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GEX? You gotta be kidding me!

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Thanks for that Holger,Where do we find the default xml you are talking about. I would like to try an experiment to edit the type 2 objects. I have a strong feeling this is what GEX does to make the biggest difference.Dan

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Hi there,Dan, default.xml is in the Autogen folder. There's a section in the FSX SDK on how to edit it.I used Annotator.exe to look at the GE-X autogen annotations in more detail. For the inner city textures (029, 033, 049, etc.) GE-X removes Type 2 autogen entirely except for the odd religious building. Even in the non-urban areas, Type 2 autogen is used much less than in FSX default.Moreover, I noticed that the overall count of autogen placements per tile is often reduced. For example, 029 (Large City) GE-X has a tile with 1027 placements while FSX default has 2452 placements on the same tile. Another example (033) is 967 GE-X vs. 1638 in FSX. In non-urban areas placement densities are about the same.Thus, at the same slider settings, in urban areas, GE-X shows about 40-50% less autogen objects and ~90% less Type 2 objects. No wonder there's an fps gain ;-)Like I said before, this isn't necessarily a bad thing. Most FSX users will appreciate the fps gain and may never even notice the reduced autogen diversity in the cities. Nick has pointed out that the intention is to replace the 3D objects with 2D look-alikes in the textures. Still, it would be nice to at least have the option of keeping the whole variety of Type 2 objects in the sim.Anyone interested in what Type 2 autogen looks like can check out the visual catalog here: http://lc0277.nerim.net/sceneobjects/ (it's the "Autogen" subcategory). These are malls, factories, gas stations, warehouses, small businesses, etc., custom objects that are more complex than "normal" autogen and thus eat more frames.Cheers, Holger

lol, you had me, I thought it was a negative post rofl!!

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Glad you got a good chuckle out of it! I

>Like I said before, this isn't necessarily a bad thing. Most FSX users will appreciate the fps gain and may never even notice the reduced autogen diversity in the cities. Nick has pointed out that the intention is to replace the 3D objects with 2D look-alikes in the textures. Still, it would be nice to at least have the option of keeping the whole variety of Type 2 objects in the sim.Thanks for pointing that outAs I said in another forum, In a year or so when affordable (next-gen)hardware catches up to the sim, the design can be reconsidered... until then, its the way it is and we are not going to risk people losing performance over a bad design "for the hardware times". That is what ACES did when they first released FSX and we are not one to make the same mistake.there ARE factories, churches and type 2 objects...(perhaps not as many as people would prefer) they are simply placed where they can be SEEN when the right area is being flown so you take notice of them when the right time comes along and most do not feel a need to read the Exxon sign on a gas station when on final to JFK..in a huge resource hitting add-on aircraftIf anyone REALLY misses a gas stations, McDonalds, KFC, or other items in these images, please let me knowhttp://www.simforums.com/forums/forum_posts.asp?TID=25058And we are further upgrading things from those images, especially nights, with a soon to be released patch too which will address some mask issues and layout problems, and, upgrade more textures, ta boot! There are other methods of accomplishing layout but we are using the default method designed into the sim and not layering an entire new continent. In that there are limits and always will be but for the price you get a heck of a show and one that not many take notice of elements which will not improve their sim performance, or appearance if its "piled on" like default does.:)

Nick,LOL, for real, those be 'Royal Family' dogs? ;-) New shots with GEXnhncd [a href=http://www.exmixer.com/QuickGEXpage/ComparisonNew.shtml]here[/a]. Liking GEX-n, fun stuff, and thanks for the previous config tips.jb[a href=http://exmixer.com/fs.shtml]FS9/FSX stuff[/a]Falcon Northwest Mach VIntel C2D Extreme X6800EVGA 680i4 GB Corsair Twin2Xx2048-8500C5BFG 8800GTXDual-boot XPPro/Vista Ult.Full specs in the link above

Hi everyone,So will this have a positive impact framerate wise on UTX USA, Canada and Europe?And to Holger, do you think this will do the same for Vancouver+?If it is like I have read I will be purchasing as soon as I get a positive answer.Thanks a bunch fellas!

\Robert Hamlich/

 

Your mileage may vary. GEX is not a 'fps-improver', period. Fps improves mainly thanks to another usage of autogen (simply put: it uses less autogen, specially the complicated autogen). In my case (I tried the not-enhanced version) it didn't make a noticable difference.

Holger,>>Anyone interested in what Type 2 autogen looks like can check out the visual catalog here: http://lc0277.nerim.net/sceneobjects/ (it's the "Autogen" subcategory).<

max,>>So will this have a positive impact framerate wise on UTX USA, Canada and Europe?<

I said performance and gain was subjective to the machine (which includes the user and how well they set up and maintain the system)Some will see the results in sharper textures, some will see it in sharp textures+framesothers may see nothing in performance because their machines are already overtaxedat the same time it will NOT cause a reductionand typically we see this result even though performance may not have been noticed:http://forums.avsim.net/dcboard.php?az=sho...id=436003&page=Performance increases are subjective and many do not even realize the reduced load on the system is what is allowing everything to appear clearer, even though the frame counter may remain the same, and, in FSX FPS can not be judged the same and equally to other games or even FS9.Opinions are just that but the addon was designed to free up resources and that was not by claim, it is by designAlso, your system was not running clear textures at the point in time you tried GEX (before this version).. the images you posted showed quite clearly your system at the time was not rendering sharp enough to tell the difference between the original product and the default textures. I showed that in a compare thread after you made those statements and I do believe you said after you saw the images I posted, you could THEN tell the differenceThis was of course the original product and not the enhanced versionhttp://www.simforums.com/forums/forum_posts.asp?TID=24384

  • Commercial Member

Hi Robert,except for industrial areas and forestry cutblock Vancouver+ utilizes whichever ground textures you have installed, default, GE-X, or otherwise.Thus, if the autogen changes of GE-X lead to fps improvements on your system in general then those improvements should also be noticeable in the Vancouver+ area.If you use Vancouver+ with GE-X or other global texture replacements make sure that you select "FSX Standard Textures (use with global replacement sets)" in the Vancouver+ configurator menu.Cheers, Holger

Yes, I indeed could see the differences, but to me they weren't big enough. The thing is that I like to see the difference while flying, not while comparing screenshots. After installing UTX the FS-world had really changed a LOT. I don't need screenshots to see the differences! With GEX the world changes too, but I woulnd't be able to tell where and how WITHOUT comparing screenshots. (I once even flew around thinking GEX was installed while I had deactivated it...) To ME the changes aren't big enough. That may be my fault (maybe I just don't have the eyes for it, pearls before swine, you know... ;) ), but nevertheless: when I think 'Hm, I bought this but er... what exactly is different...?' than I don't like the purchase.Anyway, someone posted some shots of GEX enhanced somewhere (I'll dig up the link later) and those showed clearer differences (to my eyes anyway). Still I think I wouldn't really notice the differences while flying (that's me!), unlike with for instance UTX, but it DOES look better and knowing THAT alone is enough reason for me to buy GEX Europe the day it will be released. Because I know it will give me the nicest textures there are, even if I am not able to see it all the time. ;)

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