March 2, 20197 yr Hi all, P3D V4.4 user here, desperately seeking help. I've been struggling with this for 24-48 hours now. Can't tell when exactly this happened, but yesterday I was about to to a flight and noticed how sparse my world is. Looking around I realized it isn't like what it should be, loads of trees and buildings, perhaps other autogen objects too, are missing. What I installed before I noticed the problem: -FSDT KMEM -FSDT KIAH -FSDT Standalone Addon Manager -FlyTampa KBOS -FSimStudios MMUN That is pretty much everything that I installed during the past 24 hours or so prior to first noticing the issue. What I've tried so far: -reinstalling both P3D Client as well as Content -reinstalling ORBX OpenLC EU (later I realized the issue isn't at all limited to Europe...) -reinstalling Arno's Autogen Configuration Merger (required by some JustSim sceneries) -uninstalling all Justsim sceneries (initially I though it has to to with the ACM or some JS products) -uninstalling the ACM -uninstalling all sceneries that I installed in the past 24-48 hours -reinstalling SODE And still the issues exists, loads of autogen are missing. What do you guys think, what can be the cause and the solution? Edited March 2, 20197 yr by kityatyi kityatyi I7 6700K 4.6 GHz, MSI Geforce GTX 1070 8GB GDDR5 16GB DDR4 Corsair Vengeance 2666 MHz RAM, 750GB SSD, 1TB HDD
March 2, 20197 yr Just to rule out the obvious.....none of those have reset the Autogen Density settings to OFF? Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
March 2, 20197 yr Author 6 minutes ago, Christopher Low said: Just to rule out the obvious.....none of those have reset the Autogen Density settings to OFF? I can confirm the Autogen Density slider is as it should be. kityatyi I7 6700K 4.6 GHz, MSI Geforce GTX 1070 8GB GDDR5 16GB DDR4 Corsair Vengeance 2666 MHz RAM, 750GB SSD, 1TB HDD
March 2, 20197 yr Commercial Member It sounds like your autogen files may be messed up... either default.xml (for buildings), or AutogenDescriptions.spb file (for vegetation), found in your FS's main Autogen folder. If you had ACM installed before the "snafu" you may be able to recover a backup from: 'C:\Users\{your username}\AppData\Roaming\SceneryDesign.org\AutogenConfigurationMerger\' In that folder you will see a backup. That may get you back to square one. FSDT does not modify the autogen files so it may be FlyTampa or FSimStudios . I would contact them and see if they add custom agn files via ACM. Good luck. Intel i9-12900KF, Asus Prime Z690-A MB, 64GB DDR5 6000 RAM, (3) SK hynix M.2 SSD (2TB ea.), 16TB Seagate HDD, Gigabyte GeForce 5080 RTX, Corsair iCUE H70i AIO Liquid Cooler, UHD/Blu-ray Player/Burner (still have lots of CDs, DVDs!) Windows 10, (hold off for now on Win11), EVGA 1300W PSUNetgear 1Gbps modem & router, (3) 27" 1440 wrap-around displaysFull array of Bravo, Saitek and GoFlight hardware for the cockpit. Varjo and HP VR headsets for mixed reality.
