAST=0 VEGETATION_SHADOWS_CAST=0 BUILDING_SHADOWS_CAST=0 CLOUD_SHADOWS_CAST=1 PARTICLES_SHADOWS_CAST=0 INTERIOR_SHADOWS_RECEIVE=1 EXTERIOR_SHADOWS_RECEIVE=1 SIMOBJECT_SHADOWS_RECEIVE=0 TERRAIN_SHADOWS_RECEIVE=1 VEGETATION_SHADOWS_RECEIVE=0 BUILDING_SHADOWS_RECEIVE=0 SHADOW_NUM_CASCADES_LOW=4 SHADOW_NUM_CASCADES_MID=5 SHADOW_NUM_CASCADES_HIGH=7 SHADOW_NUM_CASCADES_ULTRA=12 OPAQUE_SHADOW_TEXTURE_SIZE=4096 TRANSLUCENT_SHADOW_TEXTURE_SIZE=512 OPAQUE_SHADOW_DRAW_DISTANCE=2000 TRANSLUCENT_SHADOW_DRAW_DISTANCE=2000 SHADOW_LOG_PARTITION_LOW=0.850000 SHADOW_LOG_PARTITION_MID=0.850000 SHADOW_LOG_PARTITION_HIGH=0.850000 SHADOW_LOG_PARTITION_ULTRA=0.850000 EFFECTS_QUALITY=2 EFFECTS_DISTANCE=0 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 Text_Scroll=1 TESSELLATION=1 [WEATHER] CLOUD_FACING_MODE=0 MinGustTime=10 MaxGustTime=500 MinGustRampSpeed=1 MaxGustRampSpeed=200 MinVarTime=5 MaxVarTime=50 MinVarRampSpeed=10 MaxVarRampSpeed=75 TurbulenceScale=1.000000 WeatherGraphDataInDialog=0 AdjustForMagVarInDialog=1 DynamicWeather=0 DownloadWindsAloft=0 DisableTurbulence=0 CLOUD_DRAW_DISTANCE=4 DETAILED_CLOUDS=1 OPTIMIZE_DENSE_CLOUDS=0 CLOUD_COVERAGE_DENSITY=7 THERMAL_VISUALS=0 VolumetricFog=1 DetailedPrecipitation=1 WindshieldPrecipitationEffects=1 [DISPLAY] ChangeTime=4.000000 TransitionTime=4.000000 TEXTURE_FILTERING=16 MSAA=0 SSAA=4 VSYNC=1 FXAA=0 TRIPLE_BUFFER=1 SKINNED_ANIMATIONS=1 TEXTURE_BANDWIDTH_MULT=30 UPPER_FRAMERATE_LIMIT=59 WideViewAspect=False FullScreenBackground=True FullScreenAutoFill=True ActiveWindowTitleTextColor=255,255,255 ActiveWindowTitleBackGroundColor=0,28,140,64 NonActiveWindowTitleTextColor=255,255,255 NonActiveWindowTitleBackGroundColor=24,33,87,64 InfoUpperLeftTextColorUser=255,0,0 InfoUpperLeftTextColorNonUser=255,127,0 InfoUpperLeftBackGroundColor=0,0,0,0 InfoUpperRightTextColor=255,0,0 InfoUpperRightBackGroundColor=0,0,0,0 InfoLowerLeftTextColor=255,255,255 InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoBrakesEnable=True InfoParkingBrakesEnable=True InfoPauseEnable=True InfoSlewEnable=True InfoStallEnable=True InfoOverspeedEnable=True InfoWeaponSystemEnable=False InfoCountermeasureEnable=False InfoUpperRightTextEnable=False Fullscreen=False [SCENERY] AUTOGEN_DRAW_DISTANCE=18000.000000 AUTOGEN_TREE_DRAW_DISTANCE_PERCENT=0.900000 AUTOGEN_TREE_MIN_DISTANCE_TO_LOD=2500.000000 MaxRegionsPurgePerFrame=16 POP_FREE_AUTOGEN=1 AUTOGEN_BATCH_LOD=2 AUTOGEN_VEGETATION_TYPE=0 IMAGE_COMPLEXITY=4 [MAIN] FIBER_FRAME_TIME_FRACTION=0.10 User Objects=Airplane, Helicopter, Submersible, ExternalSim, Avatar LabelsSupported=Airplane, Helicopter ShowInfoText=1 Location=440,129,1480,908,\\.\DISPLAY1 Maximized=2 HideMenuNormal=0 HideMenuFullscreen=1 [PANELS] IMAGE_QUALITY=1 SAVE_AND_LOAD_PANEL_STATE=0 MAX_VC_TEXTURE_RESOLUTION=4096 PANEL_OPACITY=100 QUICKTIPS=1 PANEL_MASKING=1 PANEL_STRETCHING=1 UNITS_OF_MEASURE=0 PANELS_ALWAYS_ON_TOP=1 [CONTROLS] Controls_Default=Standard Controls_Current=Standard KBDAIL=64 KBDELEV=64 KBDRUD=64 [TextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 [TextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 GForce=1,3 FuelPercentage=1,4 HealthPoints=1,5 [TextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 FrameRate=2,1 LockedFrameRate=2,2 GForce=2,3 FuelPercentage=2,4 HealthPoints=2,5 [SlewTextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 [SlewTextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 HealthPoints=1,3 [SlewTextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 FrameRate=2,1 LockedFrameRate=2,2 HealthPoints=2,3 [Avatar] DefaultAvatar=Army Infantry [DynamicHeadMovement] LonAccelOnHeadLon=-0.020000 LonAccelOnHeadPitch=-0.010000 RollAccelOnHeadLat=0.010000 YawAccelOnHeadLat=-0.100000 RollAccelOnHeadRoll=0.100000 MaxHeadAngle=5.000000 MaxHeadOffset=0.300000 