Jump to content
767lover

PLEASE fix the trees all over the place issue since WU9

Recommended Posts

People complained about Rome and Naples being post-apocolyptic jungles after WU9, even though they already had perfect photogrammatry pre-WU9-. It is beyond me why Asobo-MS had to update these cities and ruin them? 

Post WU10 and installing all the updates on the other WUs (perhaps a mistake), I see the trees issue also in cities like Zurich and LA, ruining them.

Asobo-MS, please fix this in the next SU, as it completely ruins the experience. Thank goodness the issue is not present in all PG cities, so I wonder why some are affected and others not. 

  • Like 3

Share this post


Link to post
Share on other sites

I'm on-board with this.  I don't understand why there has to be so many trees depicted within the LOD range and then they pop in huge areas around you.  Wouldn't it be better to have trees placed more sparsely,  so then you could have them displayed further out in the FOV, using the same amount?  


Regards, Kendall

Share this post


Link to post
Share on other sites
38 minutes ago, irocx said:

I'm on-board with this.  I don't understand why there has to be so many trees depicted within the LOD range and then they pop in huge areas around you.  Wouldn't it be better to have trees placed more sparsely,  so then you could have them displayed further out in the FOV, using the same amount?  

I would not like to see this sparser tree thing honestly. 

I would like to have trees where there are trees in Reallife and no trees when there are no trees in Reallife. 

Now it's indeed to many trees ...

Marcus


Regards,

Marcus P.

xaP1VAU.png

Share this post


Link to post
Share on other sites

Saruman vs. nature (Christopher Lee)...

 

 

 


AMD Ryzen5 3600 cpu, 2060 SUPER gpu, 600 Watt Gold Thermaltake psu, 2K 32" Sceptre curved monitor, 16 GB RAM, 2 TB XPG GAMMIX SSD Entire system with monitor under $1500.

Share this post


Link to post
Share on other sites
9 hours ago, 767lover said:

Asobo-MS, please fix this in the next SU, as it completely ruins the experience. Thank goodness the issue is not present in all PG cities, so I wonder why some are affected and others not. 

I trust you've posted your concerns at their official forums and aren't just expecting them to catch your thread here....

  • Like 3

Kael Oswald

5800X @ 4.9 / 32GB DDR4 3600 @ 15 / H150i PRO AIO / RTX 3090 / 49" SONY 4K LCD TV

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...