September 8, 20214 yr Anyone else notice that the night lighting has completely vanished after WU6? Im currently using render scaling 80 and a temp fix is setting it to 100. I really hope Asobo is aware of this bug and will get it fixed. Edited September 8, 20214 yr by Mets737 Jay| PPL ASEL || Ryzen 7 7800x3D | MSI GeForce RTX 4090 Gaming Trio 24Gb | ASUS X670E-E ROG Strix | 64GB G.Skill Trident Z5 Neo RGB DDR5-6000 | x2 32' 4K | Windows 11
September 8, 20214 yr I noticed I have night lighting as long as I point the camera directly to it. Just slightly off it disappears (Render scaling 90 I think). Richard 7950x3d | 32Gb 6000mHz RAM | 8Tb NVme | RTX 4090 | MSFS | P3D | XP12
September 8, 20214 yr Also, if render scaling is above 100, there are floating lights. Asobo is aware of the issue. ...jim ASUS Prime Z790-E, Intel i9 13900K, 32Gb DDR5 Ram, Nvidia 3090 24Gb, Samsung 970 EVO Plus 500 GB and 1 TB, Samsung Odyssey G9 Ultrawide 49" G-SYNC Monitor.
September 8, 20214 yr No problem with night lights here, but I'm using render scaling 100. Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
September 8, 20214 yr Hi, One step forward... and another step backwards! I had three CTDs in a row. First and second with a few add-ons. The third in safe mode!
Archived
This topic is now archived and is closed to further replies.