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AUA425

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  1. I certainly don’t think it’s a bad addition – but it would, of course, be a lot easier with an interface featuring a map where you could simply select the area and configure the rest of the settings in a separate tab – that would make the tool a lot easier to use – but you have to be grateful for every little help, especially when I think about how tedious it was to import all my photogrammetry buildings via add-ons in Blender! - I still need to try it out – I’ve already got a Google API key!
  2. 😀👌👍An answer that’s pretty much spot on – that’s exactly why I don’t use this GAME anymore!
  3. Well, I don't know which version you mean, but I would search for ‘lights’ in the DataRefs (DataRefEditor) and then maybe for strobe etc. or similar values – and give it a try!
  4. There are mounting holes for screws at the bottom – if you don't want to drill holes in the table, double-sided adhesive tape or adhesive fasteners will do the trick! I built myself a console (as I use an Airbus stick with mechanics) and integrated it here! BR
  5. I've been using this one for a while now – works very well – is compatible with everything and looks great – definitely go for the one with the backlight! RZTec | Modellbahnzubehör | Flugsimulation - Tiller für Airbus
  6. Well, then it will just be Chinese manufacturers again who will probably supply the end customer market accordingly! Everything will be AI-controlled anyway, until we no longer know how to use spoons ourselves! And the statement: ‘We would like to thank our millions of customers, hundreds of partners and all Micron employees who have accompanied Crucial over the last 29 years.’ Or interpreted differently – without you, we wouldn't be where we are today, just like all other companies, and we thank you by not giving a word not allowed about you... Greed is a dog – and that's how it will all end here!
  7. I noticed that too – during the period when METAR had upper hand (somewhere between updates), there were stations that were never correct – because here in the EU, METAR data above 5000 feet is not provided (as you said) – now the ‘weight’ seems to be better distributed again – and the whole weather forecast seems more authentic – hopefully it will stay that way - I would really like to have a slider where I could set the METAR/FORECAST division!
  8. Hello Gerald ! Just a short question - are there any extra patches for the X-Plane version? For example, I have version 1.6.72 installed (I have been using MSFS in the meantime) and would like to use X-Plane again. Do I have to reinstall the demo and activate it again? BR, Arnie !
  9. In my case is the setting on ultra - but they are "static aircraft" and aircraft traffic bounded - so if you disable these and use f.e. addon traffic - you don´t see the ground crews - MSFS2024 limitation (again) !
  10. same question - it´s not settings related !!
  11. That's not true at all - the engine has the same quriks as MSFS2020 and the so-called cirrus clouds or what should be are the worst I've seen in current SIMS and I'm not saying that as a MSFS hater! What we see here is simply a metar bubble that appears almost everywhere in MSFS 2024 when rain or similar conditions are reported over the metar station. presumably this should be a continuous band of clouds from - to - but unfortunately MSFS is no longer capable of displaying them since MSFS2020 SU5. Yes, the clouds look better, but only because the lighting has been reworked - I have to admit that. Of course you see such formations, even in real life, but not everywhere and especially almost above every METAR station and I think I fly often enough to be able to judge that. And the so-called cirrus clouds look worlds better in X-Plane, for example. I don't want to start a fundamental discussion, the MSFS can of course be very immersive, no question - but I can't confirm that the weather engine has improved. Quite the opposite - it was even confirmed to me by a 3rd party developer that the weather resolution (overall) has become lower with several releases (also in MSFS2020) - presumably to save bandwidth. And I find that the clouds are mostly transparent even in the distance (especially from above and at night) and look very ‘’low quality‘’ - there is already a thread about it in the MSFS forum !
  12. As already mentioned in other forums and posts - after moving the MSFS2024 back directly to the C:\ SSD hard drive (to the default folder), was also on an M2 SSD earlier (not now) - and after deactivating Nvidia Filter and FPS Limiter (at least until the main menu) I'm almost done under 3 min ! 150 Mbit cable In addition, now, even on the non-streamed, i.e. installed ADDON airports, the stutters have suddenly stopped, even in the loading videos (except of course small ones when reloading), but not comparable to before! So it can run as ‘promised’ after all - the only problem is, as with MSFS2020, that it is so sensitive to various system settings, configurations etc. and often results in completely different experiences with similar systems
  13. ....and as always, there will be ‘random’ supply shortages and ‘delivery problems’, which will of course reduce availability and are already mimimum 200 bucks even higher and there will then be mad people who fall for it again and again and then order 2 because they are currently available...🤪 By the way, I got my 4090RTX for 1490,00 eur, it was already at the limit, although it doesn't hurt the budget, but it's slowly becoming a matter of principles! But as it fits everyone, of course, but it's the same everywhere, apparently the more expensive the things are (often without justification) the more people buy them and it's not just about graphics cards - it'll be interesting to see how long that goes on!
  14. So about the same here. After initial difficulties and experimenting around (loading times, stutters etc.), similar bugs as in MSFS2020 - I have to say and I hope it stays that way - I've ironed out pretty much everything that annoyed me. Loading time tip: Switch off FPS limitation when loading and then switch it on again in the main menu (Riva Tuner - can be done) Switch off ReShade and Nvidia Filters during loading (I know it's a bit annoying and shouldn't really be - but it always helps). As a result, normal loading times despite full community folder. Took out my 32GB RAMS (the slow ones, previously a total of 96GB, 2 kits each but with different speeds) and only left the 64 GB (6400) in, reset BIOS and set again - moved MSFS2024 from the 3rd SSD back to the C:\"Standard-installtion-folder" hard drive and now suddenly have absolutely no stutters, almost everything on Ultra, 3x32’ screens. With BeyondATC + Traffic (AIG + FSLTL Liveries), Fenix, several existing addon airports (many basically compatible) and as I said, suddenly a full utilisation of the graphics card and no stutters, even in EHAM at full load, textures sharp - either they have turned something on the server or it is coincidence !

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