October 15, 20241 yr What is everyone's FSLTL traffic settings for mid to low range PCs? What would be a good amount of IFR traffic/parked planes etc for a good mix of stable FPS and active air traffic? 20? 30? Genuinely curious.
October 15, 20241 yr Difficult to say as every PC has different capabilities. I used this procedure to tune mine. Decide on the minimum FPS that is acceptable to you, e.g., 20. Set all the traffic sliders in MSFS to zero. Start a flight with your most complex aircraft at a gate on the busiest airport you're likely to visit. Check the FPS (using developer mode) Start FSLTL on default settings and check the FPS. Restart FSLTL and adjust FSLTL settings until the FPS is above your minimum (if possible), prioritise active/parked aircraft as desired. FS2024 • PMDG 738, 77F • FSL A321 • A2A Comanche, Aerostar • BS Baron, Bonanza, Caravan Pro • JF Tomahawk • TAOG H500C BeyondATC • GSX Pro • ChasePlane & Flow Pro • TDS GTNXi • FSUIPC • AutoFPS • RealTurb 9800X3D B650E • ROG OC RTX 5090 • 64GB DDR5-6000 • VKB Gladiator, STECS, T-Rudder • Tobii 5 • ISP 1 Gbps
October 15, 20241 yr Parked aircraft don't seem to have a major it. I have a pretty good system and keep it at 30 live and 50 parked So anywhere from 15 to 30 live and 25 to 50 parked would be my guess. So many variables with MSFS, its different for everyone. Its hard for me to believe you cant have at least 15 live and 25 parked on any system Ron MSFS 2024 -Too many airplanes to name. Too many airports to name.
October 15, 20241 yr 2 hours ago, Ron Lefebvre said: Parked aircraft don't seem to have a major hit. I can have 100% parked static aircraft from a huge database of AIG planes without any really significant performance hit.....and that is on an i5 7600K @ 4.5Ghz/32GB DDR4-3600 RAM/6GB Nvidia GTX 980Ti powered PC running at 1080p resolution. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
October 15, 20241 yr When I had the 5600X, I used to have 70-100 parked aircraft + just 8-20 active. As long as I used PF3 for ATC, I could easily keep 34 FPS (back when there was no FG). Any other ATC that lets MSFS handle AI (i.e., anything but FSHud) will give similar results. Best regards,Luis Hernández Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.
October 15, 20241 yr Author 10 hours ago, Ron Lefebvre said: Parked aircraft don't seem to have a major it. I have a pretty good system and keep it at 30 live and 50 parked So anywhere from 15 to 30 live and 25 to 50 parked would be my guess. So many variables with MSFS, its different for everyone. Its hard for me to believe you cant have at least 15 live and 25 parked on any system When you say 50 parked, are you referring to the historical airline slide 1 - 10? I'm pretty new FSLTL to be honest.
October 15, 20241 yr Author 7 hours ago, Luis Hernandez said: When I had the 5600X, I used to have 70-100 parked aircraft + just 8-20 active. As long as I used PF3 for ATC, I could easily keep 34 FPS (back when there was no FG). Any other ATC that lets MSFS handle AI (i.e., anything but FSHud) will give similar results. My specs are a RTX 3060 6GB I7-12700h processor and 32GB ram with MSFS installed on my normal 1TB HDD drive, how would that handle?
October 15, 20241 yr I have a high end (maybe more med-high now lol) and I only run like 20 planes max... FSLTL is really cool but demanding on the CPU imo | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
October 16, 20241 yr 20 hours ago, Captainsheepdog said: My specs are a RTX 3060 6GB I7-12700h processor and 32GB ram with MSFS installed on my normal 1TB HDD drive, how would that handle? CPU appears to be a good one. GPU too (I assume you're flying in 1440p or 1080p). HDD...if you can afford it, you'll gain a lot by upgrading to SSD. Even a cheap one will do wonders. Best regards,Luis Hernández Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.
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