Jump to content
captain420

Henrik Nielsen's Global AI Ship Traffic for MSFS

Recommended Posts

2 hours ago, KL791 said:

now you mention P3D and a very classic ship - did you ever check the Classic Ship Package we uploaded in January - it is only FSX/P3D for the moment.

They are superb, Henrik and they work in MSFS too 🙂🙂

MSFS-AI-ships-2.jpg 

MSFS-AI-ships-3.jpg 

MSFS-AI-ships-4.jpg 

MSFS-AI-ships-6.jpg

They look at least for me so much nicer than their modern counterparts

Btw, some of your modern ships have texture issues after the latest MSFS update

MSFS-AI-ships-1.jpg

  • Like 2

Any attempt to stretch fuel is guaranteed to increase headwinds

My specs: AMD Radeon RX6700XT, AMD Ryzen 9 5900X, 32GB RAM, 34" monitor, screen resolution: 2560x1080

Share this post


Link to post
Share on other sites
2 minutes ago, bernd1151 said:

They are superb, Henrik and they work in MSFS too 🙂🙂

MSFS-AI-ships-2.jpg 

MSFS-AI-ships-3.jpg 

MSFS-AI-ships-4.jpg 

MSFS-AI-ships-6.jpg

They look at least for me so much nicer than their modern counterparts

Btw, some of your modern ships have texture issues after the latest MSFS update

MSFS-AI-ships-1.jpg

1) how did you install the Classics in MSFS....? I think we got all the textures converted before launching the classic package, but I am not sure - my own ships should work as they were all done on DDS basis, but some might have bmp textures and should not work... Can't remember.

2) the texture issue - how did you update for SU5? taking out files from community? Taking out the CVT? And which settings do you have for AI - in particular the one for using Generic models? Do you have LittleNavMap? Can you identify the ship? Logically nothing points to issues with a particular ship, but this issue one of our beta testers also saw - and in the first place we believe it to arise from the generic AI setting. But we will investigate later in the week.

Share this post


Link to post
Share on other sites

@bernd1151 I have to say I love this screenshot.

21080110204216112917514322.jpg

The ship was built by Sietas in Rendsburg, Germany in the early sixties as one of the Type 33 series - many of them still sail. Just weeks ago I saw one in my hometown in Denmark. The remaining are of course also in the Modern package - here one of them passing under the Farø bridge in Denmark

21080110332416112917514326.jpg

  • Like 3

Share this post


Link to post
Share on other sites

Here are my settings in MSFS:

a5.jpg

 

To 1: That was not so difficult. I used your original P3D folder.

a.    First I created in the Community folder a folder called Global_AI_Classic_Ship_Traffic.

b.    Inside this folder I created a folder called SimObjects

c.    Into this folder I placed your classic ship folder and renamed it aircraft, in which all your classic ships are located

d.    The I borrowed the layout and manifest file from you AI_Ship MSFS folder and placed it inside the main Global_AI_Classic_Ship_Traffic below SimObjects

e.    I then placed the MSFSLayoutConverter inside this folder too and just dragged your original layout file into the MSFSLayoutConverter, so that is was rewritten

f.     That was it, all your classic ships show up in MSFS

 

To 2: Btw, none of these classic ship textures are corrupted textures (because you use only DDS as basis). This only happened after updating to SU5 with some of the modern ships in your Global_AI_Ship_Traffic. After I had my MSFS updated tot he latest build, I just took out the CVT folder and let MSFS rewrite it 

Here are some ships I found in the city of Kiel. They were used by the Kiel scenery developer Michael Walter. Some of these might be from Erwin Welker and not yet converted to DDS standard

a1a.jpg

 And the location:

a1b.jpg 

 

a2a.jpg 

a2b.jpg 

 

a3a.jpg 

a3b.jpg

 

This one I found in the Baltic Sea, together with a tall ship. Unfortunately the tall ship managed to escape before I was able to take a picture 😊

a4a.jpg

 

a4b.jpg

 

  • Like 1

Any attempt to stretch fuel is guaranteed to increase headwinds

My specs: AMD Radeon RX6700XT, AMD Ryzen 9 5900X, 32GB RAM, 34" monitor, screen resolution: 2560x1080

Share this post


Link to post
Share on other sites

Try to turn off Generic Plane Models and refly over Kiel. The ships in Kiel are mine and the textures are switched around between models - you can see the name Diamant on the cruise ship. Diamant is a small coaster.

Share this post


Link to post
Share on other sites

Hmmh... I restarted MSFS and turned off Generic Plane Models, yet, these ships still look the same:

a6.jpg

Edited by bernd1151

Any attempt to stretch fuel is guaranteed to increase headwinds

My specs: AMD Radeon RX6700XT, AMD Ryzen 9 5900X, 32GB RAM, 34" monitor, screen resolution: 2560x1080

Share this post


Link to post
Share on other sites

Thanks - SU5 really did a great job... Will have to see, when I get back - and meanwhile hope for a hotfix because seems this is just one of many unfortunate issues brought up by the update.

  • Like 1

Share this post


Link to post
Share on other sites

Hmm, I haven't seen anything like that yet. I'll keep looking.

I did notice that 'AI_F215_Brandenburg_Simdocks' isn't rendering correctly

DraEsaK.png

Edited by Tuskin38

Share this post


Link to post
Share on other sites
1 hour ago, bernd1151 said:

Hmmh... I restarted MSFS and turned off Generic Plane Models, yet, these ships still look the same:

What time of day? So I can try and see the same set of ships

Share this post


Link to post
Share on other sites
1 minute ago, Tuskin38 said:

What time of day? So I can try and see the same set of ships

That was at around 11pm, but as these ships appear to be stationary, I think you'll be able to see them at any time


Any attempt to stretch fuel is guaranteed to increase headwinds

My specs: AMD Radeon RX6700XT, AMD Ryzen 9 5900X, 32GB RAM, 34" monitor, screen resolution: 2560x1080

Share this post


Link to post
Share on other sites
2 minutes ago, bernd1151 said:

That was at around 11pm, but as these ships appear to be stationary, I think you'll be able to see them at any time

Hmm, I have nothing there.

Share this post


Link to post
Share on other sites

 

16 minutes ago, Tuskin38 said:

Hmm, I have nothing there.

You need to have the Kiel scenery by developer Michael Walter installed! You'll find it at the .to site


Any attempt to stretch fuel is guaranteed to increase headwinds

My specs: AMD Radeon RX6700XT, AMD Ryzen 9 5900X, 32GB RAM, 34" monitor, screen resolution: 2560x1080

Share this post


Link to post
Share on other sites
5 minutes ago, Tuskin38 said:

This one?

There are more, but this one gives you the ships, so you can see for yourself.


Any attempt to stretch fuel is guaranteed to increase headwinds

My specs: AMD Radeon RX6700XT, AMD Ryzen 9 5900X, 32GB RAM, 34" monitor, screen resolution: 2560x1080

Share this post


Link to post
Share on other sites

Well the none of the ones it added are messed up for me. It doesn't have the larger ones in your pictures. Now I did recently do a complete reinstall of the sim (deleting all files/folders) and regenerated the models with Su5. So maybe one of those things fixed/prevented it from happening.

H7JkNFE.jpg

Edited by Tuskin38

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...