September 29, 20187 yr I am using P3D v3.4 at the moment, but I will eventually have to upgrade to the 64bit version of P3D. However, I have a huge Airplanes_AI folder with (obviously) FSX/P3Dv3 compatible models and textures installed, so I have been checking out what I need to do to upgrade these models for a 64bit P3Dv4 environment. In short......it looks like a nightmare job Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
September 29, 20187 yr Why? Models and textures don’t need changing because of a change from 32 to 64 bit. What am I missing..? Wills
September 29, 20187 yr 1 hour ago, Christopher Low said: it looks like a nightmare job Not really, Chris. All FSX models will work in P3Dv4 without a problem. There are native P3Dv4 modifications available for some models (e.g. in the AIG forums) which will add some extra features (mainly lighting). But, again, all the native FSX AI models work 100% in my sim without any modifications. Edited September 29, 20187 yr by Rafal
September 29, 20187 yr Author That's interesting, Rafal. Does the FSX/P3Dv3 lighting on those models work properly in P3Dv4? I assume that an update would be required to enable dynamic lighting to work on them? If not, then maybe the situation is not as bad as I had thought... Edited September 29, 20187 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
September 29, 20187 yr Chris, I'm honestly no expert on modelling, so please forgive me if I get something wrong here. When I say FSX models work 100% in P3Dv4, I mean there are no visible glitches, they look, taxi and fly fine and fill my airports with life. And for that you don't need to apply any P4Dv4 modifications. Your AI aircraft will look as good as it did in FSX or P3Dv3. Now, some gifted modellers make use of extra features to be applied in P3Dv4, like better lighting (including dynamic lighting), usage of LUA scripts and more animations, e.g. wheels, flaps or reversers. I guess the question is do you really sit in the sim and spot the AI aircraft looking for these particular enhancements? I don't. That's great they are there, and I do install P3Dv4 updates where applicable, but that's it. So, if you want to have a properly looking and working AI aircraft in P3Dv4, just move your FSX AI stuff into P3Dv4 and you're done (of course remember about necessary textures and effects too). Here you can get the available P3Dv4 enhancements you can apply them in the sim and see the differences yourself: http://www.alpha-india.net/forums/index.php?board=220.0
September 29, 20187 yr Commercial Member 1 hour ago, Christopher Low said: That's interesting, Rafal. Does the FSX/P3Dv3 lighting on those models work properly in P3Dv4? I assume that an update would be required to enable dynamic lighting to work on them? If not, then maybe the situation is not as bad as I had thought... What models are these? Anything that is FSX compatible will work on P3DV4. Take FLAI as an example, it works on FSX and P3D. The only thing you need to be aware of is the [RADIOS] section inside the aircraft.cfg, if this doesn't exist under PD3V4 your AI models will stay always at the Gate and never land. I can help you to setup one and after that it is just copy and paste. Regards, Simbol Edited September 29, 20187 yr by simbol Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
September 29, 20187 yr Author That sounds promising, Simbol. I will have a chat with you about it at Cosford Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
September 29, 20187 yr If all of your AI aircraft are FSX models then no issue. However, FS9 ai models, while they won’t give you trouble in P3Dv3, will risk crashing P3Dv4 (and likely won’t look right). Lorby’s Thumbnail Report Generator can be used to scan your AI and report what aircraft uses what model type. Once you know what you have for FS9 models, you can look for replacement v4 compatible model files over at Alpha India Group. They have v4 model files for many (but not all) AI aircraft. Thanks to the work by many people at AIG this is much less a nightmare job than it was when v4 first came out! 😀 Hope that helps. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
September 29, 20187 yr One day the mods will make a sticky about ai models in v4 and we wont get daily posts on it...
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