July 14, 20214 yr 23 minutes ago, micstatic said: Hey @kiek Recommend you turn off dynamic 3D Autogen Vegetation. It will get rid of those lime green trees. Aha, thank you! A lot better, picture updated.
July 15, 20214 yr I like this scenery very much, but I miss the PBR effects a bit, I can not see PBR on the terminals, the glas or the tarmac. In the texture-folder are no albedo normal or metallic textures. P3d v5.2 HF1, 4K. 4xMSAA, Radeon 6900XT. Anyone else with this issue? Greetings Andrew Bowler
July 15, 20214 yr 11 minutes ago, airlinetycoon said: I like this scenery very much, but I miss the PBR effects a bit, I can not see PBR on the terminals, the glas or the tarmac. In the texture-folder are no albedo normal or metallic textures. P3d v5.2 HF1, 4K. 4xMSAA, Radeon 6900XT. Anyone else with this issue? I noticed that as well. Seems like it doesn't have PBR, but it shows it as a feature on the left side of the marketing page.
July 15, 20214 yr FBs NZAA is not a PBR scenery, only the water puddles are with PBR equipped. https://forum.flightbeam.net/viewtopic.php?f=50&t=4043&p=23273#p23273 Greetings Andrew Bowler
July 15, 20214 yr On 7/14/2021 at 6:43 AM, Nemo said: Using ADE, I moved the Hold Short Points a bit closer to the runway. Now ai T/O is working again. FB is aware of this and has announced an update. Would you mind sharing your ADE-Modification for the time being? Regards Michael
July 15, 20214 yr I was oblivious to these scenery-airport developers. A very impressive job on NZAA so much so I went and got their NZWN and KSFO as well. A great compliment to ORBX NZ! No issues at all in P3DV5.2.
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