March 2, 20197 yr Author I think I sorted it... Reinstalled ORBX FTX Global, did the trick! Autogen is back! But I am sure it's the ACM that messed it up. 🙂 kityatyi I7 6700K 4.6 GHz, MSI Geforce GTX 1070 8GB GDDR5 16GB DDR4 Corsair Vengeance 2666 MHz RAM, 750GB SSD, 1TB HDD
March 2, 20197 yr Author 59 minutes ago, Dazkent said: Running unlimited frames? Yes indeed. kityatyi I7 6700K 4.6 GHz, MSI Geforce GTX 1070 8GB GDDR5 16GB DDR4 Corsair Vengeance 2666 MHz RAM, 750GB SSD, 1TB HDD
March 2, 20197 yr Author Was too early to say it's sorted. I believed it was sorted but it wasn't. After reinstalling FTX Global I definitely saw trees in places where there were no trees on the above screenshot and I thought, yeah, fixed. I then set up a flight at KPDX and immediately saw I have loads of buildings but no trees... So no, the issue still does exist... I'll try those backups, but I don't know how would they help: I even deleted the whole AUTOGEN folder, and when reinstalled CONTENT the folder was re-built from scratch so it surely does not contain the "corrupt" files. kityatyi I7 6700K 4.6 GHz, MSI Geforce GTX 1070 8GB GDDR5 16GB DDR4 Corsair Vengeance 2666 MHz RAM, 750GB SSD, 1TB HDD
August 15, 20196 yr Did you ever get this sorted? Wondering what you ended up finding. I've run into the same issue twice now. I'm pretty sure it's because of ACM and/or certain 3rd party scenery autogen files. Reverting to a fresh autogen folder doesnt seem to cure the problem. -Bob SimPC: 14900k, RTX 4090, 64gb ram, Pimax Crystal
August 15, 20196 yr I have the same problem now but i m not able to say when they started Frédéric Giraud
August 16, 20196 yr 13 hours ago, grandfred29 said: I have the same problem now but i m not able to say when they started You should be able to recover your autogen if you disable all add-on scenery. After that, it's probably a good idea to open up Orbx Central so it can make sure its autogen definitions are intact. Then the issue becomes a process of going through, one by one, and figuring out which scenery is creating the problem and why. My more recent issue was noticed after updating some FlyTampa sceneries, but I don't know if they're the cause. The last time this happened it seemed to be either the JustSim autogen libraries or the ones from TropicalSim, but I can't be sure. I don't know if Autogen Configuration Merger is even installed correctly, to be honest. -Bob SimPC: 14900k, RTX 4090, 64gb ram, Pimax Crystal
August 16, 20196 yr You have to uninstall Arno’s tool. Then add you scenery that has their own Autogen folder the xml way. Orbx has a modified Autogen folder too and overwrites the files in the default Autogen folder. On my system I let Orbx use the default Autogen folder, so their buildings abd trees appear. Each other scenery that has an Autogen folder next to the scenery and texture folder I have added the xml way. P3Dv4.4 and up are capable of using multiple Autogen definition folders . Here I have Orbx, FranceVFR and some other scenery that have their own Autogen folder working in harmony. Here a tutorial on how to do it: https://windowlight.co.nz/godzoneWP/tutorial-replacing-autogen-config-merger-tool-in-prepar3d-4-4/ 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
August 16, 20196 yr Commercial Member That looks like an interesting read, Gerard. Thanks for posting link. Intel i9-12900KF, Asus Prime Z690-A MB, 64GB DDR5 6000 RAM, (3) SK hynix M.2 SSD (2TB ea.), 16TB Seagate HDD, Gigabyte GeForce 5080 RTX, Corsair iCUE H70i AIO Liquid Cooler, UHD/Blu-ray Player/Burner (still have lots of CDs, DVDs!) Windows 10, (hold off for now on Win11), EVGA 1300W PSUNetgear 1Gbps modem & router, (3) 27" 1440 wrap-around displaysFull array of Bravo, Saitek and GoFlight hardware for the cockpit. Varjo and HP VR headsets for mixed reality.
August 16, 20196 yr If Orbx scenery has been installed or when FTX Central has been executed it overwrites the definition files in the main Autogen folder. So FranceVFR looses buildings and or trees. When FranceVFR scenery has been installed Orbx looses its Autogen .Therefore Armo’s Tool existed. By uninstalling / not using Armo’s Autogen Merger and putting the scenery’s Autogen path in the scenery’s xml file all scenery will use their specific definition files ( buildings /trees ) regards, Gerard 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
August 21, 20196 yr Thanks for the insights, Gerard. I do remember reading a thread at FSDeveloper that Arno's tool is no longer necessary, but never saw any info really expanding on that. I disabled ACM and followed the guide from Godzone, but as soon as I activate anything that adds autogen I'm back to having problems. For example, enabling the JustSim autogen library just wipes the sim of most vegetation and a lot of buildings. Turning that library off brings it all back. Same story with FlyTampa, GodZone's VLC library, TropicalSim, 29Palms, etc. It just doesn't work for me unless I disable the autogen component or hide the default.xml file from the scenery's autogen folder. -Bob SimPC: 14900k, RTX 4090, 64gb ram, Pimax Crystal
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