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UK2000 say SDK is not complete

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https://fselite.net/news/uk2000-scenery-says-microsoft-flight-simulator-sdk-is-not-complete/

 

Scenery developed UK2000 Scenery has taken to Facebook to share some insight about their current development progress for the all-new Microsoft Flight Simulator. On the post, they seemed surprise by the release date announcement by stating that the SDK for the new simulator is not even complete yet.

Speaking on their Facebook post, UK2000 Scenery said the release is “is far sooner than we would have thought,” before then saying “especially considering the SDK is not complete.”

This is the first time a third-party developer has been quite so open about the behind the scene developments of the new sim. However, Microsoft has said over numerous update posts that they are working closely with third-party developers to get the SDK ready for them to build addons for the new simulator. As recently as June 11th 2020 Microsoft confirmed that SDK was being worked on and said they were making good progress with it.

Commenting on what it is like to work with the new simulator, UK2000 Scenery has said that this is like converting something from “Windows to Linux, it is totally different in every way.” They also said that Microsoft Flight Simulator uses all new modelling formats, AFD structures and a new terrain system meaning the current tools and workflow is very different.

Regardless of the current SDK status, UK2000 Scenery did say that “I think regardless, MSFS will still be the go-to sim.”

uk2000-scenery-msfs.png

Edited by hanhamreds

New PC Ryzen 9850X3D - 32gb ddr5 6000Mhz - MSI MAG B850 Tomahawk wifi - Gigabyte wind force gaming OC 5090 - 2TB Sabrent NVMe. Old PC - Ryzen 5900x - 32gb 3600Mhz RAM - Asus Strix X570-F Motherboard - ASUS TUF OC RTX 3090 - 1TB Sabrent NVMe. AOC AGON 32" 144Hz - Honeycomb Yoke - Thrustmaster HOTAS Warthog. T Flight Rudder Pedals - Trackir.

Hmmmm....are we to worry about this???

Seems like a non issue for an eventual release.

  • Author
9 minutes ago, tpete61 said:

Hmmmm....are we to worry about this???

Seems like a non issue for an eventual release.

just causes a delay in any add-ons for us - I just hope this is not a general sign that other things might not be ready/complete.

Personally I cannot wait to get my hands on it

New PC Ryzen 9850X3D - 32gb ddr5 6000Mhz - MSI MAG B850 Tomahawk wifi - Gigabyte wind force gaming OC 5090 - 2TB Sabrent NVMe. Old PC - Ryzen 5900x - 32gb 3600Mhz RAM - Asus Strix X570-F Motherboard - ASUS TUF OC RTX 3090 - 1TB Sabrent NVMe. AOC AGON 32" 144Hz - Honeycomb Yoke - Thrustmaster HOTAS Warthog. T Flight Rudder Pedals - Trackir.

Things start getting "real".

Cheers, Ed

Cheers, Ed

MSFS2020 Steam  // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers

The SDK is probably still a work in progress.  There has to be an internal SDK or Asobo couldn't have developed the sim.  

There would be one SDK for aircraft, another for scenery, who knows how many more for various parts of the sim.  The scenery SDK might not be polished for third party developers, but that doesn't mean much for aircraft developers etc.

Nothing for us to worry about at this time... ask again in a few months. 🙂 

Hook

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

This doesn't read as bad as your headline makes it sound.

I am happy that nearly everything has changed from FSX / P3D. After all it's a totally different and far superior sim technological wise. So, I'm not that sad it isn't that easy to just port things over. 😉

As for the SDK. Yeah that was obvious if you paid attention. Things will come together. For a start we got the by far most detailed default aircraft of any sim ever. That'll do it for me. And if I really feel like it's unbearable that a A320 can climb too high on one engine, I'll just use my old sim for a moment.

Edited by tweekz

Happy with MSFS 🙂
home simming evolved

2 minutes ago, tweekz said:

 

And if I really feel like it's unbearable that a A320 can climb too high on one engine, I'll just use my old sim for a moment.

Actually I prefer to climb on both engines anyway...😉

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