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SU15 Problems/observations so far on PC

Featured Replies

10 minutes ago, F737MAX said:

On users' PCs / Xboxes, correct.

However, in the back-end Asobo previously changed what amount of detail TLOD draws even though the value chosen remains the same in MSFS settings.
There are threads scattered about which discuss this phenomenon. What was shown at TLOD 200 now requires TLOD 400 to get similar detail to what was there before. Put another way, TLOD 200 now is same level of detail that TLOD 100 previously used to give.

Are they confirmed figures, or just speculation?

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

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57 minutes ago, Farlis said:

They have not. The distance at which the higher resolution is displayed is governend by the Terrain LOD.

Umm, sure, but it's entirely possible what setting is used was changed by Asobo for SU15.  IOW, what was TLOD of 100, is now more like 50.  Not saying it was, but there is nothing to say that isn't possible.  

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

17 hours ago, filou said:

Some people still fly with the default MSFS Bing Map... Just try Google Map Enhancement (Bing Latest) and you will never come back to this cartoon.

 

Thank you filou, are there performance implications, or do we get something for nothing...more?  

What's "Bing Latest"?  Is this what I should try:

https://flightsim.to/file/19345/msfs-2020-google-map-replacement

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

1 hour ago, F737MAX said:

On users' PCs / Xboxes, correct.

However, in the back-end Asobo previously changed what amount of detail TLOD draws even though the value chosen remains the same in MSFS settings.
There are threads scattered about which discuss this phenomenon. What was shown at TLOD 200 now requires TLOD 400 to get similar detail to what was there before. Put another way, TLOD 200 now is same level of detail that TLOD 100 previously used to give.

I thought this happened a while ago, eh?

For SU15 I have not noticed a difference in TLOD distance/quality as mine is usually set to fairly low lol

7800+4090+64ram

Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.

 

1 hour ago, Christopher Low said:

Are they confirmed figures, or just speculation?

https://forums.flightsimulator.com/t/terrible-lod-is-destroying-a-potentially-great-sim-discussion/594349/387

https://forums.flightsimulator.com/t/drawdistance-problem-on-utra-settings/500498/14

https://forums.flightsimulator.com/t/lod-distances/615918

https://forums.flightsimulator.com/t/separate-terrain-level-of-detail-draw-distance-sliders/384671

https://forums.flightsimulator.com/t/revert-max-400-lod-to-200-bing-texture-issues/534523

There's lots of conjecture and subjective takes. However amongst it all are some before and after comparisons.

 

41 minutes ago, Sonosusto said:

 I thought this happened a while ago, eh?

It did, without a satisfactory fix of this long-standing complaint. Sometimes after a sim update, a user setting may no longer perform quite as it did before.

Edited by F737MAX

AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440)
Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR

MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter

I think I now remember that.
However, SU15 is the smoothest I've ever seen. Of course with a few mods. Part of my issue was AIG was injecting 300+ aircraft regardless of my filter or percentage setting. So, I went with FS traffic with a small GA mod to add in small planes at smaller airports. No issues any longer.

Had the Royal Duke out near KLAX and KJFK with a big performance boost.

7800+4090+64ram

Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.

 

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