October 12, 20196 yr Worth a read. Mostly the last part of course https://developer.x-plane.com/2019/10/x-plane-11-40-beta-8-anda-roadmap-update/ Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."
October 12, 20196 yr Good stuff. I dont usually install betas but I will the Vulkan release. Good to see it's still due this year. Edited October 12, 20196 yr by sanh
October 13, 20196 yr 6 hours ago, sanh said: Good stuff. I dont usually install betas but I will the Vulkan release. Good to see it's still due this year. Devs have to be quick now because next year the other new shiny sim arrives🙄😁
October 13, 20196 yr Not sure about this Vulkan. I deleted this a few years ago, because it was a CPU hog. I will wait and see.
October 13, 20196 yr Author Let's hope the other coming simulator woke up this simulator developers instead. I think they need to. But then again we know how they are, and i expect them to continue at their own peace and with their own ideas about things. Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."
October 13, 20196 yr Commercial Member I'm quite certain it was Microsoft and the FS2020 devs who woke up to the X-Plane community using high res ortho for scenery. And I like the nice touch the FS2020 devs used when they said it wasn't blade element theory (which X-Plane uses) but something a little different when they were questioned on it's similarity to X-Planes flight model. In any case, Laminar have been up against Microsoft for 25 years. And they're still here. I doubt they're concerned. We, as a community, have always maintained there is room for more than 1 sim on a persons hard drive. BUT...back to vulkan talk. Edited October 13, 20196 yr by GoranM
October 13, 20196 yr Author 1 hour ago, GoranM said: I'm quite certain it was Microsoft and the FS2020 devs who woke up to the X-Plane community using high res ortho for scenery. And I like the nice touch the FS2020 devs used when they said it wasn't blade element theory (which X-Plane uses) but something a little different when they were questioned on it's similarity to X-Planes flight model. In any case, Laminar have been up against Microsoft for 25 years. And they're still here. I doubt they're concerned. We, as a community, have always maintained there is room for more than 1 sim on a persons hard drive. BUT...back to vulkan talk. Absolutely. There are some things however which i think need fixing and have been needing fixing for a long time. Like the water for example, the issue with trees on some sceneries.. I like the noise generated approach to clouds too but i wish it was coming (in XP12 perhaps) as a default thing more than an addon. Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."
October 14, 20196 yr The fact that Ben post this on his last statement, gives me hope for XP Once we have Vulkan, we get to use it as our foundation for what comes next. I've been with XP for a while, I would hate moving to the other sim, and I'm not the kind that plays around with two, I rather stick to one, whichever one fills my needs. Edited October 14, 20196 yr by CarlosF Windows 11 - Samsung 990 Pro M.2 | Asus Prime Z690 | i7 12700KF HT | DeepCool LS520 SE | MSI 5070 Ti Ventus OC | 64GB G.Skill XMP II | Lian Li 216 LANCOOL RGB | TrackIr v5 | Honeycomb Alfa - Bravo - Charlie | MSFS 2024 - Samsung 990 Pro M.2 | Curved 27" MSI | JBL Quantum 810
October 18, 20196 yr Read between the lines. 11.50 will only include support for Vulkan and Metal. The rendering engine isn't changing, that's future work. So dont expect any changes in play with that release. I'm kind of not expecting anything from LR on what the customers actually want and need. Development and actual useable enhancements are just too slow on xplane. That's my opinion.
October 18, 20196 yr We'll see when XP12 is out. I think your opinion is wrong. "Society has become so fake that the truth actually bothers people".
October 18, 20196 yr 11.50 will have Vulkan / Metal but no multi threading that will come in XP12 , this is just a transition hence the whole sim won't be in vulkan / metal. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
October 18, 20196 yr For the High-Res VR players like me there is a absolute demand for Vulcan to go on further with Xplane. It was my favourite 2D sim and far above P3D but since I have the HP Reverb 4K VR set, I can't use Xplane11 any longer. It's bringing my rig to it's knees. (9600K-32Gb-TitanXP 12Gb) I also have Aerofly who has Vulcan on board and/or the old OpenGL like Xplane11 and it makes a Hugh difference. With Vulcan it's 90fps/90Hz With OpenGL 45fps/90Hz... In Xplane11 my GPU is on holiday with a FrameTime of 0,8 Ms but my CPU.... Oh boy... 65Ms so only flyable with very low AA so a decent offload from CPU to GPU and a better spread on the multi-cores is basicly what Vulcan is promising. Now I'm ticked back to P3D who is doing a much better job in VR but I hope I can test the Xplane11 on Vulcan very, very soon.... Happy landings....
October 18, 20196 yr Author Still, even in the graphs recently showed with Vulkan on Nvidia cards we are talking about a 10 fps increase more or less. So i guess it depends on the fps people managed to achieve before in their VR config and if those 10 fps will change things completely or not Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."
Archived
This topic is now archived and is closed to further replies.