September 23, 20187 yr Hello, I recently moved to P3D v4 and the game seems a bit more fps friendly. I installed ORBX Envtex and all the stuff but I have a problem with the sky. Indeed, with or without Envtex activated, I can see 3 different layers in the sky, which is just awful. I put you a screenshot close to Paris CDG with AS16 weather and without Envtex. You can see those 3 layers. https://flic.kr/p/2bm4uDz So, if you know how to get a smooth sky, I would appreciate it ! Thank you Alex
September 23, 20187 yr You mean colour banding in the sky texture? If so, it used to be that it meant that you had 16 bit colour selected in your display properties in windows. It needs to be 32 bit true colour. I would start there...... i would look but your link doesn’t work for me. Edited September 23, 20187 yr by GHarrall Glenn Ryzen 3700X, X570 Pro Wifi, 32GB 3600mhz RAM, Nvidia Titan Xp "Galactic Empire", RM750x PSU, H700 case, 2x NVMe M2 SSD, 1x SATA SSD
September 23, 20187 yr Author I checked in my display settings, i'm 1980 1080 32 bits... Normally you should be able to see this with the link Alex https://flic.kr/p/2bm4uDz
September 23, 20187 yr That's not as a result of 16 bit colour but I think its supposed to be like that at that time of the day. Its a bit more uniform in the sim than in reality but look at this real photo and you see the same phenomenon more or less: Edited September 23, 20187 yr by Guest
September 23, 20187 yr Author 2 minutes ago, Avidean said: That's not as a result of 16 bit colour but I think its supposed to be like that at that time of the day. Its a bit more uniform in the sim than in reality but look at this real photo and you see the same phenomenon more or less: Indeed, looks a bit similar but in my sim this very dark circle in high alitude is very ugly. Is there really no way to at least make it more uniform ?
September 23, 20187 yr I currently don't use P3D so I don't recall exactly what it looked like in my sim but I used REX texture direct and I don't recall anything not meeting my expectations. I see you have evntex and I would NOT suggest getting other addons that do the same thing. Looking at your screen shoot I can certainly understand your frustration. It certainly resembles the real phenomenon but I do agree it is far to uniform. Hopefully someone else will tune in and give you some advice on how to improve it. I have nothing more to offer.
September 23, 20187 yr 7 hours ago, Alex_2815 said: I installed ORBX Envtex There is no ORBX Envtex? Cheers, Rob.
September 23, 20187 yr 25 minutes ago, Rob Ainscough said: There is no ORBX Envtex? Cheers, Rob. I think he means Orbx addons and Envtex Rob. AMD 9800X3D, NZXT X73 RGB AIO COOLER, Gigabyte X870 Aorus Elite WIFI7, 64GB 6000MHZ RAM, 4TB Samsung Pro NVME, 4 TB Crucial P3+ NVME, 4TB Crucial SSD, Gigabyte Gaming OC Geforce RTX5090, Antec C8 ARGB Case, X55 JOYSTICK/THROTTLES, LG 4K C4 42" TV/Monitor 120 Hz, 2 Dell 1080 monitors. Honeycomb Alpha Yoke, Bravo Throttle. Thrustmaster TPR Pedals. Moza AB6 FFB Joystick, Pimax Crystal Light VR, Tobii Eye tracker, Steelseries Arctis 7+ Wireless Headphones.
September 23, 20187 yr 5 hours ago, Avidean said: That's not as a result of 16 bit colour but I think its supposed to be like that at that time of the day. Its a bit more uniform in the sim than in reality but look at this real photo and you see the same phenomenon more or less: It definitely doesn't look that way IRL, not even remotely. This is simply a highly compressed low quality photo.
September 23, 20187 yr 2 hours ago, eaim said: I think he means Orbx addons and Envtex Rob. Right, punctuation may still make a whole lot of difference. 😉
September 23, 20187 yr TOGA Projects EnvTex ? If so, make sure you have high res sky textures and select a sky set that looks to your desire. In NCP make sure you have color format = RGB and color range = Full and not limited. Banding is common with compression, so avoid using it for sky textures. screen resolution can also introduce banding problems, higher resolution monitors/settings can actually expose banding issues. Cheers Rob.
September 23, 20187 yr Author Ok thank you guys i now know where the problem come from. It comes from ASCA 2016 ( the weather engine). Look how stunning it is with a casual P3D weather ! So if anyone know why does ASCA makes my sky look so awful with the real weather activated, it would be great. Alexhttps://flic.kr/p/MBgFVZ
September 24, 20187 yr Some skies by ASCA are very unnatural in my opinion (other people might regard them as spectacular). I would only use skies by ENVTEX - I find them most natural of all.
September 24, 20187 yr Moderator 3 hours ago, Alex_2815 said: Ok thank you guys i now know where the problem come from. It comes from ASCA 2016 ( the weather engine). Just to keep things straight - ASCA is not the weather engine - ASP4 is the weather engine - ASCA is clouds and skies. You have to try different combinations of ASCA and Envtex to find ones you like. ASCA and/or Envtex wiol give you band free skies if you set them up right. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
September 25, 20187 yr If you're using ASP4, under Cloud Options, you can set the maximum number of cloud layers up to 20 (the default ASP4 setting is 5). Increasing the number of cloud layers will hit performance a bit, but it does improve the look of cloudy skies, IMO, especially with ASCA clouds.. .- Bob
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