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iniSimulation A300-600 version 2 is now out

Featured Replies

I am glad to see this aircraft released almost 1 and half years ago getting a massive free upgrade.  The developer are bringing new technology they developed in A310 back into A300. 

Here are the change log

v2.00

 

Flight model

  • Brand new FM for the A300 V2 vs the V1. Using new Aerofoil data on both the THS and wings.
  • New FM taking advantage of the experimental FM in XP.
  • New CG calculation allow for more accurate CG across whole flight envelope. 
  • Landing gear travel range enhanced
  • More accurate climb performance in upper FLs due to custom system feeding engine thrust data.
  • Enhanced landing feel for even more accuracy.

Systems

ELEC:

  • STBY generator function adjusted. Added function of self-test when on ground.
  • AC BUS1 and AC BUS 2 failure added ELEC system adjusted to respond to this failure 
  • Dual AC BUS failure added system adjust to match this failure including loss of flight controls and slats and flaps. 
  • LAND REC function adjusted and enhanced. LAND REC when pressed will now bring back correct flight controls and also bring back slats and flaps operations. 
  • Flight on battery only items adjusted.

HYD:

  • Green Yellow and Blue system failures added. Along with dual failures. 
  • Servo control failures added allowing flight controls to fail for a given HYD system but the rest of the system keeps functioning correctly.
  • HYD ACCU logic adjusted and enhanced. You can now empty the ACCU with parking brake applications meaning breaks will eventually fail to hold the aircraft. 
  • ALTN BRKS function adjusted and enhanced. If brake system selected to ALT or ALT ON and no yellow system pressure ACCU will correctly drain and braking system will be powered from the yellow system.
  • SLATS and FLAPS jammed failure added allowing for slats or flaps to be jammed at any point. 
  • Spoiler failures added.

BLEED:

  • Bleed output from engines adjusted and enhanced. Bleed output adjusted depending on demand from anti ice and packs etc. 
  • HP/LP valve logic adjusted and enhanced to be more accurate.
  • Pack pre cooler temperature adjusted 
  • ECAM SD page drawing adjusted to be more accurate.
  • APU bleed logic adjusted to correctly close HP valves when selected on.

FUEL:

  • CGCC target values adjusted and made more accurate.
  • General CG change from fuel movement to trim tank adjusted and made more accurate
  • Fuel auto feed logic adjusted and enhanced. 
  • ECAM SD page drawing fully redone with new system giving much more accurate display of the auto fuel feeding process.
  • If CG outside of limits ECAM will be triggered and fault light shown on CGCC. 
  • Trim tank can be filled on the ground via EFB FOB box. 
  • MTOW adjusted to higher figure. This was done to give more flexibility on longer flights. 
  • Trim tank logic adjusted with FWD feeding below FL200.

ECAM:

  • New ECAM system added to give more accurate results due to failures 
  • Over 150 ECAMs now in for the A300 V2. 
  • STS page failed items adjusted along with approach conditions. Such as landing distance factors etc. These are now included for many of the failures. 
  • Door page remade to reflect the real aircraft more accurately along with slide arming and disarming.

IDC:

  • IDC added as an option, you can toggle this on and off in the EFB. 
  • IDC allows for Hoppie integration and CPDLC functionality for some VATSIM / IVAO ATC stations.
  • CPDLC allows for free text messages to be sent between users and other aircraft and ATC. 
  • Ability to request PDC from some VATSIM / IVAO ATC stations. 
  • ATC MSG light added in flight deck along with correct call sound. 
  • Message sent and received on the IDC can be printed and stored in the fight deck next to the CPT. 
  • Keyboard input for IDC
  • IDC FREQ preset function added so you can store com FREQ. These are saved to a custom file and will stay after you close the sim. 

