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Who else is excited about the UNLIMITED might of XP12 FM?


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Posted

Uhhh, the clouds on the left look so blurry and fuzzy and out of focus and... oh..

Just watched at 1/25 playback speed. Roll/pitch rates are all nailed. Full and flat stalls. Prop wash on the empennage. That was/is awesome.

Side note: surprising how few folks know what actually qualifies as a flat spin on youtube. Even after Goose's tragedy!!

edit: happened to be watching while the sim was running in the background w/ engine off...rain coming and going in the background at KPDX... this sim...

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Posted

Great video Marco! 

Main Simulation Rig:

Ryzen 5600x, 32GB RAM, Nvidia RTX 3060 Ti, 1 TB & 500 GB M.2 nvme drives, Win11.

Lenovo TB310FU 9,5" Tablet for Navigraph and some available external FMCs or AVITABs

Posted
23 minutes ago, Humpty said:

@Murmur some are lurking around to attack your thread

Uh?

"Society has become so fake that the truth actually bothers people".

Posted
8 hours ago, blingthinger said:

Just watched at 1/25 playback speed. Roll/pitch rates are all nailed. Full and flat stalls. Prop wash on the empennage. That was/is awesome.

I think I nailed 90% of the maneuvers, 10% came out a bit different. In a couple of cases I inverted them (positive/negative, left/right). But really XP flight model is incredible. Blade Element Theory can get the most realistic results!

Also, another incredible thing is that while flying the various maneuvers, I felt the turbulence when passing through the same spot again, e.g. after a loop. Just like it happens in real life. Unique!

 

"Society has become so fake that the truth actually bothers people".

Posted
1 hour ago, Murmur said:

Uh?

Ah nvm , was  just pointing to people who started attacking XP threads ! 

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Posted
42 minutes ago, Murmur said:

I think I nailed

This was you?? I didn't realize that! And not even w/ rudder pedals?? I gotta get myself one of those old force feedback joysticks...

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Posted
2 hours ago, blingthinger said:

This was you?? I didn't realize that! And not even w/ rudder pedals?? I gotta get myself one of those old force feedback joysticks...

Well I don't use FFB in XP (requires a payware plugin), so a quality joystick with a twist axis should be enough.

"Society has become so fake that the truth actually bothers people".

Posted
22 minutes ago, Murmur said:

Well I don't use FFB in XP (requires a payware plugin), so a quality joystick with a twist axis should be enough.

Yes, I recall you said you leave forces off...but clearly it's working well without the spring action.

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Posted
36 minutes ago, blingthinger said:

Yes, I recall you said you leave forces off...but clearly it's working well without the spring action.

Oh no, I only deactivate the return-to-center when flying helicopters. With fixed wings, I leave it on, because without return to center it would probably be harder to fly them. In other words, it acts like a normal springy joystick when I fly fixed wings.

"Society has become so fake that the truth actually bothers people".

Posted

Well Marco, let me start by saying you do have very good "flight characteristics" 🙂 Is that a "side effect" of having tried aeromodelism?

Great flying in that video! What aircraft was that? Is it freeware?

By XP9/XP10 aerobatic aircraft performed a LOT better than anything available for MS FS. By that time I was still ( and now returned to be within the confines of visuals sugar... ) aficionado of MS FS, but XP was proggressively gaining my attention.

I recorded a video showing how "fail-safe" the aerodynamics in fsx were 🙂 allowing for an Extra 300 with it's engine quit,  to start climbing in a spiral 🙂

Microsoft Flight Simulator - As real as it will ever get... - YouTube  (starting around 00:40 )

In XP I tried an Edge 540 in XP10, and it was able to perform some good stunts, so I went investigating what made it so interesting, and found, to my dismay, the author, with a lot of tallent, used "pusher rockets" connectng them with some of the control inputs to be able to get the right speeds/angular speeds in various maneuvers... I was disappointed because that was "cheating" to me ....

I believe that starting XP11 and now with XP12 that kind of tricks is no longer required, and the maneuvers you performed can actually result form a well designed, probably a bit modified in terms of real dimensions when reproduced in the XP model, aerobatic aircraft?

If possible, please state what model you're using there!

Main Simulation Rig:

Ryzen 5600x, 32GB RAM, Nvidia RTX 3060 Ti, 1 TB & 500 GB M.2 nvme drives, Win11.

Lenovo TB310FU 9,5" Tablet for Navigraph and some available external FMCs or AVITABs

Posted
21 minutes ago, fluffyflops said:

I'll get excited when I see an fmc for the 330

 

Please keep this thread on topic. This isn't about an FMGC (the correct term).  This is about what the X-Plane flight model is capable of.

Thanks

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