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Various News from the dev blog (Vulkan, B8, 11.50 etc)

Featured Replies

Just now, Bjoern said:

Not much of a surprise.
 

awaiting RX 5xxx in Nov , current card is RX 550 2GB 

 

4 hours ago, jcomm said:

Just out of curiosity, just learned from a recent interview with Matt Wagner ( ED  / DCS ) that DCS is also moving to Vulkan + Metal in it's next graphics engine step.

OTOH, one aspect that really puzzles me is how performant and graphically gorgeous simulators like IL-2 Great Battles can be, still relying on good-old DirectX.

Then there's War Thunder, with great graphics and huge performance, and it's own graphics engine - some say rather complex for programmers, but excepcionally portable since WT runs muti-platform like no other PC-based flight simulator I have used before.

I really don't know what Vulkan ** really ** is, have to Google more for it, but I just wish this civil sims could perform at least 80% as well as WT, and even IL-2, do.

And please don't throw that falacy of "the amount of stuff" they do and the combat sims don't, because if we go that track then it's even more of a shame for the civil sims - well AEFS being a notable exception of course!

Eventually more games will start using Vulkan given it's multi platform capabilities , not saying they will also port to other platforms, but just staying on a windows platform has to go , that's my personal thinking.  

Vulkan is nothing but an API (Auxiliary Power Interface ) 😀

 

 

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

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No Zulfi, it's  "Airline Pilot India"...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

6 hours ago, jcomm said:

No Zulfi, it's  "Airline Pilot India"...

airliners are boring in sims , IRL definitely fun , now back on DCS 😀

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

23 hours ago, HumptyDumpty said:

Eventually more games will start using Vulkan given it's multi platform capabilities , not saying they will also port to other platforms, but just staying on a windows platform has to go , that's my personal thinking.  

Vulkan is nothing but an API (Auxiliary Power Interface ) 😀

Compared to DirectX, Vulkan has the immense advantage of being more easily portable to other operating systems. Even mobile devices support it. Good for developers as it opens up a larger market with less additional effort.

 

After already switching teams by moving from Intel to AMD in the CPU department, I'm also considering the switch away from Nvidia.

Edited by Bjoern

7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux
My add-ons from my FS9/FSX days

53 minutes ago, Bjoern said:

Compared to DirectX, Vulkan has the immense advantage of being more easily portable to other operating systems. Even mobile devices support it. Good for developers as it opens up a larger market with less additional effort.

After already switching teams by moving from Intel to AMD in the CPU department, I'm also considering the switch away from Nvidia.

Yes , that's what Glomo is doing i think.  

probably the RX 5xxx series would be a proper match or it could even be better than  Novideo . 

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

1 hour ago, Bjoern said:

After already switching teams by moving from Intel to AMD in the CPU department, I'm also considering the switch away from Nvidia.

Is Vulkan's performance that much superior on AMD or other non-Nvidia GPUs?  My son and I have experienced the API on Nvidia equipped PCs running these games under Windows 7 & 10...

The Talos Principle
The Surge 2
Wolfenstein New Colossus
Doom (2016)
Total War: Warhammer 2

...and my son with F1 2017 (Linux) on his dual-boot gaming rig. Our experience was that those games performed on par with, or better to similar games and looked equivalent.  That said, I didn't personally play those shooter-action titles, but my son had no complaints about performance or visuals. 😉  I mean the Talos Principle in particular is visually gorgeous at moments, despite having been around for some years.

If X-Plane 11.50 can match my other Vulkan-Nvidia-Windows experiences, I'll be a content camper.

22 hours ago, Kronovan said:

Is Vulkan's performance that much superior on AMD or other non-Nvidia GPUs?

This has nothing to do with Vulkan. I just found AMD's previous GPUs and drivers very unattractive compared to Nvidia, no matter how much lower their cost. But it seems that Nvidia, just like Intel, has been dragging its feet these past years and AMD finally managed to catch up.

7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux
My add-ons from my FS9/FSX days

On 10/26/2019 at 10:12 AM, Bjoern said:

This has nothing to do with Vulkan. I just found AMD's previous GPUs and drivers very unattractive compared to Nvidia, no matter how much lower their cost. But it seems that Nvidia, just like Intel, has been dragging its feet these past years and AMD finally managed to catch up.

OK cool, I misunderstood you there. I'm hoping that 11.50 might get me a frame rate increase on my long-in-the-tooth PC. Unfortunately I don't have the $ to upgrade or by a newer simming rig anytime soon, so if the 11.50 move to vulkan can get me even 5 fps more, I'll be thrilled.

Edited by Kronovan

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