AFS:

  • Single engine AP operation added. 
  • Added custom controller for rudder trim. Rudder trim is manual when slats are zero after slats are zero rudder is controlled via the AP

ENG:

  • Custom EGT system that now more accurately reflects EGT at MCT TOGA and CLB. 
  • More realistic cooling times and adjusted between GE and PW. 
  • Starting time adjusted to make even more accurate on both GE and PW. 
  • N2 / N1 ratio adjusted to make even more accurate. 
  • Hot starts are now possible with correct ECAM given if EGT goes over set limit. 
  • Custom oil pressure system added so oil pressure builds during cranking of engine.
  • Engine indications are no longer the same. 

3D model and textures

  • Brand new PW 3D model and textures taken from the A310.
  • GE textures enhanced taken across from the A310.
  • Rear of aircraft 3D enhanced with new model for THS allowing full animation
  • Fuse length corrected
  • Nose shaped enhanced and window textures taken across from A310
  • Brand new full cargo interior for A300 F allowing full interactive persistent loading of cargo containers
  • Brand new textures for fuselage with more wear and tear. This will change per livery.

Sounds

  • Brand new GE and PW engine sounds based on the A310
  • All switches and sounds assets enhanced from A300 V1, close to all the sounds are taken from a real aircraft with multiple recordings of each switch.
  • Cabin sounds enhanced and based on assets taken from a real aircraft.

Failures

  • 70 custom failures added. Including Engine failures ELEC system failures and HYD failures. 
  • Failure system added to the FMS to allow management of failures.

EFB

  • Added landing distance module on EFB showing factored and non-factored landing distance for a given auto brake and weight combination. 
  • Added Avitab integration to allow for chart viewing. Extra download found on forum needed for this function to work. 
  • Takeoff data allowing more flap settings to be used on given runway lengths
  • Added autosave management via the panel states module. 
  • Load sheet CG slider added, giving you the ability to set your own CG in flight and on the ground. 
  • GE and PW engine toggle added, allowing you to change engine type after load in or during flight (not recommended) 

Autosave

  • Added autosave system from A310, this allows automatic saving a set intervals and also custom save states which are persistent.

FMS

  • Constant computation of OPT altitudes to give more accurate reading during flight 
  • Step climbs added. Only 1 step can be used during the CRZ phase as per the real aircraft
  • ENG OUT functions added to the FMS including ENG OUT service celling etc.
  • TRP FMS ENG OUT logic added.
  • Brand new LNAV taken from Beluga and adapted to A300 this system includes fully custom roll channel for the AP, allowing much higher accuracy when flying at higher FLs and during RNAV approaches. 
  • Keyboard input added for FMS and IDC.

 

System Spec 1: Nvidia RTX 4090,  AMD Ryzen 9 7950X3D, Res 5120x1440, HP Reverb G2
System Spec 2: AMD Radeon RX 7900XT, Intel I-9 9990K, Res 3840x1080, HP Reverb G2

Looks like a rather extensive update - Wow!

I've no experience with  sophisticated aircraft add-ons for X-Plane 11, but I've heard that those using SASL / LUA tend to become rather heavy specially when trying to model the systems in a higher complexity and deepness. Wonder if this is the case with the Inibuilds A300-600

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

The best add-on in all simulators that I use. I don’t find it especially heavy and the quality is too-notch. 

PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe  | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x  Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels

PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe  | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49"

Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
 

A wonderful plane, slightly heavy on the frames during my first test but manageable. Will have to deactivate the cabin and see if that improves the performance. The first version was amazing and with the improved LNAV it's now perfect, that truly was my only gripe with the first version. Truly incredible what iniBuilds created there, and it's a free upgrade! This is how you create loyal customers. Fingers crossed for an A330

I tried to install liveries but they appear all wrong. Does anymore know the reason?

Jos

1 hour ago, beep747 said:

I tried to install liveries but they appear all wrong. Does anymore know the reason?

Jos

V1 liveries are not compatible with V2.

PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe  | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x  Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels

PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe  | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49"

Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
 

Two complaints about the A300. Click spots result in zooming and no WebFMC implementation.

4 hours ago, Adrian123 said:

Two complaints about the A300. Click spots result in zooming and no WebFMC implementation.

If those are the only two problems...it must be an awesome product! 😃

(The first complaint is likely user error when trying to use the scroll wheel and the second...I don´t even know what WebFMC is but I am sure the real A300 doesn´t have it, either)

8 minutes ago, Janov said:

f those are the only two problems...it must be an awesome product!

