March 1, 20215 yr I'm still trying to solve this. Have noticed this happen on Chewwy's stream too. When taxiing the taxiways in front are fuzzy and only load when I'm right ontop. Tried all on default Medium, High and Ultra, no difference. Disabled Geforce optimisation. Edited March 1, 20215 yr by GodAtum
March 1, 20215 yr I hear you, I had dedicated an entire weekend a few months ago to try and figure this out, alas.. no fix at all that I could find. CPU: Core i5-6600K 4 core (3.5GHz) - overclock to 4.3 | RAM: (1066 MHz) 16GB MOBO: ASUS Z170 Pro | GeForce GTX 1070 8GB | MONITOR: 2560 X 1440 2K
March 1, 20215 yr Anisotropic filtering. It tells you what the features do in the graphics tab. Texture resolution simply is for the quality of render.
March 1, 20215 yr 1 minute ago, GodAtum said: I have Anisotropic 16x and Texture resolution ultra. ss your graphics settings and chuck em in here and ill help where i can.
March 1, 20215 yr 1 minute ago, GodAtum said: I use default Ultra well its certainly not ultra looking at the base ss up top. your terrain data looks to be set to low or medium. this is default ultra:
March 1, 20215 yr to get that effect even if you are using ultra would be to move your showcase cam all the way out and zoom in. its rendering at a Lower LOD but your zoom still captures it.
March 1, 20215 yr I get this issue. Strange. It is fuzzy in a bubble around the aircraft, but sharp further out lol! I am really struggling to solve it. AF and SS on maximum. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
March 1, 20215 yr 2 minutes ago, GodAtum said: Does your runway look fuzzy in the distance? nope. it looks particularly normal as with most objects ending at the horizon.
March 1, 20215 yr so I just quickly fired up the sim to show what i was discussing. the LOD of objects and the deception of taking those shots zoomed all the way in. standard field of view and zoom in showcase cam: moving my camera back and zooming all the way in to force a LOD dropoff on the focussed area:
March 1, 20215 yr Author Your 1st pic still looks awful though, can see the fuzzyness in the distance. Edited March 1, 20215 yr by GodAtum
March 1, 20215 yr 1 minute ago, GodAtum said: I dont use showcase cam, only cockpit cam though? Your 1st pic still looks awful though. sure 😏
Archived
This topic is now archived and is closed to further replies.