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FSX VS Fs2004 Default Terrain

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HI Guys,I just found a really nice difference with FSX VS Fs2004 default,I Think the amount of data have been increased alot for the DVD, terrain, coastline, mesh, texture etc. Imagine if these data improvement are for the entire FSX world. Need to be Confirmed by Fs team.http://forums.avsim.net/dcboard.php?az=sho...id=222426&page=http://forums.avsim.net/user_files/137982.jpgThanksChris Williswww.hifisim.comhttp://sales.hifisim.com/pub-download/asv6...development.jpg http://sales.hifisim.com/pub-download/asv6-banner-proud.jpg

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>Imagine if>these data improvement are for the entire FSX world!! Chris, this is unlikely for the whole world. The elevation data alone of this accuracy would fill up the whole (double-sided) DVD and more. I think the game will comne on a single DVD, right? If this is the case around 6 GB would be the limit.Michael J.http://www.precisionmanuals.com/images/forum/pmdg_744F.jpghttp://sales.hifisim.com/pub-download/asv6-banner-beta.jpg

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Guest Calb

Did you read Jason's (Pixelpoke) blog? He states quite clearly that all the images they released represent the early stages of development.Secondly, I doubt very much if any FS team member is allowed to confirm what you are asking.Cal (CYXX)

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HI Cal,It's looks better in early stages I think on those screenshots, if you compare the left image and the right image, both are the same area from fsx to fs2004 default.ThanksChris Willishttp://www.hifisim.comhttp://sales.hifisim.com/pub-download/asv6...development.jpg http://sales.hifisim.com/pub-download/asv6-banner-proud.jpg

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Guest Calb

Oh, definitely!However, as a real world VFR pilot, I hope they can give us improved fidelity of landmarks, such as rivers, lakes, roads, heights of land, etc., *between* the large urban areas. This is about the only wishlist item I've ever had for FS. ATC, VCs, birds, trucks, reflections, etc., are really not that important to me.I like to fly, not sit and watch gauges and push buttons. But, having said that, I realize that the vast majority of users are non-pilots who seem to need much more than a 2D cockpit and stick.EDIT: Oh, forgot to mention.... I'm looking forward to the day when the display Mfrs perfect 3D displays. They're coming -- it's only a question of when, not if. I hope I live that long . The immersion factor for FSers will take a hugh leap.Cal (CYXX)

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Thanks Chris, its quite clear that default for default, there is a huge leap in scenery fidelity for the areas depicted. Brilliant, I hope it is extended for many more areas of the world. Thanks for sharing.Chris Porter:-outta

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Guest

The landclass, autogen, and texture improvements won't cause that much of a hit on diskspace if extended worldwide.For mesh I guess we'll see the same we do now, with different LOD levels in different parts of the world with the US being overall most detailed,I'd not be surprised though if the accuracy of that mesh is increased a step or more (so for example from 100m to 30m in the US and from 1km to 100m elsewhere).

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Guest

Of course it's just a minor change, not worth mentioning.At least according to the whiners and complainers ;)Same clouds, same everything with just some new textures eh?

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Guest Peter Sidoli

ChrisI thought you would be more concerned with the weather :-)Historically MS until FS2004 Ignored the sky preferring to concentrate on the ground.If frame rates were suffering then it was the Sky that had to pay.They call FSX a "living world" well to me that includes the most important BIT without which there would be no flight and that Bit is the Sky.I am concerned that we dont just look at Candy but that MS really go to town on giving us an invironment to fly in which is real, unpredictable and dangerous.We need a dynamic sky and a living moving sky reading from real world pressure systems and frontal systems.ASV6 is stunning and very beautiful. I cannot wait to see what you will do with FSX if MS create the structure for you to work onPeter

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Chris,Great side-by-side comparison. It turns out there is no comparison. The default FSX looks like FS9 with BEV, UT and FS Genisis. MS has really done a good job. I am pretty sure they did the whole world this way as well in spite of Michael J.'s pessimistic outlook (which he always has on every subj). Thanks for the screenies.

