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Combining DLDSR and DLSS

Featured Replies

15 hours ago, aniiran said:

I'm still using TAA with DX11 because everything else looks like garbage on RTX 2XXX cards.  For me DLSS was a enormous disspaoinment

I'll have to disagree with that. MSFS looks bautiful on my 2080Ti. No AA issues at all. Nice and crisp and clear. 

Here are my settings. Maybe they'll work for you.

My only complaint with them is that the scrolling numbers on the speed and altitude tapes look a little blurry while they are scrolling. When I level off, or maintain a steady speed, they look fine.

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i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440 

 

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3 hours ago, Fielder said:

My 2 monitors are joined together into one monitor by using NCP's Configure Surround, PhysX. And then the bezel between them compensated away in NCP. That way any dial the bezel runs through will be perfectly round, like if using one monitor.

Ah okay, I understand now. Mine are just the "one monitor for MSFS, second monitor for LNM" kind of arrangement.

Surely not everybody was kung fu fighting.

https://rationalwiki.org

16 hours ago, aniiran said:

I'm still using TAA with DX11 because everything else looks like garbage on RTX 2XXX cards.  For me DLSS was a enormous disspaoinment

If you haven’t tried this you should, there have been some remarkable improvements reported by 2-series card users. 

41 minutes ago, MDFlier said:

I'll have to disagree with that. MSFS looks bautiful on my 2080Ti. No AA issues at all. Nice and crisp and clear. 

Here are my settings. Maybe they'll work for you.

My only complaint with them is that the scrolling numbers on the speed and altitude tapes look a little blurry while they are scrolling. When I level off, or maintain a steady speed, they look fine.

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I was using very similar settings (albeit 100% monitor refresh rate and no motion blur aka barf mode) on a 3080ti before switching to this. Absolute night and day difference. Graphics are way more crisp and no ghosting at all. I’m flying into Miami today to test performance. 

What I can see in this video is that I probably will run into VRAM issues in many situations with DX12 as I only have 12GB available, but I will try it.
I couldn't see any image quality improvement in the video compared to what I see in native 3440x1440 ultra DX11, but it's hard to tell on a video.

Edited by Ixoye

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

I tried this approach and for my setup, it is a big win and basically now "replaces" my earlier setup with resolution scale on 130 to move load on the GPU. So far, no FPS difference observable when using 2.25x with my native 1440p resolution and the display looks slightly more crisp than before. Might be a keeper, need to do some flights to finally decide...

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

1 hour ago, mryan75 said:

I was using very similar settings (albeit 100% monitor refresh rate and no motion blur aka barf mode) on a 3080ti before switching to this. Absolute night and day difference. Graphics are way more crisp and no ghosting at all. I’m flying into Miami today to test performance. 

Just a clarification - I have V-Sync turned off. If you notice, the refresh rate setting is greyed out because it is not being used.

i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440 

 

1 hour ago, MDFlier said:

Just a clarification - I have V-Sync turned off. If you notice, the refresh rate setting is greyed out because it is not being used.

Ah okay. I’m trying this again now with some adjustments. Going to 1.78 didn’t give me more frames curiously enough, and 2.25 is noticeably sharper. 

3 minutes ago, mryan75 said:

Ah okay. I’m trying this again now with some adjustments. Going to 1.78 didn’t give me more frames curiously enough, and 2.25 is noticeably sharper. 

Pretty much what I found in testing.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

8 hours ago, threegreen said:

What about blurry displays?

Followed this guide. My glass airliner displays are fine with stationary values, but when the numbers change its slightly worse (IMO) than before. 

"I am the Master of the Fist!" -Akuma
 

Playing normaly in 2048 with an 3070. Tried 2,25 and it fixes the blurryness. Crisp as hell. 

And still 30+ fps at EHAM

38 minutes ago, SKEWR said:

Followed this guide. My glass airliner displays are fine with stationary values, but when the numbers change its slightly worse (IMO) than before. 

As @flieger28 mentions, at 2.25 my glass cockpits are absolutely crisp as can be. Flying the ATR right now. 

9 minutes ago, mryan75 said:

As @flieger28 mentions, at 2.25 my glass cockpits are absolutely crisp as can be. Flying the ATR right now. 

I'm very glad for you both. It hasn't worked for me.

"I am the Master of the Fist!" -Akuma
 

8 minutes ago, SKEWR said:

I'm very glad for you both. It hasn't worked for me.

Okay, sorry for trying to be helpful. 

8 minutes ago, mryan75 said:

Okay, sorry for trying to be helpful. 

I appreciate it! I was hoping it would work but it did not (for me).

I'm going to leave the NCP settings in, but the DSR setting in the sim, makes the glass cockpit readings very blurry (used the default 747). I will say the outside view looked very nice!

Regardless, I'm glad it's working for you and whomever else!

(Just for reference, I'm on a 13900K and a 4090)

"I am the Master of the Fist!" -Akuma
 

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