September 2, 20251 yr Hi All. I'm guessing it's just me but since applying SU3 I don't see any background airport service vehicles operating. I know some of the MS Options reset/changed in SU3, but I've been through them all and can't see anything obvious. Anyone got any thoughts please? Thanks
September 2, 20251 yr same question - it´s not settings related !! AMD Ryzen 9 9950X3D , watercooled, GeForce RTX 4090, RAM 64GB Kingston Fury 6000Mhz , Fractal Design 7 XL, MSI X670 Carbon, all SSD
September 2, 20251 yr After Sim Update 3, settings that affect airports are managed through global graphics and traffic options that control the density of objects and AI traffic in the entire world, including airports. Airport-relevant global settings The following options found in the game's General Options > Graphics and Traffic settings are the most relevant for how airports look and perform: Characters Quality: Sets the level of detail for animated ground crew and passenger models at airports. Traffic Airport Quality: Adjusts the quality of ground vehicles, such as fuel trucks, service vehicles, and pushback tugs. Fauna Density: While not strictly airport-specific, this can affect animals in surrounding areas. Ground Aircraft Density: Controls the number of static (parked) aircraft at airport gates and aprons. Air Traffic: Adjusts the amount and type of AI-controlled aircraft on the ground and in the air. Road Traffic: Controls vehicle traffic on nearby roads, though road traffic is excluded from airport perimeters. Off Screen Terrain Pre-Caching: Set to Ultra to prevent stutters while quickly panning the camera at airports. We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rigIntel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 5070 Ti GAMING OC 16G Graphics Card / Sound Blaster Z / Meta Quest 3 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
September 2, 20251 yr In my case is the setting on ultra - but they are "static aircraft" and aircraft traffic bounded - so if you disable these and use f.e. addon traffic - you don´t see the ground crews - MSFS2024 limitation (again) ! Edited September 2, 20251 yr by AUA425 AMD Ryzen 9 9950X3D , watercooled, GeForce RTX 4090, RAM 64GB Kingston Fury 6000Mhz , Fractal Design 7 XL, MSI X670 Carbon, all SSD
September 2, 20251 yr If using BATC for ATC and Traffic injection I set all "Quantity" entries to OFF, otherwise if using default FS 2024 Traffic I set them to LOW, and I do see all types of objects at the airports. Learning to fly gliders since 1980
September 3, 20251 yr Hi, Same issue here, i am using GSX, fsltl traffic and Self Loading Cargo, everything up to date but there is no more ground traffic arround AI traffic. Can someone share his setting please ? Thank you Edited September 3, 20251 yr by Squatdrop
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