January 9, 20251 yr AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
January 10, 20251 yr Thanks for posting this.👍 FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
January 23, 20251 yr So what's the impressions? Lol Don't want to watch every video for simple information. Is it a sizeable improvement over the CL? | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
January 23, 20251 yr I guess it doesn't matter until we have at least RTX 6090, if not 7090. 5090 probably is the bare minimum for Crystal Light in MSFS 2024. I just can't see the benefit of higher pixel numbers since we're now 100% GPU-limited. 16 hours ago, ryanbatc said: Is it a sizeable improvement over the CL? 9950X3D / 64GB / RTX5090 / Pimax Crystal Light / Win11
January 24, 20251 yr Author 7 hours ago, FlyIce said: can't see the benefit of higher pixel numbers since we're now 100% GPU-limited. after today's MSFS 2024 beta 1.3.7.0 update GPU load has gone down from 99% to some 70% in VR for me. AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
January 24, 20251 yr Wow, that sounds exciting! Do you have get higher fps with same settings? I'm not in the beta but now couldn't wait for this new update. 9950X3D / 64GB / RTX5090 / Pimax Crystal Light / Win11
January 26, 20251 yr The OP's video is short. Their complaint is that when you move your head, the image moves with your head. I have a Crystal Light. It does this when the lighting is not even throughout the room space. When I turn on the lights (small desklamps) and shine them on the two side walls, then this does not happen. Lighting is critical. It was not at all critical with my old Reverb G2. Desklamp on the right shines over on the left wall. Desklamp on the left shines over onto the right wall. Solves the issue. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
January 27, 20251 yr Author On 1/24/2025 at 4:38 PM, FlyIce said: Wow, that sounds exciting! "after today's MSFS 2024 beta 1.3.7.0 update GPU load has gone down from 99% to some 70% in VR for me." sorry, I may have posted too soon. at least now with DLSS4 I am back to the high 90s % GPU load. but doesn't bother me as long as I'm still getting 45-55 fps @8K in VR. Edited January 27, 20251 yr by turbomax AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
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