December 14, 20232 yr 1 hour ago, eslader said: Yeah. The 2d panels were much better, though. Not that we knew enough back then to know how much 2d panels suck Haha. Back in the FS9 days, I used to swap out 3D cockpits for 2D panels wherever possible! 😱 To be fair, early 3D cockpits weren't great to look at, were difficult to navigate around and were a resource hog. AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
December 14, 20232 yr 1 hour ago, F737MAX said: Haha. Back in the FS9 days, I used to swap out 3D cockpits for 2D panels wherever possible! 😱 To be fair, early 3D cockpits weren't great to look at, were difficult to navigate around and were a resource hog. I remember the good old FS9 days in which I was often replied "I prefer 2D panels, they look more realistic" whenever I was mentioning how great the view from 3D cockpits was 😄 The virtual cockpits of the default planes were quite nice (for the time) honestly. Clear and easy to use. You could even move over the CFS2 default planes which would magically get clickable virtual cockpits ! Sure the texture resolution of the VC parts wasn't as crisp as a 2D cockpit picture, but I just couldn't stand looking at that 2D fixed image while panning around anymore.
December 14, 20232 yr 6 hours ago, Daube said: I remember the good old FS9 days in which I was often replied "I prefer 2D panels, they look more realistic" whenever I was mentioning how great the view from 3D cockpits was 😄 The virtual cockpits of the default planes were quite nice (for the time) honestly. Clear and easy to use. You could even move over the CFS2 default planes which would magically get clickable virtual cockpits ! Sure the texture resolution of the VC parts wasn't as crisp as a 2D cockpit picture, but I just couldn't stand looking at that 2D fixed image while panning around anymore. I remember when I changed over from using 2D cockpits to 3D VC's. It was sudden. It was like one week, I'm flying, saying how great this 2D panel was, and that I'd *never* go to using a virtual cockpit. The next week, I'm flying in a VC saying, "this is really neat!" and I pretty much never looked back. I was a late-adopter of VC's. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
December 15, 20232 yr 1 hour ago, Mace said: I remember when I changed over from using 2D cockpits to 3D VC's. It was sudden. It was like one week, I'm flying, saying how great this 2D panel was, and that I'd *never* go to using a virtual cockpit. The next week, I'm flying in a VC saying, "this is really neat!" and I pretty much never looked back. I was a late-adopter of VC's. For me it was when gauges started to actually work in 3d cockpits. Back in the day they were just painted on with the rest of the texturing. Ryzen 7 7800X3D/B650 X AX | 5090 | 32gig | Win10 | Pimax Crystal Light
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