November 25, 20214 yr 2 hours ago, BijanStudio said: . But for now, reducing opacity of the mask will reduce it from runways as well. I didn't even know this could be done! I am enjoying the masks....sometimes the runways are a little more brown than I would like so I will try changing these opacity numbers around to experiment... Eric i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11
May 21, 20224 yr @BijanStudio ,Bijan, I have just installed your terrain masks and they don't work in Southern England. While they work well in other countries with different underlying textures, as shown in your screenshots, I tried 50% opacity and it ruins the lovely green grass we have here in the fields. I think the terrain masks are a great idea, and something I have used in the past too, but they are not something that I will use in the UK. It just makes everything too dark, that should be green and the roads also become too dark. If you start a flight in EGLF and fly 060' towards EGLL (almost), you'll see how varied the ground can be here, from lush green fields, to brown muddy hills, to dried out cricket greens.. and, unfortunately, the masks don't work with such colour variation. To echo what @rayharris108 said, I also see purple and pink trees here in the UK now with Auto season. We have pink blossom here but I have not yet seen purple. I don't know if this is something that you can control or not? This is all on a new fresh install of MSFS. Edited May 21, 20224 yr by toby23 Ryzen 5800X3D, 64GB RAM, RTX 4090, Windows 11Link to my: Dynamic Flight Dispatch Tool
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