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Clouds and lighting in 2024 a bit puzzling

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3 hours ago, Noel said:

And why is it that the moon is 80% larger at the same zoom value of 50% in 2020?  And in P3D as well?  And FSX before it?  They changed it that's why and it sucks!  That's right I dial in exactly what looks and behaves to my liking, not to someone else's standard.  Even at 100% zoom value the moon is still too small!  They overcooked it in the wrong direction.  That's right as well, you've gotten used to overly blurred edges over time.

I never suggested the moon was the correct size in 2024 (it isn't), just tried to fathom out why it was particularly small for you. 

The FOV you are using is incorrect for displaying objects at their correct size, but if you like it that way there is no argument from me.

The images you post are clearly over sharpened as others have pointed out, but again, if that is your preference then great.  People have commented on the over sharpening when you have posted about image quality in some way, not to point out you are wrong.

 

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  • This is live weather too (near LPPT, not edited and no filters), It looks good to me and I never seen anything like this with MSFS 2020 live weather.

  • Georgleboui
    Georgleboui

    I'm sure not everyone is going to find it as impressive as I do, but I'm continually floored by how much fidelity you can get out of the sim. On a bit of a whim I decided to go on a morning tour

  • phbordini
    phbordini

    Honestly the real time weather engine of MSFS franchise is not yet capable of render a believable and authentic skyscape. There is a time (MSFS 2020 pre-SU7) when the overall atmosphere representation

FOV should not be "something you like" if you want it to be correct, FOV should be a calculated formula.  Unfortunately I have never found FS to handle FOV as well as the driving simulators have.  

There is a formula to figure it out, you can just choose what you like but it won't look or appear correct.  There are multiple FOV calculators that ALL follow the same formula.  

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Edited by psolk

Have a Wonderful Day

-Paul Solk

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1 hour ago, psolk said:

Unfortunately I have never found FS to handle FOV as well as the driving simulators have.

Really odd we can't just select the correct angle in the sim. 

EDIT:  Get the correct FOV from a site like this one, then continue with the MOD below.

I found a good mod on Flightsim.to to help get the correct zoom level in MSFS.  you can slew the aircraft over a post, then zoom in/out from the cockpit view to get the correct FOV angle lined up - then you have the correct MSFS zoom setting 🙂

undefined

Edited by MrBitstFlyer
added link to FOV site

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Wow, Awesome find @MrBitstFlyer thank you.

I agree, it's frustrating we can't just set the correct angle or as we do in a lot of the race sims just enter your values and the sim determines FOV based on your monitor and seating setup. 

Have a Wonderful Day

-Paul Solk

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With respect to driving simulators, I have never found "correct FOV" to be very comfortable. The field of view is way too narrow on a standard wide screen monitor.

Christopher Low

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3 minutes ago, Christopher Low said:

With respect to driving simulators, I have never found "correct FOV" to be very comfortable. The field of view is way too narrow on a standard wide screen monitor.

I would imagine this is where having the 49 inch ultrawide at 5K comes into play... It was a game changer for the race sim. My view is set to match the real car identically.  Even the windscreen on the car is 50 inches so it's an almost perfect replication.

My biggest issue is the stretched mirrors 😞 

Have a Wonderful Day

-Paul Solk

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  • Author
5 hours ago, MrBitstFlyer said:

The FOV you are using is incorrect for displaying objects at their correct size

Yes of course and for that we get a greater sense of speed and a larger FOV.  Part of that is the width of the VC we're in in a desktop sim plane is very small by comparison to the RW so it helps bring in a sense of breadth and scale.  I look at these deviations from trying to mimic reality as using poetic license to make the experience better visually.  I'm also one who doesn't like dirty scratched windows in planes and prefer new and shiny over perhaps more realistic in appearance.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

  • Author
5 hours ago, MrBitstFlyer said:

The images you post are clearly over sharpened...

Yes compared to your under sharpened images for sure.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

1 hour ago, Christopher Low said:

With respect to driving simulators, I have never found "correct FOV" to be very comfortable. The field of view is way too narrow on a standard wide screen monitor.

I find it crucial to have the correct FOV in a driving sim so all distances and speed are accurate.  I use TrackIR in iRacing that helps enormously with situational awareness. After all, the real drivers view is restricted by the helmet so they have to move their heads left and right too!

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55 minutes ago, Noel said:

Yes compared to your under sharpened images for sure.

I don't know why you have such a beef about it - you love over sharpened images beyond what most find realistic so just enjoy your sim as you like it.  Sharpness has only been mentioned to you because many of your complaints about the sim seem to have a relation to sharpness - others comment on it too, not just me.

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1 hour ago, Noel said:

Yes of course and for that we get a greater sense of speed and a larger FOV.

I know why you do it, but you complained about something being too small and FOV will exacerbate that. I almost didn't mention FOV because you are always very thorough with getting your sim configured well.

1 hour ago, Noel said:

I look at these deviations from trying to mimic reality as using poetic license to make the experience better visually.

Absolutely nothing wrong in that at all - you make YOUR sim look and act the way YOU want it too.

 

1 hour ago, Noel said:

I'm also one who doesn't like dirty scratched windows in planes and prefer new and shiny over perhaps more realistic in appearance.

Absolutely - the clean window mod is in my community folder 😁

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Honestly MrBits, I don't think it's worth it. The guy wants to fly using the settings he wants to fly with so let him and move on.  What I don't get is why he comes here to complain that it doesn't look very good using the sharpness and zoom setting and goodness know what other settings he insists on using, and still expects anyone to take it seriously. It really is like insisting on flying while holding your joystick upside down and sideways and then complaining that the controls are reversed. A perfect candidate for the ignore list. 

Edited by St Mawgan

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

2 minutes ago, St Mawgan said:

The guy wants to fly using the settings he wants to fly with so let him and move on.

I agree he has his sim how he wants it, but he was asking questions that look like over sharpening and incorrect FOV may/do play a part.

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  • Author
23 minutes ago, MrBitstFlyer said:

I know why you do it, but you complained about something being too small and FOV will exacerbate that.

Don't be obnoxious we've already FULLY AGREED the moon is WAY TOO SMALL, not nearly large enough to make the difference between 50% zoom and 74% zoom matter at all.   

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

19 minutes ago, Noel said:

Don't be obnoxious we've already FULLY AGREED the moon is WAY TOO SMALL, not nearly large enough to make the difference between 50% zoom and 74% zoom matter at all.   

You asked a question about moon size and I thought of FOV as partly an answer (for the overly small moon in 2024 and your obviously zoomed out FOV).  Obviously FOV is not going to fix a moon that is too small in the sim, but it would help.  You have stated you want a zoomed out view for personal preference so my suggestion of a smaller FOV no longer applies to help.

The difference between 50 and 74 percent zoom setting is quite significant, assuming the monitor size and viewing distance are similar.

Where obnoxious comes into it I don't know 🫤

Edited by MrBitstFlyer

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
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