Jump to content

Sign in to follow this  
Simicro

Backup Textures and Shaders

Recommended Posts

Hi mates,

I'm going to buy a sky/clouds/water textures set (Envtex) and a shader modifier (Envshade).

I'm not very knowledgeable in this area...

In case things go wrong *, which P3DV4.4 folders should I backup?

I've thought about:

\Prepar3D v4\ShadersHLSL

\Prepar3D v4\Texture

I'm good?

* I read that Envtex and Envshade are not easy to uninstall or can create problems. Also Aerosoft and PMDG do not recommend the use of shaders of addons that modify the 'core' of P3D.

 

 

 


- TONY -
ugcx_banner.png

 

Share this post


Link to post

As far as I know: \Prepar3D v4\ShadersHLSL for EnvShade
At least that is what I do backup.

Backing your whole texture folder is maybe a bit of an overkill, also other devs copy/overwrite texture files.
Besides that, EnvShave and EnvTex should create backups for you.
 

 

 

  • Like 1

Location: Vleuten, The Netherlands, 15.7dme EHAM
System: P3D V4 - 80386 DX2 - 4MB RAM - 3dfx Voodoo5 - Windows 3.11

Share this post


Link to post
1 hour ago, Simicro said:

Also Aerosoft and PMDG do not recommend the use of shaders of addons that modify the 'core' of P3D.

Not sure what they mean with that. Probably the shaders (if any) that are responsible for rendering the virtual cockpit.
But as long you have a back up, you always can revert to the default set.


Location: Vleuten, The Netherlands, 15.7dme EHAM
System: P3D V4 - 80386 DX2 - 4MB RAM - 3dfx Voodoo5 - Windows 3.11

Share this post


Link to post

Thank you Egbert Drenth


- TONY -
ugcx_banner.png

 

Share this post


Link to post

You can also reinstall the client and get the original back..That’s what I do.

  • Like 1

Maurice J

I7 7700k 4.7 \ EVGA 1080ti \ G-Skill 32GB \ Samsung 4K TV

Share this post


Link to post

I am not so sure if that will give the textures back. The shaders are working but the textures should be in the P3D content. So I thought you would need to reinstall the content. Cheers Marcus

  • Like 1

Share this post


Link to post

Thanks to all. Noted.


- TONY -
ugcx_banner.png

 

Share this post


Link to post
16 hours ago, Simicro said:

Also Aerosoft and PMDG do not recommend the use of shaders of addons that modify the 'core' of P3D.

This they only state due to the fact that some users use a shader mod that changes the appearance of the virtual cockpit and then those users head to PMDG or Aerosoft and complain about the looks of their VC. That's it.

  • Like 1

Greetings, Chris

Intel i7-8700K@5.0GHz, 2x16GB 3200MHz CL14 RAM, Gigabyte AORUS 1080Ti, Windows 10 Home 64bit, Prepar3D 4.5

Share this post


Link to post

Thanks Chris. Do you know if ENVTEX + ENVSHADE change the appearance of the virtual cockpit?


- TONY -
ugcx_banner.png

 

Share this post


Link to post

It certainly can change it, yes, but all depends on the settings you use or the preset you load. I am totally happy with my PTA preset that I use along with the dynamic changes done by Environment Force. But I also do not take it as a huge issue if the mangenta of the Airbus VC is not anymore exactly mangenta but maybe a little bit more greenish, reddish or blueish. Details I do not care that much, as long as the colouring is not totally off...


Greetings, Chris

Intel i7-8700K@5.0GHz, 2x16GB 3200MHz CL14 RAM, Gigabyte AORUS 1080Ti, Windows 10 Home 64bit, Prepar3D 4.5

Share this post


Link to post

Backing up the shaders\HLSL folder in the root of the sim will easily allow restoring from an mod that goes wrong.  I like EnvTex but not EnvShade and their ‘undo’ needs work.  

  • Like 1

8700K OC'd 4.8 Ghz, MSI Z370 M5, 16GB Corsair 3200Mhz, ASUS Turbo GTX 1080Ti 11Gb, Samsung SSD's, GoFlight modules, Oculus Rift VR

 

 

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
×
×
  • Create New...