August 17, 20205 yr Commercial Member In Alpha everything worked just fine, but now in release version the sim stops rendering when my app sends SimConnect_TransmitClientEvent It stops the rendering for a second for every SimConnect_TransmitClientEvent Reading variables output works fine, it is only the inputs to sims that causes this problem. The FPS is superb now, but something seems to have gone wrong during the final performance trimming of the sim Edited August 17, 20205 yr by rksoftware
August 17, 20205 yr 9 minutes ago, rksoftware said: In Alpha everything worked just fine, but now in release version the sim stops rendering when my app sends SimConnect_TransmitClientEvent It stops the rendering for a second for every SimConnect_TransmitClientEvent Reading variables output works fine, it is only the inputs to sims that causes this problem. The FPS is superb now, but something seems to have gone wrong during the final performance trimming of the sim Report to Adobo please. Bug reports here are if little value in terms of getting someone from the studio to look at. Eric
August 17, 20205 yr I asked that before but how are non–testers supposed to report to Asobo at all? I don’t think a forum post is an effective way to reach them. Edited August 17, 20205 yr by badderjet
August 17, 20205 yr 23 minutes ago, badderjet said: I asked that before but how are non–testers supposed to report to Asobo at all? I don’t think a forum post is an effective way to reach them. I think anyone can report to zendesk.https://flightsimulator.zendesk.com/hc/en-us Edited August 17, 20205 yr by Jeff Nielsen Jeff D. Nielsen (KMCI) https://www.twitch.tv/pilotskcx https://discord.io/MaxDutyDay VENGEANCE a8200 Gaming PC: AMD Ryzen 9 9950X3D, GeForce RTX 5080, 64GB DDR5, 4TB (2TB/2TB) M.2 SSD, Win11 Pro
August 17, 20205 yr 51 minutes ago, badderjet said: I asked that before but how are non–testers supposed to report to Asobo at all? I don’t think a forum post is an effective way to reach them. zendesk via the link above André
August 17, 20205 yr Also experiencing this. PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49" Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
August 17, 20205 yr Author Commercial Member 43 minutes ago, GCBraun said: Also experiencing this. You mean you also have the issue with SimConnect_TransmitClientEvent It stops the rendering for a second for every SimConnect_TransmitClientEvent ? If yes, I can only wait for MS and hope for a quick solution. I have reported the problem via ZenDesk
August 17, 20205 yr your not the only ones having troublehttps://forums.vatsim.net/topic/28685-vpilot-updated-to-26-with-msfs-support/ i suspect a patch will be coming soon for this Edited August 17, 20205 yr by EzRyder
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