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P3Dv5 3d Cockpit almost black

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Hi,

Well after changing from an outside view to a 3D cockpit view I get an almost black silhouette for up to 30 seconds.certain instruments are showing but most aren't

I've tried reducing load with sliders but to no avail.

My FPS set to 30 running with GTX 2080Ti and i9 9900K , 32 GB DDR 4000 RAM   

Any comments would be welcome please

Regards

Keith                                                                                                                                                                                                                                                                                     

What Vic said above, plus you might want to investigate the Prepar3D.cfg setting ADAPTATION_RATE_SCALAR

 

Rhett

7800X3D 96 GB G.Skill Flare  Gigabyte 4090  Crucial P5 Plus 2TB

11 hours ago, Mace said:

What Vic said above, plus you might want to investigate the Prepar3D.cfg setting ADAPTATION_RATE_SCALAR

 

When I "investigate" this setting, what should I find, and what should it be?

Stan

I too get this and looking for solutions.

CPU: AMD Ryzen 7 9800X3D | GPU: NVIDIA GeForce RTX 4080 Super | MoBo:  ASUS Prime X670-P WIFI | OS: Windows 11 Home 64bit| RAM: 64GB 6000 MHz DDR5 | HD: 2TB Samsung 990 PRO M.2 PCIe SSD, 1TB Samsung 990 PRO M.2 PCIe SSD | MSFS 2024

2 hours ago, spilok said:

When I "investigate" this setting, what should I find, and what should it be?

Stan

I have not had time to investigate it.  Come on Stan, you can google the term "P3D ADAPTATION_RATE_SCALAR" -- see the following link to start with:

https://www.prepar3d.com/SDKv4/prepar3d/options/graphics/lighting.html

use CTRL+F to search for the term.   People seem to be using 0 or 1 (I assume zero (0) may help with this, but do not know).

Rhett

7800X3D 96 GB G.Skill Flare  Gigabyte 4090  Crucial P5 Plus 2TB

I've always had that since P3dv4.

I find if I quickly click through the views using my Joystick button it gets rid of the "blackness"

Intel® Core™ i9-13900KF - 24 Cores... Watercooling NZXT Kraken 240 RGB Black...MSI MAG Z790 TOMAHAWK...Kingston Fury Beast RGB 128GB DDR5-5600...NVIDIA RTX 4090 24GB.

45 minutes ago, Mace said:

I have not had time to investigate it.  Come on Stan, you can google the term "P3D ADAPTATION_RATE_SCALAR" -- see the following link to start with:

https://www.prepar3d.com/SDKv4/prepar3d/options/graphics/lighting.html

use CTRL+F to search for the term.   People seem to be using 0 or 1 (I assume zero (0) may help with this, but do not know).

Yes, I did that and found that link.  I'm looking for a better setting.  I've tried increasing the ARS to 0.050000 and changed it back to 0.000000. 

I'm trying to just brighten my VC...NOT the outside scenery.  0.05 is way too bright and 0.00 is too dark.  I am playing with numbers in between.

Is there a way to just brighten the VC and not the outside scenery? It may be something else in the config that helps...that's why I'm asking.

Stan

46 minutes ago, spilok said:

0.05 is way too bright and 0.00 is too dark.

From my understanding this tweak only controls the speed/rate of the HDR luminance adaptation effect, which is what simulates the pupil adjusting to different light scenes. Setting this tweak to zero shouldn't increase or decrease brightness but simply turn off the effect so the brightness always stays the same and doesn't change with different light scenes. If I set that tweak to zero I just don't have the effect anymore but brightness isn't affected. Perhaps something isn't working as it should here.

To the OP: do you by any chance use an addon aircraft which is not officially updated for v5 yet? There have been changes in lighting in v5. For example, I need to switch HDR off when flying the PMDG NGXu because it's not been updated yet and HDR will cause the cockpit to be very dark.

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