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AIs now following Sloped Runways in P3D

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At FSSI we have been doing quite amount of R&D and accomplished AIs to follow Sloped Runways in P3D

This is an initial demo for P3D v4.5 only for you to test. The DLL installed just works with the terrain and AI to accomplish it. It is a BETA version still.

To install the addon, download it from here, and unzip the folder into the %USERPROFILE%\Documents\Prepar3D v4 Add-ons folder. For more information see how to do this.

We are working on an overhaul of the ATC/AI engine. More news to come.

Feedback is appreciated.

Thanks

Federico

 

Edited by fs1
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Federico Sucari

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Thank you - which airports will have sloped runways? I will test it out later in the evening

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1 minute ago, Skywolf said:

Thank you - which airports will have sloped runways? I will test it out later in the evening

I tested it on the freeware St. Barth, here.


Federico Sucari

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4 minutes ago, fs1 said:

I tested it on the freeware St. Barth, here.

Cool - any Orbx areas that I can try this.  This freeware installs AutogenConfigurationMerger etc (I could be wrong, as it always conflicts with Orbx Central).

 

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5 minutes ago, Skywolf said:

Cool - any Orbx areas that I can try this.  This freeware installs AutogenConfigurationMerger etc (I could be wrong, as it always conflicts with Orbx Central).

 

ORBX EGPB has sloped runways. Let me know how it goes.

Edited by fs1

Federico Sucari

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38 minutes ago, fs1 said:

ORBX EGPB has sloped runways. Let me know how it goes.

will do

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Whoa, this is hugely exciting!

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Dave

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Federico,

This is a game-changer for us AI enthusiasts. I tried the DLL at some airports with taxiway bridges and all worked lovely. You really deserve a community award for your add-on. First Environment Force and now this. Thanks so much! 

BTW is there any area/situation that we should specifically test? I only noticed some diving of the main gear into the platform before climbing up the taxibridge in MMUN. But FSimstudios made the bridge there a lot stepper than in real life to save on FPS. Frankfurt worked flawlessly.

2019-7-12_21-47-58-22x7jiy.jpg

2019-7-12_22-7-53-954qqj64.jpg

Edited by Wolkenschreck
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Christoph

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FSBetaTesters3.png

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@Wolkenschreck really awesome screenshots.

 

We should have a list of all airports with sloped runways.  I know Orbx EGPB has one, the freeware scenery mentioned above and MMUN

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29 minutes ago, Wolkenschreck said:

Federico,

This is a game-changer for us AI enthusiasts. I tried the DLL at some airports with taxiway bridges and all worked lovely. You really deserve a community award for your add-on. First Environment Force and now this. Thanks so much! 

BTW is there any area/situation that we should specifically test? I only noticed some diving of the main gear into the platform before climbing up the taxibridge in MMUN. But FSimstudios made the bridge there a lot stepper than in real life to save on FPS. Frankfurt worked flawlessly.

2019-7-12_21-47-58-22x7jiy.jpg

2019-7-12_22-7-53-954qqj64.jpg

Thanks for the feedback and great it works well. If you can test different scenarios with different slopes, 3-D polys would be great.

Thanks

Federico


Federico Sucari

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26 minutes ago, Skywolf said:

@Wolkenschreck really awesome screenshots.

 

We should have a list of all airports with sloped runways.  I know Orbx EGPB has one, the freeware scenery mentioned above and MMUN

ORBX Ketchikan has sloped as well. Regards


Federico Sucari

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Amazing!! Downloaded but haven't tested it yet. If we can finally start making airports with slopes, that would be a major step forward. Would also make airport design more complicated, mind you 😉


Benjamin van Soldt

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I tried and failed to do this 10 years ago with FSX!  This would be revolutionary to AI junkies like me.

This MMUN scenery, would it be the new-ish MMUN released by FSimStudios?


Rhett

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17 minutes ago, Mace said:

I tried and failed to do this 10 years ago with FSX!  This would be revolutionary to AI junkies like me.

This MMUN scenery, would it be the new-ish MMUN released by FSimStudios?

Yes, that is correct.


Gigabyte Z97X-UD5H-BK, Blk Ed MB; Intel I7-4790K CPU (@4.5 Ghz); Deepcool 240 AIO Cooler; 16 Gb G.Skill RAM (F3-2400); Win10 Pro (P3D V5 HF1); 2 Samsung 1Tb SSDs;Toshiba 3Tb hard drive; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k;

 

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4 hours ago, fs1 said:

At FSSI we have been doing quite amount of R&D and accomplished AIs to follow Sloped Runways in P3D

This is an initial demo for P3D v4.5 only for you to test. The DLL installed just works with the terrain and AI to accomplish it. It is a BETA version still.

To install the addon, download it from here, and unzip the folder into the %USERPROFILE%\Documents\Prepar3D v4 Add-ons folder. For more information see how to do this.

We are working on an overhaul of the ATC/AI engine. More news to come.

Feedback is appreciated.

Thanks

Federico

 

Federico,

I'm one of the admins at AIG (you might know that AI group as it's the largest AI community for Flightsim. We have made AI flightplans for more than 10 years now, and have also made AI callsigns, AI models, AI repaints and AI programs. So we have some knowledge about AI. All of this for free!

Maybe we can start a co-op regarding this project? I'm sure we can help each other to make the overhaul of the AI engine even better! 

Send me a PM if it's something you would like.

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AIG co-admin, AIG flightplanner, AI repainter and AFCAD designer.

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