

simba_nl
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Last Update: Beta 14 is now the official version and the problem is still there. Instead of my last and above update and test conclusion is the following, The combination DX12 and Vpilot in VR (WMR-HP REVERB G1) is causing the problem. I can start and have running in the background several other programs like FSLT Traffic and VSR without causing any problem. Running Vpilot (latest stable version 3.17) even running in de background. is ruining the VR picture in the headset. No AA and lots of shimming. Cheers...
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Update: It seems that it is not the Vpilot app but SU 14 Beta related. With no Vpilot active and closing the headset and enable it again in the same session, creates the same bad picture. I'm using DX12 and go try to replicate the problem in DX11 but DX12 is mandatory for me performance wise, and in the Beta SU 14, it's coming into full swing mode on my 6800XT GPU... Cheers...
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SU14 beta - Assistance Reset Fix
simba_nl replied to Nemo's topic in Microsoft Flight Simulator (2020/2024)
I'm basically flying in VR and must admit, the SU14 in combination with DX12 is very smooth now and starting the sim and loading a flight is much quicker but there is also a downfall. Of course is the assistance bug also annoying for me but as a 100% VR flyer I discovered that closing the WMR Headset temporary and restart it again, it gives a shimmering and broken TAA and have not find a workaround other then completely stopping the Sim and restart again. First I thought it was the Vpilot app for VATSIM that was causing the problem but there is something deeper going on in the sim. I'm only 1 week now in the SU14 Beta and I'm sure it was not in the regular version before. I will try DX11 to check if it is a DX12 problem but as said, DX12 is now coming in full swing on my HP-Reverb-1 and AMD 6800XT... Cheers... -
I know there is a long discussion about shimmer and broken AA in the overlays in the Microsoft Flightsim forums with VR and I was marginal effected in my opinion so I skipped that discussion in the past but now I'm back again in the VATSIM environment and have to use Vpilot for VATSIM communication. I discovered that the TAA quality is degraded a lot compared to normal offline VR flying. I have to start Mixed Reality first for using my HP Reverb-1 otherwise I can't connect the Sound and Mic function within Vpilot and it seems to me that Vpilot stay's invisible somewhere in the overlay even if I shoot it minimalize to the taskbar. I manage the further communication via VSR Radio app overlay so I don't need to have the Vpilot overlay active on my screen. The VSR Radio overlay is not causing the problem, I checked that so Minimizing the Vpilot app, going out of the VR environment and coming back in to flight with the headset toggle is not helping. Shutting down Vpilot is the only way but hey, then there is no longer Vatsim ATC haha. Is there someone familiar with this problem and have a solution or work around to solve it? Thx in advance...
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Ortho4XP for FSX/P3D
simba_nl replied to kjjj11223344's topic in FSX | FSX-SE Scenery Design Forum - How To
I followed your adviced but still no agn files. I also get the ugly OSD phoyo scenery instead of Bing or Google although I downloaded Bing images and can see in the process that it's written with BI in it.. It's a sad story compared to the nice and easy results of Ortho4XP in XP11 so I hope they find a solution. Happy landings... -
Forget lights and nightflying with Nvidia 3D in FSX. It's a known issue for very long time with 3DVision. Lights are not in line and not 3D. I'm flying now for 2,5 year only in 3DVision but due to this issue only in daylight. Then the only lights that are not in the correct placement are the PAPI light beside the runway but getting used to it. Happy landings...
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Well, I must say, there are nice improvements with the resurrection of FSX in DX10 preview mode but still some work to do. First of all I want to thank the guys who put a lot of effort in it and the results are awesome and maybe become better in the near future BUT as long you fly in the conventional 2D modus and can live with a bit reducing of the sharpness and not 100% perfect AA it's a quantum leap forward. Flying in 3d Stereo (Nvidia 3d Vision) however is still pain in the head. On my normal dedicated FSX (Sandybridge O.C. to 4.8 and 580GTX) PC with all the bells & whizzles like UTX GEX and especially REX, DX9 mode is functional very well but...testing DX10 preview gave me less FPS and performance. I suspect REX in this case. For testing I decided to make a clean FSX install on my regular all working day disk (same machine but different HD) and was amazed about the DX10 performance without any O.C. In 3d stereo mode however I have to use a workaround for flying in 3D Stereo mode and Fullscreen Only... but using the FSX menu and/or switching to windowed 2D mode while 3D is active is causing a CTD with a NVWGF2VM.DLL error. I tried different (clean installed) Nvidia driver versions from 290.XX to the latest 310.xx versions and all doing the same. Flying in 3D windowed mode is not possible so having a FSCopilot window active as a overlay on the 3D screen is impossible. Maybe someone can figure it out because Prepar3D was also useless for me with the same non-working 3D windowed mode. First I thought it was a DX10 problem but Prepar3D is DX9 only so I don't get it. Keep up the good works and happy landings...
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Hi, I still have problems to get the sim running in windowed mode in 3D Vision. Running 3D Vision in fullscreen is no problem but I need the windowed mode when flying online over vatsim to have the FSInn/FSCopilot window open which is disabling the 3D screen Is there any Nvidia 3D Vision user who have find the solution to it? In DX9 it's all functioning well Happy landings.
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Anyone tried the trick under Prepar3D version 1.4? By me it's not working anymore...
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In FSX I can use Nvidia 3D vision in fullscreen and in Windowed mode. Today I installed P3D 1.4 and can only use 3D in fullscreen mode. I can remember that I was using FSX and P3D 1.2 beside each other and P3D was working ok in windowed screen mode. I need to fly in windowed mode because of the FSInn/FSCopilot screen in the upper corner while flying online with Vatsim. When using it in fullscreen mode my 3D mode fall back to standard 2D Please don't make the mistake with 2D cockpit and 3D virtual cockpit, that is not the issue. I am flying normally in stereo 3D with Nvidia 3D Vision and 3D shutterglass. Happy landings...
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Well, I'm surprised, tested several times since 2007 with no luck but now I have in DX10 preview mode a perfect picture with AA so it's working and even the shadows are sharp as a arrow... I made a quick testflight with the iFly 737 and the Lancair Legend and both are perfect in 2D and 3D Vision graphics with DX10 preview. The only problem I have to solve now is getting the 3D Vision stereo graph in Windowed mode for using the FSInn/CoPilot window in my 3D stereo graph. As soon I put it on my screen my stereo image is gone. Funny thing, in DX9 mode I can have stereo in Fullscreen and Windowed Mode and in DX10 preview only in full-screen with the problem as mentioned. Happy landings... in DX10 from now... PS: I haven't tried the DX10 fixes yet, I tested on my normal setup.
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I did and edit, compile and save the .dll file with Recourse Hacker and P3D is functioning and saying, Microsoft Flight Simulator X on his header now but no luck to get TIR working... Due to these "hack" is was also possible to get FSCopilot/Fsinn installed now but didn't show up. Any suggestion? Thx...
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Just copy over the whole bunch and be sure to name/label the SSD as drive D: Be sure that you rename your older D: drive to another free station letter first after you copied the content. Veel succes toegewenst...