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>I am pretty sure they>did the whole world this way as well in spite of Michael J.'s>pessimistic outlook (which he always has on every subj).Regardles whether I am a pessimist or optimist I think you will ultimately be very disappointed if you think the whole world will be rendered with the same high accuracy as USA. But it is good to be such an optimist. ;)Michael J.http://www.precisionmanuals.com/images/forum/pmdg_744F.jpghttp://sales.hifisim.com/pub-download/asv6-banner-beta.jpg

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No doubt the whole world will be better, but there will be special areas highlighting the full capability (just like has been done in past releases). Then, with a decent SDK the full effect can be duplicated by 3rd party developers. Hopefully, the SDKs won't be long in coming like they were in FS9. Developers had to experiment using FS2k2 SDKs to see what happened in FS9. Both scenery and aircraft.scott s..

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Maybe I am a whiner and a complainer but these screenshots seem to indicate tha FSX will take the default scenery to a similar level 3rd party developers have already reached in FS9 nothing more nothing less, certainly no revolutionary change. Folks who just fly default FS9 aircraft over default terrain in FS9 will clearly see a change in FSX, but others who have installed many of the 3rd party addons available for FS9 may not see much difference with the new release.Bruceb

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HI Peter,"I thought you would be more concerned with the weather Historically MS until FS2004 Ignored the sky preferring to concentrate on the ground."Hi Peter, In my case, it's anything that's will increase realism on all department, (flight dynamicweather are not enought. The weather is much better now then earliers days. I was concerned for weather from fs2002, but there was a major difference from fs2004, still some things need to be improved on "bugs". But for weather "eyes candy", the frame rate is the problem like usual.Like every version Msfs will not be liked for everyone and even without been buy it or tested before, many change their mine after and like it. In my case, I will never make final conclusion without never tested a finished product and never seen everything new included and new capability added.Remember many told fs2004 is the same like fs2002 except the weather. See how the new capability was available, Remove all Ms capability and there will be less talk about any addons. The addon's make the sim or Msfs enginenew capability make the new sim posibility?If I remember, users from avsim, flight sim and simflight, are not even 1% of the sales?. how many users know/use addons? How much of the users overall buy addons?User's can still use default Fly, Fu and Default X-plane without addons. ;-)ThanksChris Willishttp://www.hifisim.comhttp://sales.hifisim.com/pub-download/asv6...development.jpg http://sales.hifisim.com/pub-download/asv6-banner-proud.jpg

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Guest Cardifman

I wonder how many versions of FSX there will be?There could be just one. Or... there could be different versions for different regions. This way they could have better resolutions and mesh for that particular region while keeping the size of the software reduced. i.e The Europe version would have higher resolution and mesh for that area than the rest of the world...And a USA version would be the opposite etc.Pause for thought.FSX is looking fantastic I think. Rhydian

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yes, you are a whiner then ;)Remember that 99% of users don't have all those addons. Microsoft isn't in business to please only a few powerusers, in fact if it weren't for the rest of their customers there would be no product for us.An improvement like this in the default means that addons can add even more.Most likely you'll be complaining a few weeks after you jump through hoops to be the first to get FSX (after of course claiming you're never going to get it around this time) that it's not good enough and has very poor visuals when you're now saying how magnificent those same visuals (or worse) are with all your addons in FS2004.Pathetic isn't it, such attitudes? Yet that's exactly what I'm seeing time and again in this community.

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Guest pixelpoke_from_MSFT

"Did you read Jason's (Pixelpoke) blog? He states quite clearly that all the images they released represent the early stages of development.Secondly, I doubt very much if any FS team member is allowed to confirm what you are asking.Cal (CYXX)"Well maybe I didn't state it clearly enough... :)What I was trying to get across was the notion that the screens represent a spectrum. *Some* screens are from a while ago, some are as recent as this week. I tried to say this as well; sure we have lots more work to do, but there's a lot there that's pretty complete. (if I didn't get that across, remember: I'm an artist, not a writer...)Cheers,jason{EDIT}I added Cal's quote so people would get what I was talking about...

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Guest Peter Sidoli

JasonWhat is there is stunning but its whats not there that is intriguing.Like we cannot see the flight modelling and any changes or we cannot see how FSX deals with the Sky (my favourite topic :-)Creating a living world means the Sky too and I am really hoping you have or are going to move to dynamic pressure systems and fronts with all the hazards the weather holds?I dont expect an answer just making a point :-)All the best and great work to datePeter

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