February 19, 20242 yr Anyone ever seen this where the darker satellite imagery is loading in just under the aircraft? Gary Hayes My Youtube No i'm not a "real" pilot, but I did stay at a Holiday Inn Express last night.
February 19, 20242 yr Hi Gary… Yes….this has been and continues to happen, in all its iterations for a while now. It is growing all over the globe. It is atrocious, and kills the joy and exhilaration that MSFS once gave. This must be fixed as it destroys the immersion which is so attractive to all of us. Go to the official Flight Simulator forums via the link. There are more than 900 posts. Please upvote the thread. https://forums.flightsimulator.com/t/aerial-ground-tiles-changing-popping-in Watch this too… https://forums.flightsimulator.com/t/aerial-ground-tiles-changing-popping-in/547197/1070?u Edited February 19, 20242 yr by xraythree Jetline Systems, Windows 10 Professional, Gigabyte Z490 Aorus Pro Ax LG 1200, Intel Core i9 10900K Ten Core, Corsair H100 240mm Liquid Cooler, 64GB Corsair Vengeance RGB DDR SDRAM 3200MHz, 10GB Nvidea GeForce RTX 3080 GDDR6X, 4TB M.2 NVMe SSD, 1000 watt Gold Power Supply.
February 19, 20242 yr Yes. I believe it's how MSFS loads 'more detailed' tiles of ground textures. That is, the further away something is, the lower the resolution of the loaded tiles. if there are differences in the coloration of the Bing maps' tiles between two different resolutions, the more detailed tiles will reflect that as 'change in coloration'. The fact is that this is nothing new. This system of loading tiles was present all the way back to at least FS2004, and likely before (but I didn't use those so I have no idea). Conversely, I have found in South Korea that highres tiles actually don't exist at all, so in a defined radius under my aircraft I will see default 'offline' textures popping in, with lowres satellite imagery from Bing maps farther away. I don't think there is anything that can be done about it accept for Bing maps' data or the Azure system that processes it for MSFS to have better cross-coloration. Benjamin van Soldt Windows 10 64bit - i5-8600k @ 4.7GHz - ASRock Fatality K6 Z370 - EVGA GTX1070 SC 8GB VRAM - 16GB Corsair Vengeance LPX @ 3200MHz - Samsung 960 Evo SSD M.2 NVMe 500GB - 2x Samsung 860 Evo SSD 1TB (P3Dv4/5 drive) - Seagate Barracuda 2TB 7200RPM - Seasonic FocusPlus Gold 750W - Noctua DH-15S - Fractal Design Focus G (White) Case
February 19, 20242 yr I now use Google map Enhancement with photogrammetry turned off that definitely solves the problem. Even when using REX AccuSeason Advanced Edition with Terrain Coloring. I am so happy with the result.
February 19, 20242 yr Is this a bings maps textures update worldwide? if this is the case, the results are horrendous, the updated textures are of lower resolution in many areas and not in sync with the houses or buildings on the ground in several areas. The new colors also don't blend well with other areas, this is the case of the area I fly the most, my country, Ecuador. Previous textures, even if outdated, were nicer, crispier and with better colors. Btw, I'm not planning to use the google maps utility. Can anyone please confirm if this is the case? Alexander Colka
February 19, 20242 yr Try using the MSFS Map Enhancement Mod, it also now cache's the photogrammetry which helps with stutters etc. There are several maps including Google, I currently use the Bing Latest ( the ones in MSFS are older): https://flightsim.to/file/19345/msfs-2020-google-map-replacement I have a 3060 and along with the Frame Gen and DynamicLOD Mods I'm getting between 50 to 70 FPS, depending on where I'm flying and the maps look great. AMD Ryzen 7 3700X 4.2 32 gig ram, Nvidia RTX3060 12 gig, Intel 760 SSD M2 NVMe 512 gig, M2NVMe 1Tbt (OS) M2NVMe 2Tbt (MSFS) Crucial MX500 SSD (Backup OS). VR Oculus Quest 2 Windows 11 25H2 YouTube:- https://www.youtube.com/channel/UC96wsF3D_h5GzNNJnuDH3WQ 2k+ Videos & Streams BATC and FSFO FB Group:- https://www.facebook.com/groups/1571953959750565 Flight Sim First Officer (FSFOv6) and SoFly Beta Tester Reality Is For People Who Can't Handle Simulation!
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