HeadMoveTimeConstant=1.000000 [VirtualCopilot] VirtualCopilotActive=1 [DISPLAY.Device.NVIDIA GeForce GTX TITAN V.0.0] Mode=1920x1080x32 [DISPLAY.Device.Intel(R) UHD Graphics 630.1.0] Mode=1920x1080x32 [USERINTERFACE] SHOW_SCENARIO_WINDOW=1 BroadcastGPSData=0 MUTE_ON_LOST_FOCUS=1 PAUSE_ON_LOST_FOCUS=0 PROMPT_ON_EXIT=1 RestoreTimeOnMove=1 ScreenshotImageFormat=1 SHOW_MISSION_CAPTIONS=1 Map_Orientation=2 [SOUND] SOUND_FADER1=0.350000 SOUND_FADER2=0.360000 SOUND_FADER3=0.360000 SOUND_FADER4=0.350000 SOUND=1 SOUND_QUALITY=2 SOUND_LOD=0 PrimaryPlaybackDevice={81987E54-325B-40F8-AEED-9FBD7A73E536} VoicePlaybackDevice={81987E54-325B-40F8-AEED-9FBD7A73E536} VoiceCaptureDevice={9AB1673F-FF95-4D06-8A1F-450765E3315B} [TrafficManager] AirlineDensity=0 GADensity=0 FreewayDensity=0 ShipsAndFerriesDensity=0 LeisureBoatsDensity=0 IFROnly=0 AIRPORT_SCENERY_DENSITY=0 [AContain] ShowLabels=1 ShowUserLabel=0 ShowLabelManufacturer=1 ShowLabelModel=1 ShowLabelTailNumber=0 ShowLabelDistance=1 ShowLabelAltitude=1 ShowLabelAirline=0 ShowLabelAirlineAndFlightNumber=0 ShowLabelFlightPlan=0 ShowLabelContainerId=0 ShowLabelAirspeed=0 ShowLabelHeading=0 LabelDelay=1000 LabelColor=FFFF0000 EnableRibbonVisuals=0 ShowRibbonUserObject=0 ShowRibbonUserAvatar=0 ShowRibbonAircraft=0 ShowRibbonGroundVehicles=0 ShowRibbonBoats=0 ShowRibbonAvatars=0 ShowRibbonWeapons=0 ShowRibbonCountermeasures=0 UserObjectRibbonColor=FFFF0000 UserAvatarRibbonColor=FFFF8000 AircraftRibbonColor=FF0000FF GroundVehicleRibbonColor=FF00FF00 BoatRibbonColor=FF00FFFF AvatarRibbonColor=FFFFFF00 WeaponRibbonColor=FF800000 CountermeasureRibbonColor=FF640080 RibbonFidelity=5.000000 RibbonMaxDistance=3218.689941 [TERRAIN] TEXTURE_SIZE_EXP=9 LOD_RADIUS=5.500000 TESSELLATION_FACTOR=85 MESH_RESOLUTION=24 TEXTURE_RESOLUTION=27 AUTOGEN_VEGETATION_DENSITY=3 AUTOGEN_BUILDING_DENSITY=3 DETAIL_TEXTURE=1 HIGH_RESOLUTION_TERRAIN_TEXTURES=0 WATER_REFLECT_CLOUDS=1 WATER_REFLECT_USERAIRCRAFT=1 WATER_REFLECT_SIMOBJECTS=0 WATER_REFLECT_TERRAIN=0 WATER_REFLECT_AUTOGEN_VEGETATION=0 WATER_REFLECT_AUTOGEN_BUILDINGS=0 WATER_REFRACT_CLOUDS=0 WATER_REFRACT_USERAIRCRAFT=0 WATER_REFRACT_SIMOBJECTS=0 WATER_REFRACT_TERRAIN=0 WATER_REFRACT_AUTOGEN_VEGETATION=0 WATER_REFRACT_AUTOGEN_BUILDINGS=0 ENABLE_BATHYMETRY=0 WATER_CLARITY=30 WATER_DETAIL=2 UseGlobalTerrainView=False [ATC] AutoOpenAirTrafficWindow=1 UsePilotVoice=1 ShowATCText=1 PilotVoice=0 COMM_MSG_AI_ATC_COLOR=0XFF8C00 COMM_MSG_ATC_AI_COLOR=0X00008B COMM_MSG_ATC_USER_COLOR=0X006400 COMM_MSG_USER_ATC_COLOR=0XA52A2A COMM_MSG_ATIS_COLOR=00000000 [INTERNATIONAL] ASLAT=2 ASLON=1 MEASURE=0 [REALISM] PFactor=0.750000 Torque=0.750000 GyroEffect=1.000000 CrashTolerance=0.200000 General=1.000000 UnlimitedFuel=False AllowEngineDamage=True TrueAirspeed=False AutoCoord=False RealMixture=True StressDamage=True GEffect=False ManualLights=True GyroDrift=False CrashWithDyn=False CrashDetection=True AvatarNoCollision=False OnCrashAction=0 [ATTACHMENTS] WeaponHighlight=False HighlightDuration=1.000000 AutoWeaponSwitching=False UnlimitedWeapons=False UnlimitedCountermeasures=False IgnoreAttachmentWeight=False IgnoreAttachmentForces=False [RECORDER] RecordAITraffic=True RecordAirportVehicles=True RecordLeisureBoats=True [SIM] SYSCLOCK=1 OPTIMIZE_PARTS=1 [STARTUP] DEMO=0 STARTUP_DEMO= LOAD_SCENARIO_TOOLS=1 LoadCorePlugins=1 LoadVirtualReality=1 EnableVirtualRealityOnStartup=0 EnableVoiceControl=0 LoadWindow=1 [PointOfInterestSystem] CycleSetting=0 [FACILITIES] COUNTRY= STATE= CITY= GTL_BUTTON=4096 [MISC] Com_Rate=7 [MULTIPLAYER] VoiceVolume=0.700000 FrameSyncRate=0 Edited June 16, 20187 yr by kcpilot1420
