February 1, 20251 yr It's been a while since we heard anything from the wonderful guys at FSLTL. The last I remember is that they were trying to get it compatible with MSFS2024. Are they managing to make any progress? It would be great if we had this in 2024 and I'm sure many of us are missing it. Default MSFS2024 AI traffic is pretty awful. Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
February 1, 20251 yr It's already done. The latest version of the injector will detect 2024 and runs great. Regards, Max (YSSY) i7-12700K | Corsair Vengeance LPX 64GB 3600MHz DDR4 | Gigabyte RTX4090 24Gb | Gigabyte Z690 AORUS ELITE DDR4 | Corsair HX1200 PSU
February 1, 20251 yr Author Thanks Max. Amongst all the other stuff going on, I seem to have missed that. Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
February 1, 20251 yr If you mean the 3d models, I've installed the latest version and they're OK! I only use the 3d models because BATC runs it's own injector. With FSHUD the FSLTL injector works ok too. Edited February 1, 20251 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
February 1, 20251 yr Can you you have FSLTL installed to both platforms do you know, I’m running FS2020 as well from time to time….. like cud I have one pointing to the community folder in fs20 and then a separate installation pointing to the community folder in FS24?? …thanks Regards Paul EGCC
February 1, 20251 yr 45 minutes ago, Captaintull said: Can you you have FSLTL installed to both platforms do you know, I’m running FS2020 as well from time to time….. like cud I have one pointing to the community folder in fs20 and then a separate installation pointing to the community folder in FS24?? …thanks According to an official post on their Discord, you can do it: - Added detection code for MSFS 2024: When the injector starts, if it detects MSFS 2024 is running, it will connect to MSFS 2024. Otherwise, the injector will assume MSFS 2020 use and will proceed accordingly. Therefore, if you want to use the FSLTL injector with MSFS 2024, make sure you start the sim **before** you start the injector. You probably have to install it in both com folders good luck Mick PC: Gigabyte X670 Aorus Elite, AMD Ryzen 9 9900X3D, Gigabyte GeForce RTX 4080 Super Aorus Master, DDR5 G.Skill Trident Z5 Neo 2X32 GB, Corsair HX 1000, Fractal Torrent, Samsung LC32 / G7 1440P.
February 1, 20251 yr It's working fine. But there are no contrails. Also, If you turn off the 2024 Traffic Airport Quality to just use FSLTL you get no airport vehicles or people. So it's swings and roundabouts. I really don't like this all encompassing Traffic Airport Quality setting in 2024. Its needs splitting so we have control of static aircraft alone. There may be a way to do it by editing a config file but I know not how? EDIT. My bad. There are contrails when close enough. Edited February 1, 20251 yr by jarmstro
February 1, 20251 yr While it does inject traffic, arriving Aircraft will not land, they make a low pass over the Airport and disappears. According to the developers, it´s not supported for MSFS2024 yet. Therefore I use PSXT for now with FSLTL and AIG Aircraft togehter with Realtraffic. Isue for with this is that a few aircraft have "checkerboard" liveries due to incompatible textures. Edited February 1, 20251 yr by Wothan System: i7-10700K, 32GB RAM, RTX4070 12GB, 1 x 1TB SSD, 2 x 2TB SSD, 1x 2TB HDD, Win10 64bit Home, Meta Quest 3
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