August 6, 20205 yr ...............This accurate!! AMD Ryzen 7 3700X 4.2 32 gig ram, Nvidia RTX3060 12 gig, Intel 760 SSD M2 NVMe 512 gig, M2NVMe 1Tbt (OS) M2NVMe 2Tbt (MSFS) Crucial MX500 SSD (Backup OS). VR Oculus Quest 2 Windows 11 25H2 YouTube:- https://www.youtube.com/channel/UC96wsF3D_h5GzNNJnuDH3WQ 2k+ Videos & Streams BATC and FSFO FB Group:- https://www.facebook.com/groups/1571953959750565 Flight Sim First Officer (FSFOv6) and SoFly Beta Tester Reality Is For People Who Can't Handle Simulation!
August 6, 20205 yr 54 minutes ago, SierraHotel said: ...............This accurate!! ... Nice video! Interesting. I wonder if the same can be done in FSX/P3D? 🙂
August 6, 20205 yr https://www.youtube.com/watch?v=IPOtDPHjW-Y and Edited August 6, 20205 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
August 6, 20205 yr I did this in FSX as the first mission that came with a Piper Cub. It's no shock that a flight sim accurately models the effect of wind speed.
August 6, 20205 yr More to do with the wind model FSX | DCS | X-Plane 11 | MSFS 2020 | IL2:BoX Favorite aircraft currently: MSFS Savage Cub
August 6, 20205 yr A better question is how accurate is the air in the new sim? Accurate air = a realistic flying experience.
August 6, 20205 yr for me its not all about "how good it is right now" - its about the potential it has to be so much better eventually people keep comparing it to the 25? year old lookup tables and single point of effect that other sims use but neglect to consider that the old system has had 10+ years (in most cases) of tweaks and tuning to get it to that good - frankly its as good as it will ever be imo while this new system is completely untested and has had Zero time to be tweaked and tuned 'yet' - i feel good things are coming in the near future with this new flight model
August 6, 20205 yr You can do that in the FSX Cub, in fact, I once put standing wave lift in FSX and had the thing up to nearly 30,000 feet, flying backwards over the terrain. Alan Bradbury Check out my youtube flight sim videos: Here
August 6, 20205 yr Surprised to see the lowest setting for gusts is 50%. [email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)
August 6, 20205 yr 10 minutes ago, odourboy said: Surprised to see the lowest setting for gusts is 50%. That's because of the way gusts and average wind speeds are regarded, and then reported in METARS. It's actually a lower setting than the criteria used by most weather reporting stations. The average wind speed is measured over a two minute period. Below three knots, the wind is usually referred to as calm, above that it is reported, but when the wind gets up to fifteen knots, gusts are then also considered and reported, the criteria being that these gusts exceed the average wind speed by between 10 and 15 knots, (which is 66 percent of the lowest mean speed where gusts are a factor which is included in a METAR), that is then reported as a gust speed. When the average is exceeded by more than 15 knots, that's reported a strong gust, if it gets over 25 knots over the average, that's reported as a violent gust. If it gets above that, they'll probably just go 'are you mental?!' if you call ATC for permission to taxi. At most airports, they'll update the ATIS METAR stuff immediately if it's a significant change, otherwise it's every hour with a 'no sig' comment, and that's true for the Chroma systems which airfield ops use too. For those interested in how that effects airfield ops, here you go... If there is a wind warning in effect at the airport, this is reported on a scrolling message across the top of all the computers at the airport used by those dealing with aeroplanes, there may also be a mast with a light on it which indicates this, or sometimes a flag is raised, There is one of these at EGCC on the end of B pier, but it doesn't always work lol! You don't put cones around the aeroplanes on the ramp, but you do 'storm chock' the aeroplanes; there are variations on this, some airlines want you to put chocks on every wheel, others will settle for a bit less than that, some take the view that since the tail acts as a sail, you should only chock the main wheels and not the nose because this will allow the aeroplane to pivot a bit and will not then put a shear force on the nose gear strut. You don't put an additional set of steps on the rear door of the aeroplane, since the fuselage is moving around too much for that and it risks banging the footplate against the fuselage. At airports where there are no airbridges, and mobile steps are used, or on remote stands where this is the case, in strong gusts you cannot put a set of steps on the front door either, which means you cannot deplane or embark passengers. Alan Bradbury Check out my youtube flight sim videos: Here
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