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FSUIPC Possibility

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Hello everyone 

 

Sorry if this is the wrong forum, but I thought this would be the best place. 

So I'm playing P3DV5.1 with my PS4 controller, and since I don't have a physical throttle quadrant, I use the buttons "triangle" and "cross" to accelerate and decelerate. 

This isn't the most convenient option, but it works, I guess. 

I have a registered copy of FSUIPC, so I'm wondering if I can do the following:

On the right joystick of my PS4 controller, I'd like to accelerate when I push the joystick up, and decelerate when I pull the joystick down. 

I don't want it to be set up as a throttle axis, since the joystick resets everytime in the center. (so I would basically be at idle thrust)

 

Is this perhaps possible with FSUIPC, if yes, any idea how to do it? 

If you need any further explanation, I would happily do it. 

 

Regards

1485989

It's doable, but not a trivial task.  About 18 months ago I wrote a Lua script that did something similar when I was trying to use an XBox Elite controller in portable ops--it moved the throttle up/down at a rate proportional to the axis displacement, so the further you pushed the thumbstick the faster the throttle moved.  With the thumbstick centered it stops moving the throttle axis value.  It's done by mapping the thumbstick axis to an FSUIPC offset, then iteratively reading that offset and the current throttle axis value, applying a change, and then writing the throttle value back to the sim.  In this case, I used a uitility I wrote to re-map the throttle axis as a virtual throttle axis using the VJoy driver so that a couple add-ons that don't play nice with FSUIPC's throttle calibration would see it as a physical joystick.

Ultimately I ditched the game controller idea for the Thrustmaster TCA joystick/throttle unit.

Bob Scott | President and CEO, AVSIM Inc
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If you only try to do it as switches, it's quite easy. in the axies assign page, on the right side, you can set if the axis move to upper range, it send throttle increase (and check on the "repeat when axies are in range"), and lower range send throttle decrease. but unless you put more fancy input in the ini edit, I think you can only put throttle incrase/decrasce and "incrase fast" "decrease fast" these 2 rate.

Much much easier just to get a throttle quadrant. And much more realistic as well.

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  • Commercial Member
2 hours ago, thefrog said:

Much much easier just to get a throttle quadrant. And much more realistic as well.

Or maybe just take the joystick centering spring out? 🙂

Pete

 

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