September 11, 20187 yr 10 hours ago, Iceman2 said: Perhaps a timing option could be part of the UI so adjustments could be made to when crew board and when PAX should board. I use FS2Crew where 1hour is the start of Crew setup and PAX board at push back minus 30mins. (Long haul) Or if doing short haul adjust the timings to suit 30mins and 15mins. I’d also like to see a bit more automation where the user would simply enter the departure and arrival airports including the expected arrival gate and let GSX2 just do it’s thing without too much menu selecting on departure and arrival. xmas wish list why not post your request in the fdst forum since there is a thread going on about things to add to gsx level2 I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card, RM850 power supply Peter kelberg
September 11, 20187 yr 12 hours ago, garydpoole said: Unfortunately, more like £29 once you've factored in the exchange rate and VAT. And at the moment, it's £29 not particularly well spent for me. It just doesn't seem to want to work at UK2000 Gatwick. Configured a jetway, seems to work ok. Shut down the sim, restart, back to Gatwick, jetway has disapeared. Configure. Repeat. Gone. Fortunately (I guess), not just me seeing the problem. Looking at the current number of problems being posted on the relevant GSX forum, it would / could appear that a Pandora's Box has really been opened... like to know what addon that is out there that has worked from day one with no issues, give the dev time to fix the issues I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card, RM850 power supply Peter kelberg
September 11, 20187 yr 13 hours ago, garydpoole said: Unfortunately, more like £29 once you've factored in the exchange rate and VAT. And at the moment, it's £29 not particularly well spent for me. It just doesn't seem to want to work at UK2000 Gatwick. Configured a jetway, seems to work ok. Shut down the sim, restart, back to Gatwick, jetway has disapeared. Configure. Repeat. Gone. Fortunately (I guess), not just me seeing the problem. Looking at the current number of problems being posted on the relevant GSX forum, it would / could appear that a Pandora's Box has really been opened... maye I didn't understand your situation, but GSX L2 don't work on sode airport and UK2000 have all set with proper sode simobjetcs, so avoid to install jetway on addon airport with sode feature. In any case GSX L2 brings more realistic parking then P3D base, you can add several option and the jetway are well done, so no more sinking and lot's of option. As usual if you don't like don't buy it.
September 11, 20187 yr Commercial Member 14 hours ago, garydpoole said: Looking at the current number of problems being posted on the relevant GSX forum, it would / could appear that a Pandora's Box has really been opened... All the reported problems have been already fixed, and most of the remaining ones will be fixed by another update later today that we are testing now. The likeness of a problem begin fixed, is directly proportional to the accuracy of the report. If a report is accurate, so that it allows us to replicate the problem, it means the problem can be considered already fixed, assuming it IS a problem with our code. There's only ONE outstanding problem, which I cannot replicate, so I'm just offering lots of suggestions to try, which is the "blurries" that, (as everybody know), it's a problem that has plagued P3D since its first release but, every user has his own history with the blurries. Some say it started with P3D3, others with 4.1 and going back to 4.0 fixed it, and some say it started with 4.3. The P3D forum has about 400 hits discussing of blurries, dating back years, so clearly well before GSX L2. NOW, some users finally meet their own variation of the blurries, after installing GSX L2, which clearly indicates P3D at some point can be affected by blurries, and each user experience seems to be different. We know there is a limit on the number of textures P3D4 can handle, this happend when going from 4.0 to 4.1 and it was changed in 4.2 (going back to the 4.0-style handling) so, MAYBE, the reason why each user eventually encounter blurries at a DIFFERENT time, it's related to this. We ARE still investigating this, and we'll report it to LM asking for help, if we cannot fix it ourselves. Edited September 11, 20187 yr by virtuali Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
September 11, 20187 yr 4 hours ago, pete_auau said: I find it easier not to start chase plane when using the editor in gsx much easier to do Thanks alot 🙂, but can you help with your controls/keyboard shotcuts for Slewmode ? I seems to have missed both views and numpad for those commands. apreciated 🙂 Thanks Michael Moe Michael Moe
September 11, 20187 yr 28 minutes ago, Michael Moe said: Thanks alot 🙂, but can you help with your controls/keyboard shotcuts for Slewmode ? I seems to have missed both views and numpad for those commands. apreciated 🙂 Thanks Michael Moe when chase plane is closed I just use the y key for slew mode and the num key board to move up and down etc as the table when you enter the editor mode of gsx. y key is for slew mode on and off you can assign any key on your key board for slew as long as it doesn't conflict with other keys also if you want to exit the editor mode you need to press the y key which is the slew mode and off Edited September 11, 20187 yr by pete_auau I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card, RM850 power supply Peter kelberg
September 11, 20187 yr 2 minutes ago, pete_auau said: when chase plane is closed I just use the y key for slew mode and the num key board to move up and down etc as the table when you enter the editor mode of gsx. y key is for slew mode on and off you can assign any key on your key board for slew as long as it doesn't conflict with other keys Okay Thanks , but mine must be occupied by other software , Numpad and views need to to be setup again somehow in P3D control settings Thanks Michael Moe Michael Moe
September 11, 20187 yr Moderator Just purchased from PC Aviator for $23.49 which is £18.21 Sterling. Many thanks to PC Aviator for sending me a 10% off voucher for Sept after I failed to use the August one. Plus another 10% off for Tuesdays. 👍 Edited September 11, 20187 yr by Ray Proudfoot Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
