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rksoftware

Inputs to sim via Simconnect create stop in rendering

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In Alpha everything worked just fine, but now in release version the sim stops rendering when my app sends

 

SimConnect_TransmitClientEvent

It stops the rendering for a second for every SimConnect_TransmitClientEvent

 

Reading variables output works fine, it is only the inputs to sims that causes this problem.

 

The FPS is superb now, but something seems to have gone wrong during the final performance trimming of the sim 

Edited by rksoftware

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9 minutes ago, rksoftware said:

In Alpha everything worked just fine, but now in release version the sim stops rendering when my app sends

 

SimConnect_TransmitClientEvent

It stops the rendering for a second for every SimConnect_TransmitClientEvent

 

Reading variables output works fine, it is only the inputs to sims that causes this problem.

 

The FPS is superb now, but something seems to have gone wrong during the final performance trimming of the sim 

Report to Adobo please. Bug reports here are if little value in terms of getting someone from the studio to look at.

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Eric 

 

 

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I asked that before but how are non–testers supposed to report to Asobo at all? I don’t think a forum post is an effective way to reach them.

Edited by badderjet

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23 minutes ago, badderjet said:

I asked that before but how are non–testers supposed to report to Asobo at all? I don’t think a forum post is an effective way to reach them.

I think anyone can report to zendesk.

https://flightsimulator.zendesk.com/hc/en-us

Edited by Jeff Nielsen
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51 minutes ago, badderjet said:

I asked that before but how are non–testers supposed to report to Asobo at all? I don’t think a forum post is an effective way to reach them.

zendesk via the link above


 

André
 

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Also experiencing this. 


PC: Intel i9 10900k@5.1Ghz@1.265v - Gigabyte GeForce RTX 2080 Ti - MSI Gaming Carbon Z490 - 32Gb RAM DDR4 3200 - 2TB NVMe - Samsung Ultra-Wide 49" - BeQuiet Straight Power 1000W Platinum & Pure Loop 360mm
Accessories: Thrustmaster HOTAS Warthog - MFG Crosswind Rudder Pedals - TrackIR
Simulators: MSFS - Prepar3D V5 - DCS
 

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43 minutes ago, GCBraun said:

Also experiencing this. 

You mean you also have the issue with

SimConnect_TransmitClientEvent

It stops the rendering for a second for every SimConnect_TransmitClientEvent

 ?

 

If yes, I can only wait for MS and hope for a quick solution. I have reported the problem via ZenDesk

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