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Loss of flight control with right mouse look around?

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I am sure I read of this bug a while back but not really noticed it until I took the Fenix A320 out for a few flights last night. When holding the right mouse button to look around all flight controls stop responding. The only way to regain control is to release the right mouse button and refocus the game window with a left click of the mouse. I use the Thrustmaster TCA controls. This is also true while in flight and on the ground, it is pretty frustrating. 

Is there something I am doing wrong?

Specs: 11900K (5ghz), 64GB ram 3600mhz, RTX 3080 ti

That is well known ASOBO bug, so there is nothing wrong on ur side

Artur 

Yep, has been like this since SU5. It's a known bug, take a look and vote here: https://forums.flightsimulator.com/t/freelook-with-mouse-causes-controls-to-freeze-after-su5/426349 

It was even brought up in the Dev Q&A on March 2nd: https://forums.flightsimulator.com/t/live-dev-q-a-march-2nd-2022/503504 (search the transcription for 'freelook'). When I watched live, I thought this would be fixed by SU9 according to Martial's statement, but apparently misheard it and he referred to the other bugs related to control input. 

My simming system: AMD Ryzen 5800X3D, 32GB RAM, RTX 4070 Ti Super 16GB, LG 38" 3840x1600

  • 1 year later...

Unreal and genuinely unbelievable that the status of this issue is completely unchanged 2 years later.

Edited by Rylo
for my main man Sethos

58 minutes ago, Rylo said:

Unreal.

Did you just bump a 2 year old thread just to say "unreal" ?

[MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]

 

1 hour ago, Sethos said:

Did you just bump a 2 year old thread just to say "unreal" ?

Yeah because this issue still exists, completely unaddressed. 

There are about 50 other adjectives that would also work but 'unreal' seemed sufficient.

14 minutes ago, Rylo said:

Yeah because this issue still exists, completely unaddressed. 

There are about 50 other adjectives that would also work but 'unreal' seemed sufficient.

It is listed as fixed in MSFS 2024. I wouldn't mind hearing an explanation for why it couldn't be fixed in 2020.

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

Archived

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