November 27, 20232 yr To help performance, I have tried to limit AI planes (AIG) by using FSUIPC. It works but I then have the annoying spectacle at airports of planes appearing and dis-appearing at random, often in the same position: hardly realistic. Is there a solution? Intel i7 6700K @4.3. 32gb Gskill 3200 RAM. Z170x Gigabyte m/b. 28" LG HD monitor. Win 10 Home. 500g Samsung 960 as Windows home. 1 Gb Mushkin SSD for P3D. GTX 1080 8gb.
November 27, 20232 yr In the FSUIPC for Advanced Users document, see the section on traffic limiter ini parameters--should be in one of the appendices of the document. There's a parameter called Ground Preference that controls how much traffic gets deleted on the ground. Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
November 28, 20232 yr 10 hours ago, Bob Scott said: In the FSUIPC for Advanced Users document, see the section on traffic limiter ini parameters--should be in one of the appendices of the document. There's a parameter called Ground Preference that controls how much traffic gets deleted on the ground. This is interesting. I have experienced the same as Ian but have not tried your suggestion Bob. I use ai companion but might give FSUIPC a try again with hopefully better success. system i9 10850K NVidia RTX3090 24GB Samsung SSD980 m.2 1TB (x2) Samsung 850 EVO 500GB SSD Seagate 2TB external drive Samsung SSD 840 EVO 250GB SSD Asus B460M-PLUS Mobo 32GB GSkill DDR4 3000mhz Ram using P3D v5.3
November 28, 20232 yr Moderator Ian, you don’t say what settings you use. On my old computer I set things up so nothing would happen until fps dropped below 28. When it did FSUIPC would delete Ai until that fps was achieved. But I also set a minimum number of Ai. 60 I think so airports always had some Ai present. What airport are you having problems with? Heathrow? Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
November 28, 20232 yr Author 1 hour ago, Ray Proudfoot said: Ian, you don’t say what settings you use. On my old computer I set things up so nothing would happen until fps dropped below 28. When it did FSUIPC would delete Ai until that fps was achieved. But I also set a minimum number of Ai. 60 I think so airports always had some Ai present. What airport are you having problems with? Heathrow? I wasn't using any settings in FSUIPC at first, then I started getting enormous fluctuations in FPS on approach to most airports (from 28/30 down to 1 to 3 for about 5 to 10 seconds), after I increased sliders in P3D for better effects. I am still not sure if it is AI or scenery causing the problem, that is why I am trying limiting AI first. I have tried playing with the setting Bob mentioned above and it does seem to have made a difference. It still needs testing at a very large airport, though. Intel i7 6700K @4.3. 32gb Gskill 3200 RAM. Z170x Gigabyte m/b. 28" LG HD monitor. Win 10 Home. 500g Samsung 960 as Windows home. 1 Gb Mushkin SSD for P3D. GTX 1080 8gb.
November 28, 20232 yr Moderator Ian, what version of P3D are you running? If v5 what are your Affinity Mask settings? Some airports like UK2000 Gatwick do show a big drop in fps briefly around 5 miles out. More to do with the design than Ai I think. With your older CPU you do have to be realistic about how much Ai can be displayed. Deleting those furthest away has little impact on fps sadly. It's those closest to you that have the biggest impact. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
November 29, 20232 yr Author On 11/28/2023 at 1:14 PM, Ray Proudfoot said: Ian, what version of P3D are you running? If v5 what are your Affinity Mask settings? Some airports like UK2000 Gatwick do show a big drop in fps briefly around 5 miles out. More to do with the design than Ai I think. With your older CPU you do have to be realistic about how much Ai can be displayed. Deleting those furthest away has little impact on fps sadly. It's those closest to you that have the biggest impact. It is 5.4. AM settings are AffinityMask=255 P3DCoreAffinityMask=252 MainThreadScheduler=0 RenderThreadScheduler=2 FrameWorkerThreadScheduler=4 In line with what the "Master" suggested some time ago. Intel i7 6700K @4.3. 32gb Gskill 3200 RAM. Z170x Gigabyte m/b. 28" LG HD monitor. Win 10 Home. 500g Samsung 960 as Windows home. 1 Gb Mushkin SSD for P3D. GTX 1080 8gb.
November 29, 20232 yr Moderator Hi Ian, you’re not using the first two VPs with that. It might be worth assigning one of them. Try 253 for the P3DCore value. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
November 30, 20232 yr Author Thanks, Ray. Will do. Intel i7 6700K @4.3. 32gb Gskill 3200 RAM. Z170x Gigabyte m/b. 28" LG HD monitor. Win 10 Home. 500g Samsung 960 as Windows home. 1 Gb Mushkin SSD for P3D. GTX 1080 8gb.
December 1, 20232 yr Commercial Member It sounds like you are using the AIG utility which injects the traffic with a proper routing. This cannot work properly with the FSUIPC traffic limiter, because almost as soon as FSUIPC deletes one, the injector re-injects it. I did ask the developer to either avoid re-injecting deleted aircraft, or at least wait a while till it does. I don't know whether any such thing was implemented -- I stopped using it and only use the ready-made AI plans (i.e the complete set of BGLs). The limiter works well then. Pete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
Archived
This topic is now archived and is closed to further replies.