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February 10th, 2022 - Development Update

Featured Replies

FEBRUARY 10TH, 2022 DEVELOPMENT UPDATE

Posted by: Microsoft Flight Simulator Team

Flying near a bridge during sunsetScreenshot by Chtybeau (Forum)

If you haven’t heard, Sim Update 8 Beta is live as of this morning! If you are interested in participating, click here for directions on how to join. And if you’re just curious, you can read the working release notes here. On another note, A big thank you for all who attended our SDK Q&A yesterday on Twitch. You can view the VOD of that stream here to catch up. Happy flying!

– MSFS TEAM –

 

DEVELOPMENT ROADMAP

Click here for the web-friendly version.

DR_2022_01_27-.jpg

 

FEEDBACK SNAPSHOT

Click here for the web-friendly version. To learn more about Accessibility in Microsoft Flight Simulator, click here.

We are working on revamping our Bugs & Issues section to better reflect the top bugs in our Feedback Snapshot. More updates to come!

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3RD PARTY UPATE

  • As of 02/04, we have now approved 230 (+2) third parties into the in-sim marketplace and – so far 134 (+1) have released 900 products on PC (+19) and 599 on Xbox (+24).
  • In total, 1,821 products (+58) have already been released in 3rd party stores and the in-sim marketplace. Beyond that, another 470 products (-6) from 3rd party developers are in production (289 announced, 181 unannounced). In total, over 2,291 3rd party products (+54) are either released or are in development.
  • Airports:
    • 1350 airports (+43) are either released or are in various stages of development.
      • 1128 airports (+44) have been released on the platform so far in various stores.
      • 627 airports (+3) have been released in the in-sim marketplace.
      • 114 airports (+1) beyond the released airports have been announced.
      • 108 airports (-2) are not announced, but the dev let us know that an airport is in production.
  • Aircraft:
    • 287 aircraft (+5) are either released or are in various stages of development.
      • 105 aircraft (+2) have been released on the platform so far in various stores.
      • 71 aircraft (+0) have been released in the in-sim PC marketplace.
      • 45 aircraft (+0) have been released in the in-sim Xbox marketplace.
      • 158 aircraft (+1) beyond the released aircraft have been announced.
      • 24 aircraft (+2) are not announced, but the dev let us know that an aircraft is in production.
  • Scenery:
    • 576 sceneries (+6) are either released or are in various stages of development.
      • 511 sceneries (+13) have been released on the platform so far in various stores.
      • 115 sceneries (+8) have been released in the in-sim marketplace.
      • 17 sceneries (+0) beyond the released scenery have been announced.
      • 48 sceneries (-7) are not announced, but the dev let us know that scenery is in production.
  • Mission Packs:
    • 78 mission packs (+0) are either released or are in various stages of development.
      • 77 mission packs (+1) have been released on the platform so far in various stores.
      • 8 mission packs (+0) have been released in the in-sim marketplace.
      • 0 mission packs (+0) beyond the released missions have been announced.
      • 1 mission packs (-1) are not announced, but the dev let us know that they are in production.

 

SDK UPDATE

  • General
    • Thank you all so much for joining yesterday on our first Live Q&A session of 2022! Some questions needed clarification, so feel free to post on DevSupport to provide us with more details!
    • As mentioned yesterday, we are currently working on the Aircraft Editor and elaborating a new system for missions. More information to come as soon as possible!
  • DevMode:
    • We’re making good progress on the game-rendered-in-a-window feature, which is the first step towards preset layouts for each editor.
    • Scenery Editor
      • We fixed an issue that would reset the camera view every time an object is placed.
      • We fixed the one-click placing of projected meshes.
      • In the object selector, we now sort the combo box alphabetically.
      • We fixed an issue on jetways.
      • We fixed the “apply flatten” feature that didn’t update the floor geometry.
    • WASM
      • We added a debug window that will allow you to monitor several performance indicators (memory, timings…)

 

MARKETPLACE UPDATE

Click here for a web-friendly version.

There are 27 new and 30 updated products in the Marketplace today. Marketplace updates generally go live on Thursdays between the release of this blog post and 5pm PT.

27 NEW PRODUCTS: 12 ON PC, 15 ON XBOX
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New on PC and Xbox

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New on Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on Xbox

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New on Xbox

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New on Xbox

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New on PC

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New on Xbox

 

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New on Xbox

     

 

30 UPDATED PRODUCTS: 17 ON PC, 13 ON XBOX
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Updated on PC

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Updated on PC

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC

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Updated on PC and Xbox

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Updated on PC and Xbox

  image037-1.png

Updated on PC and Xbox

 

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TWITCH UPDATE

We stream weekly on Twitch.tv/MSFSOfficial! February 11 is National Foundation Day, the annual Japanese holiday that celebrates the founding of the country over 2,500 years ago. In recognition of this day, we will be flying over Japan’s Kansai region, visiting many cities and POIs including Kyoto, Nara, Osaka, and Kobe. All are welcome to participate! Click here for details.

 

COMMUNITY VIDEO

We hope you’re enjoying World Update 7: Australia, the latest of our free improvements to the global scenery in Microsoft Flight Simulator! YouTuber Ausflight 360 has created several videos showcasing some of the new Australian Points of Interest. You can check out the videos here:

 

SCREENSHOT CHALLENGE

You can now submit your screenshot via Twitter with #MSFSchallenge or the Weekly Forum Post! This week’s screenshot challenge: Stadiums

This past week our Screenshot Challenge was “Australia“. Here are our runner ups this week:

Elevatorisbest-Forum.jpgScreenshot by Elevatorisbest (Forum)

Filippo20032222-Forum.jpgScreenshot by Filippo20032222 (Forum)

jeerouss-Forum.jpgScreenshot by jeerouss (Forum)

tsujiKa_air-_Twitter_.jpgScreenshot by tsujiKa_air (Twitter)

twister65-_Twitter_.jpgScreenshot by twister65 (Twitter)

Parorng-Forum.jpgScreenshot by Parorng (Forum)

MihamaBlend-_Twitter_.jpgScreenshot by MihamaBlend (Twitter)

isaiahnparadise-_Twitter__2_.jpgScreenshot by isaiahnparadise (Twitter)

Speedbrake22-Forum.jpgScreenshot by Speedbrake22 (Forum)

NEXT DEVELOPMENT BLOG UPDATE – February 17th, 2022

Sincerely,

Microsoft Flight Simulator Team

Edited by ChaoticBeauty

Silent here. All busy with the new beta? Or disappointed from the majority of new night light enhancements? C‘mon. Bielefeld at Night for 10 bucks? Some believe Bielefeld doesn’t even exist. Anyway, all fine. Will continue to test the beta today and am happy that the recent Twotter update was pushed already. 

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

1 hour ago, DAD said:

Some believe Bielefeld doesn’t even exist.

One of the greatest theories of our time... Bielefeld conspiracy 😎

WTB a tick box to remove Dreamscenery from the market place. Open Market place and spend 10min scrolling to see anything but Dreamscenery silly city night lighting.

Mike

Intel 12700k No over clocking 32GB G-Skill 3600 Ram MSI RTX3080

 

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