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Some of the New Scenery Objects

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Nice find Bill.

Some great looking stuff in there, great find.

So that list of cities which they mention modelling buildings for - are these some of the new detailed cities in FSX?Just idly thinking. James

  • Moderator

>Do they gonna use theese things in FSX?From the "Services" page at that website:http://www.martinarts.com/martinarts_services.htm"Martin Arts is a pleasure to work with. They are responsive, fast, and provide great quality at an excellent value." Adrian Woods, Technical Art Lead, Aces Game Studio

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator
  • Moderator

>Nice find Bill! Normal maps for scenery objects, sweet!Absolutely! Using 'normal maps' (aka: bump mapping), one need not create a huge mess of polys just to have the 'uber detail' on a scenery object!

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

I wonder what format Martin Arts shipped these in.I think MS is getting away from BGL and moving to all-XML scenery files. Maybe the MS team had to do some processing of the files that Martin Arts sent to them.Rhett

Rhett

7800X3D 96 GB G.Skill Flare  Gigabyte 4090  Crucial P5 Plus 2TB

Thanks Bill --I note "3 to 5 LODs were created for each structure, and 4 maps for each material"It's good to see the multi-LOD mdls being used. It seems like it has been trial and error for scenery object designers using GMax FS9 gamepak to get LODs to show at reliable distances.scott s..

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