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Side View Stutter

Featured Replies

3 hours ago, odourboy said:

Call the what you want (micro-jumps LOL) but it was not smooth.

99.9% of it was smooth because the clip was well over a minute, and if you saw 6-8 short pauses (they were absolutely fractions of a second) then even for you it was 99.9% smooth.  I saw a couple but the vast majority was very smooth.  Short pauses = stutters in my definition, whereas regularly spaced frame captures are just that, and the discussion originally was all about the latter, a side effect of the frame rate of 30 looking out the side view at very short range.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

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So a pause every 10 seconds is smooth? Whatever dude. I'm happy for you.

[email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR  HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)

Duplicate

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

I saw maybe two, each lasted a fraction of a second.  So no, there was not one stutter every 10 seconds that's nonsense.  Stutters are random pauses, so yes that's a nonsense statement.  Here's what this thread is about, which began here from the OP:

"Look out left in PIC seat why do things stutter? It rarely does when looking forward...."  to which Bob aptly replied, "...if you have a large monitor without any kind of frame interpolation and you are running at 30 fps, it is natural to get side view judder when close to the ground.  It is not a fault of MSFS, just the laws of physics, and it would be the case for any other application with sideways scrolling across a large or wide monitor at 30 fps."

I posted a taxi speed 'look out the left' video and claimed the side view was not bad considering this issue of fixed frames at 30 and point blank view at high speed.  This issue was not really about 'stuttering' it is about what Bob was describing above and that's why the videos were posted.  Others here morphed it into a discussion about stuttering, and stuttering is not the same thing, at all.  I said, " I don't see a whole of stuttering whatsoever" which is not the same thing as saying there is no stuttering, and moreover I said, "This video is not very good but beyond a couple of very minor hitches, mostly associated w/ a view change or overloading my CPU/GPU, it's decent..."  I posted that second video for Gerard who wanted to see what it looked like out the left side to a detailed view.

So once again, we're talking about two different things here, the fixed interval frame capture issue at point blank range, and others here are talking loosely about the poorly defined idea of 'stutter'.

 

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

  • Author

I turned off Real Time Virus and that seemed to calm it down some...

Chris Chiozza

In current and past versions of MSFS, the closer I fly to a large density of buildings (such as in video), the more stutters and loading would occur.

I noticed in the published videos that the better performing video of said update is zoomed out much farther; or is it just me?

  • Author

I dont know it may be a wait and see thing after the update. But dang X-plane on Vulkin is nice even though the scenery is horrible. But turn down the lights and WoW....I hope Sobo can get it fixed...

Edited by cchiozza

Chris Chiozza

  • Author

I turned everything down to low end and went off line just to see and still have the issue. There is a problem with the engine I imagine. Dont have any other ideas at this point.

Chris Chiozza

1 hour ago, cchiozza said:

I turned everything down to low end and went off line just to see and still have the issue. There is a problem with the engine I imagine. Dont have any other ideas at this point.

Hey Chris, take your phone and post a video of what you're seeing.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

  • Author

I will do...

Chris Chiozza

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