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Side View Stutter

Featured Replies

Look out left in PIC seat why do things stutter? It rarely does when looking forward. It ruins the whole experience?

Chris Chiozza

  • Replies 54
  • Views 6.6k
  • Created
  • Last Reply

If you have a large monitor without any kind of frame interpolation and you are running at 30 fps, it is natural to get side view judder when close to the ground.

It is not a fault of MSFS, just the laws of physics, and it would be the case for any other application with sideways scrolling across a large or wide monitor at 30 fps.

For instance, you cannot get a point on the ground to go from one side of your monitor to the other in 30 steps per second without it looking like it is juddering across the screen slightly.  It only has 30 chances or instances per second to get across quite a lot of screen space, so it will be making 30 little jumps per second that will look like stuttering or juddering.

60 fps makes it somewhat better, but when running a decent screen resolution, this is out of reach for most of us without an RTX 3080 or 3090 for example. 

Sim update 5 with the significant performance increase might help some people get to a steady 60 fps, and this will help the side view judder.

This is where the 30 fps versus 60 fps argument falls down.  For the front view with scenery passing under the nose of the plane relatively slowly, then yes, it can look smooth enough.  I run 30 fps and it can look quite smooth and good enough for me. But look out the side view on take of, and all of this 30 fps is easily good enough argument dissolves into reality. 

I suppose it just doesn't bother some people. There are some people running closer to 20 fps out there due to a slower or older PC, and they say they are happy - fine, it doesn't bother me if they are happy with that. :biggrin:

Edited by bobcat999

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

  • Author

Thanks for the info, I have 3070 and Gsync monitor @ 100 and or 60Hz running a  i9-10900KF at 54hz. I just thought I was doing something wrong. I just dont get that in other sims thats why I thought it was setting.

 

Chris Chiozza

How much ram do you have?  I had bad stutters until I increased my ram from 16 to 32

  • Author

Thanks for the info, I have 3070 and Gsync monitor @ 100 and or 60Hz running a  i9-10900KF at 54hz. I just thought I was doing something wrong. I just dont get that in other sims thats why I thought it was setting.

 

Chris Chiozza

  • Author

I have 32G

Edited by cchiozza

Chris Chiozza

38 minutes ago, bobcat999 said:

But look out the side view on take of, and all of this 30 fps is easily good enough argument dissolves into reality.

When you're in the air, when the closest thing to you is 100's to 1000's of feet below, it's a total non-issue.  I don't often takeoff looking sideways, and even then, it's not bad at all.  I've compared the total experience, w/ easy to maintain conditions at 30fps and at 60 fps, and if anything 30fps is better.  Can't explain why, but it is, very thankfully.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

35 minutes ago, Noel said:

When you're in the air, when the closest thing to you is 100's to 1000's of feet below, it's a total non-issue.  I don't often takeoff looking sideways, and even then, it's not bad at all.  I've compared the total experience, w/ easy to maintain conditions at 30fps and at 60 fps, and if anything 30fps is better.  Can't explain why, but it is, very thankfully.

Agreed!  This is only an issue when at low level, as I stated, such as on take-off.

I currently have to run at 30 fps locked and it is in line with my expectations for the old graphics card I have.  

It would also definitely be more consistent to hold 30 fps currently.  Not many could hold 60 fps at the moment, and even one frame skip occasionally down to 59 fps would break immersion for me.  Then it just isnt worth it and a solid 30 fps is better without any frame skipping / stuttering.

However, if a solid 60 fps does become available with something like a 3080 / 3090 after the upcoming performance update, I would want that. 

I still have money saved for a 3080 once the prices drop to somewhere near normal, and if I could hold 60 fps at 4k 80% scaling, then I will be happy with that - still may be out of reach of course.

PS.  As for people suggesting RAM upgrades etc. This might not be the time. Both RAM and VRAM usage has been lowered significantly in the upcoming update, so it would be good to see how you go with that first.  Of course, if money is no object, it doesn't matter.

 

 

Edited by bobcat999

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

3 minutes ago, bobcat999 said:

However, if a solid 60 fps does become available with something like a 3080 / 3090 after the upcoming performance update, I would want that.

Well, 1440p is 1/3 less processing demand for starters.  Even if 60fps were unequivocally superior, I do not want to dink around w/ being on the edge of maintaining perfectly smooth video it is just far more important than the alternative for me.  We all know what I'm referring to, that incessant desire to squeeze out maximum IQ.  I'm postponing 60fps until my next full build, circa 2025.  My guess is 60fps will be fully maintainable then, else we will postpone it another 5y!!!!!!!!!!!

