August 2, 20196 yr Good evening, I'm experiencing a weird issue with clouds in P3D v4.5 with hotfix. Look at the screenshot. I have to say it's not like this all the time, it looks like it happens only with a specific type of clouds. I'm using Active Sky for P3D as a weather engine and REX Sky Force 3D. Any ideas? Screenshot Cheers, Leszek Kwasniowski
September 7, 20196 yr same issue at me - fresh install on fresh desk - using Active Sky P3dV4 - Rex Skyforce ... Picture Edited September 7, 20196 yr by volkerjacob picture link Sorry for bad English . . . Best Regards - Volker
September 8, 20196 yr On 8/2/2019 at 4:17 AM, lerloare said: Good evening, I'm experiencing a weird issue with clouds in P3D v4.5 with hotfix. Look at the screenshot. I have to say it's not like this all the time, it looks like it happens only with a specific type of clouds. I'm using Active Sky for P3D as a weather engine and REX Sky Force 3D. Any ideas? Screenshot Cheers, Leszek Kwasniowski 23 hours ago, volkerjacob said: same issue at me - fresh install on fresh desk - using Active Sky P3dV4 - Rex Skyforce ... Picture This is due to Active Sky and REX SF3D in combination. They are not compatible! Gerald K. - Germany AMD 7800x3D / ASUS ROG X670E-Gaming / ASUS Strix RTX 3090 OC / 64 Gb RAM GSKILL. "Flightstick" = X56 HOTAS RGB Logitech
September 8, 20196 yr 4 hours ago, GEKtheReaper said: This is due to Active Sky and REX SF3D in combination. They are not compatible! I have the same issue but with Environment Force. (I don't have Sky Force.) REX manual specifically states EF is compatible with ALL payware and freeware add-ons! -J 13700KF | RTX 4090 @ 1440 | 64GB DDR5 | 2 x 1TB SSDs | 1TB M.2 NVMe
September 9, 20196 yr 8 hours ago, GEKtheReaper said: This is due to Active Sky and REX SF3D in combination. They are not compatible! All official statements say otherwise. Can you please point me to where it says this? Intel Core i7-6700k CPU Overclocked to 4.50GHz - 16GB RAM, Nvidia Geforce GTX980ti 6GB, Windows 10 Home 64-bit
September 9, 20196 yr I don't remember 100% but isn't this issue down to max and min cloud draw distance not being the same in AS? Edited September 9, 20196 yr by 738 Chris Howard
September 18, 20196 yr Author @BillS511 I have texture resolution set to ultra and it's there, so it's not the problem for me. @738 I have both min and max set to 110. It's weird because it started only at some point - I never had this before. As I think about it now, it may be when I installed REX Environment Force... @Twenty6 that may be the problem. If you find any solution, please let us know. Leszek
September 18, 20196 yr On 9/9/2019 at 3:17 AM, RancidViper said: All official statements say otherwise. Can you please point me to where it says this? It was on REX forums after the launch of EF and is also present here on AVSIM. The search function should bring lot's of reports. The problem lies within the understanding of "compatible". REX say that the square clouds are a sim limitation and that ASP4 (HiFi) injects such patterns. HiFi has obviously found a way to overcome that limitation. So REX meaning of "compatible" is that if ASP4 injects square overcast, the textures will display square clouds *dooh*. Users look at it a bit different since without REX, you never get to see square clouds in the sim.... So are they compatible??? Edited September 18, 20196 yr by GEKtheReaper Gerald K. - Germany AMD 7800x3D / ASUS ROG X670E-Gaming / ASUS Strix RTX 3090 OC / 64 Gb RAM GSKILL. "Flightstick" = X56 HOTAS RGB Logitech
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