June 16, 20187 yr Using 4xSSAA is about as far as you can push antialiasing in P3D before getting a pretty hard hit on performance. In my experience in FSX, I enjoyed flying with 8XSSAA, but as I say, in P3D at that setting it is too high. Try it though and you will see an improvement on the jaggies. Edited June 16, 20187 yr by Rockliffe HowardMSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One YokeMy FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776
June 16, 20187 yr Author 16 minutes ago, Rockliffe said: Using 4xSSAA is about as far as you can push antialiasing in P3D before getting a pretty hard hit on performance. In my experience in FSX, I enjoyed flying with 8XSSAA, but as I say, in P3D at that setting it is too high. Try it though and you will see an improvement on the jaggies. Yeah I agree with you. In my experience with 8XSSAA, clouds absolutely killed the GPU with ease. I havent tried it on the new GPU (Titan V) so perhaps with how much more powerful it is, it could work. Ill test and advise the results.
June 16, 20187 yr Ditch nvidia inspector and enable DSR. Before I went to 4K thats what I had to use to get rid of jaggies, DSR will also allow you to back off the AA in the sim.
June 16, 20187 yr Dude!? I was running stronger settings with my Haswell/1070. :-) Anyway, I run in game 8X MSAA with Inspector transparency at 4xSGS My Nvidia control panels are totally default. Inspector settings: global are all default / Prepared v4.2 are all default less the following: -AA transparency SuperSampling ""4xSGS"" -texture filtering filtering-negative LOD bias ""clamped"" -texture filtering - quality ''high quality"' -power management mode ""max performance"" -multi-display/mixed GPU acceleration ""single display mode"" ROG Maximus X Apex Z370 -- 8086 @ 5.3 / NB 5.0 -- GSkill @ 4133 c17-17-32~Cr1 1.42v -- EVGA 1080Ti 6393 -- ROG PG279Q 1440P 150hz -- Corsair H100i V2 --Samsung EVO 850(s) -- Windows7 Pro 64 --Corsair 750X Ken C
June 16, 20187 yr Try withouth Affinity Mask tweak. This will allways cause blurries with my CPU. Correct Affinity Mask for your CPU with HT off would be 62, not 15 BTW. It may work with yours, but try to start with clean CFG - rebuild it(delete it), so no tweaks are applied. Also, if you want to use TEXTURE_SIZE_EXP=9, you need to set HIGH_RESOLUTION_TERRAIN_TEXTURES=1. This could cause the problems. Not related to your problem, but you should try to set monitor refresh rate to 30 with unlimited fps and Vsync and triple buffering enabled. With higher monitor refresh rates, just limit your fps to lower value, like 30. This for better texture loading. 4 hours ago, SquawkDirtyToMe said: [DISPLAY.Device.NVIDIA GeForce GTX TITAN V.0.0] Mode=1920x1080x32 [DISPLAY.Device.Intel(R) UHD Graphics 630.1.0] Mode=1920x1080x32 It is also recommended to rebuild Prepar3D.CFG after changing PC components, especially GPU. Intel(R) UHD Graphics should not be there. You should check that your current GPU is present in CFG. +1 for DSR. It looks much better then using nvidia inspector SGSS. I tried DSR to 4K and it's much better. But i needed to reduce clouds resolution with my 1060 6GB GPU, works nice now Zeljko Budovic
June 17, 20187 yr Author 17 hours ago, lodestar said: Try withouth Affinity Mask tweak. This will allways cause blurries with my CPU. Correct Affinity Mask for your CPU with HT off would be 62, not 15 BTW. It may work with yours, but try to start with clean CFG - rebuild it(delete it), so no tweaks are applied. Also, if you want to use TEXTURE_SIZE_EXP=9, you need to set HIGH_RESOLUTION_TERRAIN_TEXTURES=1. This could cause the problems. Not related to your problem, but you should try to set monitor refresh rate to 30 with unlimited fps and Vsync and triple buffering enabled. With higher monitor refresh rates, just limit your fps to lower value, like 30. This for better texture loading. It is also recommended to rebuild Prepar3D.CFG after changing PC components, especially GPU. Intel(R) UHD Graphics should not be there. You should check that your current GPU is present in CFG. +1 for DSR. It looks much better then using nvidia inspector SGSS. I tried DSR to 4K and it's much better. But i needed to reduce clouds resolution with my 1060 6GB GPU, works nice now I have one monitor connected to the GPU and the other connected into the MOBO which utilizes the intel graphics. In the settings, I am sure to have the GPU selected. Im testing now with said information above.