It is. Graphics are greatly improved also. No not user error. many have posted complaints also, hgow do you not put a mouse pointer in a proper position specially with many addon XP aircraft also top compare to.

Edited by Adrian123

10 minutes ago, Adrian123 said:

No not user error. many have posted complaints also, hgow do you not put a mouse pointer in a proper position specially with many addon XP aircraft also top compare to.

Ah, ok - but maybe it is just the way the manipulator is set up in that add-on? The designer can specify if a knob or lever can be "grabbed and dragged", "rotated with mousewheel" or just "clicked to turn".

If a manipulator is set up in that old-fashioned way (you can only click on it to make it turn) it will confuse most users that are used to the more modern way of also allowing mouse-wheel operation.

It says V2 is not compatible with VR.

Does that meant just the VR hand controller manipulation wont work? Or will the whole aircraft just not work under VR, anyone know? I’ve got V1 and only fly in VR but use a mouse rather than hand controllers so I’ll wait to find out before upgrading.

787 captain.  

Previously 24 years on 747-400.Technical advisor on PMDG 747 legacy versions QOTS 1 , FS9 and Aerowinx PS1. 

11 hours ago, jon b said:

Does that meant just the VR hand controller manipulation wont work?

This is something that only the devs are going to be able to elaborate on, I believe.

Normally every X-Plane aircraft works "out of the box" with VR. However, some manipulators are cumbersome to operate in VR, like a knob that turns way too fast (or too slow) to make it intuitive to use with a VR manipulator.

Thats where the VRconfig.txt file comes in. It is a textfile that "overwrites" certain interaction, for example you can specify that the HDG BUG should turn much slower (or faster) when operated by a VR controller. It also allows to set up "seat positions" that you can teleport into in VR.

It is quite possible that the team has not gotten around to providing this config file for V2 yet.

Cheers, Jan

 

Thanks Jan 👍

787 captain.  

Previously 24 years on 747-400.Technical advisor on PMDG 747 legacy versions QOTS 1 , FS9 and Aerowinx PS1. 

  • Author
On 12/29/2021 at 10:43 PM, samita said:

A wonderful plane, slightly heavy on the frames during my first test but manageable. Will have to deactivate the cabin and see if that improves the performance. The first version was amazing and with the improved LNAV it's now perfect, that truly was my only gripe with the first version. Truly incredible what iniBuilds created there, and it's a free upgrade! This is how you create loyal customers. Fingers crossed for an A330

A300 will be awesome. I know XP12 will come with one, but I doubt it will be same fidelity if iniBuild does it. 

21 hours ago, jon b said:

It says V2 is not compatible with VR.

Does that meant just the VR hand controller manipulation wont work? Or will the whole aircraft just not work under VR, anyone know? I’ve got V1 and only fly in VR but use a mouse rather than hand controllers so I’ll wait to find out before upgrading.

VR works fine. I had to disable Enhance Skyscape.  I think they don't want to deal with support issue for few users so it was easier to say it is not supported.  Beside I won't recommend doing airliner in VR.  Wearing a hot helmet for hours will accelerate with male baldness.  🙂

I just tried VR and everything seems to be working.  This HP Reverb G2 WMR.

 

 

System Spec 1: Nvidia RTX 4090,  AMD Ryzen 9 7950X3D, Res 5120x1440, HP Reverb G2
System Spec 2: AMD Radeon RX 7900XT, Intel I-9 9990K, Res 3840x1080, HP Reverb G2

3 minutes ago, Sims Smith said:

Beside I won't recommend doing airliner in VR.  Wearing a hot helmet for hours will accelerate with male baldness.  🙂

Thanks for that, I’ll update.

I only fly my airliners up and down the U.K. , not long haul , and I went bald years ago but thanks for your concern 😄👍

787 captain.  

Previously 24 years on 747-400.Technical advisor on PMDG 747 legacy versions QOTS 1 , FS9 and Aerowinx PS1. 

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