I must say I have had some peace w/ dialing back sliders, where they belong. I'm stunned at how good it still looks.  Here, most are on High instead of Ultra, and even a few on Medium.  Almost no stuttering upon landing at Heathrow except after landing couldn't quite maintain 30fps when VRAM hit 7.95Gb, and a real breeze into Liverpool (me Mum was born nearby in Wigan) though you can see VRAM nearing capacity.  Here's Nice FR from today.  The new 3080Ti should be incredible if this is what I'm getting still w/ 2070 Super:

Nice.png

And Liverpool:Liverpool.png

 

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

The performance vid show gains around 60%-close to 100%, so around 70% is a nice figue. The Test shown was good as it used RS 40 to make sure he was CPU bound. What will we see? I have no idea but it looked a fantastic boost.

If its 40-50% it will be amazing. Also less RAM & VRAM used, not much more we could ask for really!

It will make runing 120Hz 1440p and In sim V-Sync ON with FPS lock at 1/3, 40 FPS great as the DC-6 is the only aircraft that for me drops to mid 30's. 

Lets not forget, its not just the FPS boost its also the stutters are said to be gone and,........We get our tress LOD back.

Edited by Nyxx

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

• [email protected] All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos®  Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip

5 hours ago, Noel said:

Nice.png

 

Loving the pic from Nice Noel.  Are those third party ground textures?  If they are, which ones are they?

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

2 hours ago, bobcat999 said:

Loving the pic from Nice Noel.  Are those third party ground textures?  If they are, which ones are they?

No these are all default.  I'm continually stunned by just how good default is almost everywhere really.  I don't have the strong desire to add new content I'm still enthralled w/ what came out of the box.  I have just 5 add-on airports of places I'm familiar with and those I'm mostly happy with, but to be honest in general happier with default more because I really like auto-tuning ILS frequencies which fortunately all from FSDreamTeam retain and also Roman Designs, but FlightBeam and Orbx's don't so I won't buy those again until they resolve the issue which they haven't yet, and in general the 3rd party airports can be hard to process for the 2070.  Perhaps you've seen my annoying attempts at trying to get devs to include this functionality I keep including w/ Zendesk because really Asobo is where this should come from.  I post about it and also the annoying white spinning console loading indicator which always induces a brief microstutter, which as I have mentioned many times is eliminated by enabling Dev Mode briefly for the first flight of the day and then clearning the console, but whenever you open Dev Mode in flight you lose logging in the Pilot Logbook.  Fortunately you can clear the console pre-flight for subsequent flights and they get logged correctly as long as you don't close MSFS else you have to restart the ritual.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

4 hours ago, Nyxx said:

The performance vid show gains around 60%-close to 100%, so around 70% is a nice figue. The Test shown was good as it used RS 40 to make sure he was CPU bound. What will we see? I have no idea but it looked a fantastic boost.

If its 40-50% it will be amazing. Also less RAM & VRAM used, not much more we could ask for really!

It will make runing 120Hz 1440p and In sim V-Sync ON with FPS lock at 1/3, 40 FPS great as the DC-6 is the only aircraft that for me drops to mid 30's. 

Lets not forget, its not just the FPS boost its also the stutters are said to be gone and,........We get our tress LOD back.

This is just hard to believe.  Was it announced on April 1st by chance :cool:  

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

2 minutes ago, Noel said:

This is just hard to believe.  Was it announced on April 1st by chance :cool:  

See for yourself

Skip to 2:20

 

 

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

• [email protected] All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos®  Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip

13 minutes ago, Nyxx said:

See for yourself

Skip to 2:20

 

 

Thanks David I have followed this along loosely but haven't heard much about how this was accomplished it's just so huge it's a bit hard to fathom, esp the massive drop in system RAM.  Where is all this magic coming from?  The end of the video he states high end machines will see the least improvement, and then says 20-30% improvement is epic.  I think perhaps that is closer to reality for high end machines which is fabulous of course but not the mega improvement you can surmise from the bulk of the video.

If all of this is indeed accurate it sounds like MSFS really has arrived fully, just awaiting more refinement of the SDK.  The folks at FSCaptain are still hamstrung and I really hoping they can come on board meaningfully, and also Ground Services X which I know is coming along from what FSDT is saying.  I haven't done it yet because clearly I don't need the storage space but P3D continues to become a distant memory.  I tried to fire it up a few weeks ago to see if I could fly the NGXu well but alas got an error message that the plane was not registered.  It asked for my key code, I put it in, and the error message persisted.  I don't miss any of that quite frankly!  I would have to submit a ticket w/ PMDG as reinstalling the plane did nothing.  It's probably a Windows 10 update conflict or something.

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

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