June 17, 20187 yr 19 hours ago, lodestar said: +1 for DSR. It looks much better then using nvidia inspector SGSS. I tried DSR to 4K and it's much better. But i needed to reduce clouds resolution with my 1060 6GB GPU, works nice now DSR is a new on me. How are you using this in P3D if P3D is not running in true full screen? I tried it, but not sure if I was doing it right. Didn't make much of a difference, so I'm sure I was not doing it right. Dylan Charles "The aircraft G-limits are only there in case there is another flight by that particular airplane. If subsequent flights do not appear likely, there are no G-limits."
June 17, 20187 yr 7 minutes ago, DylanC said: DSR is a new on me. How are you using this in P3D if P3D is not running in true full screen? I tried it, but not sure if I was doing it right. Didn't make much of a difference, so I'm sure I was not doing it right. You need to enable DSR in Nvidia Control Panel first, and after that there are two ways: - you can set new higher resolution in P3D Display options, but this is going to work only in fullscreen mode(even if not the true fullscreen). Try switching between full and windowed using ALT+Enter, there should be a difference in quality, it makes a huge difference with my monitor. - the second way is leave default resolution in P3D, and change your monitor resolution. Right click on deskop and select "screen resolution". The all icons and text can be really small after that, so i'm using this tool: https://github.com/djhmateer/sharedTools/blob/master/HRC_-_HotKey_Resolution_Changer_v2_1.exe/HRC.exe With HRC, you can assign any keyboard key to switch resolutions. I'm switching to 4K only with P3D 2 hours ago, SquawkDirtyToMe said: I have one monitor connected to the GPU and the other connected into the MOBO which utilizes the intel graphics. In the settings, I am sure to have the GPU selected. Im testing now with said information above. Ok, i noticed one more thing, you have some settings applied in Nvidia Inspector and in P3D. Try to set them in P3D only and reset Nvidia Inspector to default. I'm using only "prefer maximum performance" and "high quality" in NCP. Zeljko Budovic
June 17, 20187 yr 2 hours ago, lodestar said: You need to enable DSR in Nvidia Control Panel first, and after that there are two ways: - you can set new higher resolution in P3D Display options, but this is going to work only in fullscreen mode(even if not the true fullscreen). Try switching between full and windowed using ALT+Enter, there should be a difference in quality, it makes a huge difference with my monitor. - the second way is leave default resolution in P3D, and change your monitor resolution. Right click on deskop and select "screen resolution". The all icons and text can be really small after that, so i'm using this tool: https://github.com/djhmateer/sharedTools/blob/master/HRC_-_HotKey_Resolution_Changer_v2_1.exe/HRC.exe I appreciate it. I'll have to try this at some point and see if there is any benefit on my system. Dylan Charles "The aircraft G-limits are only there in case there is another flight by that particular airplane. If subsequent flights do not appear likely, there are no G-limits."
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