September 12, 20187 yr 17 hours ago, Michael Moe said: Okay Thanks , but mine must be occupied by other software , Numpad and views need to to be setup again somehow in P3D control settings Thanks Michael Moe OMG😲! in all these years of simming i have never used the control panel for "SLEW mode" under P3D controlpanel but only the "Normal mode" .OMG again 😵 I must be an old fool 🙄 Tried out GSX2 yesterday at FT EKCH and it seems to use alot of static gates as part of the buildings. I used a GSX2 SODE glass gate (A20) on top of the old one and made an exclude file which i dont think actually is needed in this case. Works fine. Only issue i had was the spawning point of my PMDG NGX was way back on the grid, for the gate to reach so i had to manually move the aircraft with "slew" to a "closer" point for it to reach. Do i have to do this every time or can i save this new position of the aircraft for a new SIM session ? i really havent spent much time on scenery editing. I still prefer to learn my fleet of FSL,PMDG´s 😎 Thanks Michael Moe Michael Moe
September 12, 20187 yr 5 minutes ago, Michael Moe said: OMG😲! in all these years of simming i have never used the control panel for "SLEW mode" under P3D controlpanel but only the "Normal mode" .OMG again 😵 I must be an old fool 🙄 Tried out GSX2 yesterday at FT EKCH and it seems to use alot of static gates as part of the buildings. I used a GSX2 SODE glass gate (A20) on top of the old one and made an exclude file which i dont think actually is needed in this case. Works fine. Only issue i had was the spawning point of my PMDG NGX was way back on the grid, for the gate to reach so i had to manually move the aircraft with "slew" to a "closer" point for it to reach. Do i have to do this every time or can i save this new position of the aircraft for a new SIM session ? i really havent spent much time on scenery editing. I still prefer to learn my fleet of FSL,PMDG´s 😎 Thanks Michael Moe once you have moved your aircraft to the right position you can tell your are by pressing the number 5 num key and if you hear a ping your know your ok, save all your imputs and next time you spawn you will be at the same spot as long you go to the same gate. have you watch the tutorial on how to do this by umberto at all? I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card, RM850 power supply Peter kelberg
September 12, 20187 yr 50 minutes ago, pete_auau said: once you have moved your aircraft to the right position you can tell your are by pressing the number 5 num key and if you hear a ping your know your ok, save all your imputs and next time you spawn you will be at the same spot as long you go to the same gate. have you watch the tutorial on how to do this by umberto at all? Thanks i have and i do hear a ping ,but next time i fire up my NGX in P3Dv4 it still sits way back on the grid. Gate and all GSX stuff is saved. Is this needed for every aircraft btw ? Thanks Michael Moe Edited September 12, 20187 yr by Michael Moe Michael Moe
September 12, 20187 yr 1 hour ago, Michael Moe said: Thanks i have and i do hear a ping ,but next time i fire up my NGX in P3Dv4 it still sits way back on the grid. Gate and all GSX stuff is saved. Is this needed for every aircraft btw ? Thanks Michael Moe ok what you need to do is to move the aircraft fwd more or back till the jetway lines up with the l1 door( sounds like your not clicking the save option after you made your selection), this is done simply when your in the gsx editor mode just press y to get out of it and operate the jetway to see if it lines up if it doesn't go back in the editor mode and do it again. than save your settings etc. I had done this with the fsl319 at a gate than tried the pmdg ngx at the same gate and it works perfectly lined up. only tried these 2 aircraft at the same gate a medium gate but it didnt work for the majestic dash though the jetway went to the rear door but that was expected since its a smaller plane and I set it up at a medium gate.( you need to save your settings whilst your in the gsx editor mode) Edited September 12, 20187 yr by pete_auau I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card, RM850 power supply Peter kelberg
September 12, 20187 yr 2 hours ago, Michael Moe said: Thanks i have and i do hear a ping ,but next time i fire up my NGX in P3Dv4 it still sits way back on the grid. Gate and all GSX stuff is saved. Is this needed for every aircraft btw ? Thanks Michael Moe How do you launch your flight? Do you select the gate in the airport section of the launch menu? Keep in mind that P3D will use the gate location from the scenery AFCAD, ignoring any GSX customzations. I always start from "active runway" and then use the warp to gate command in GSX once the flight is loaded. This will put your plane exactly as you configured it in GSX
September 12, 20187 yr Just now, Woozie said: How do you launch your flight? Do you select the gate in the airport section of the launch menu? Keep in mind that P3D will use the gate location from the scenery AFCAD, ignoring any GSX customzations. I always start from "active runway" and then use the warp to gate command in GSX once the flight is loaded. This will put your plane exactly as you configured it in GSX I think you nailed the issue 🙂 I always pick up gate from P3D airport load menu since i always know where i want to start from. Old habbit since OOM with old 32-bit software was not so nice with all this "warp me to". Also seems like waste of time if you allready know where you will start from. Thanks Michael Moe Michael Moe
September 12, 20187 yr 5 minutes ago, Woozie said: How do you launch your flight? Do you select the gate in the airport section of the launch menu? Keep in mind that P3D will use the gate location from the scenery AFCAD, ignoring any GSX customzations. I always start from "active runway" and then use the warp to gate command in GSX once the flight is loaded. This will put your plane exactly as you configured it in GSX strange I don't have to do that I just go the gate from the launch menu and its always the same spot I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card, RM850 power supply Peter kelberg
Archived
This topic is now archived and is closed to further replies.