December 4, 200223 yr Good day to you.Saying something is slow doesn't tell me anything. Slow to a fruit fly isn't slow to an elephant. I need info.When you say slow, what exactly do you mean? A pause between words and phrases? How long is the pause? 1 second? 1/4 second? Do the words just drag?What do you have installed? Is there anything taking up resources? Is your sound card stand-alone, or sharing interrupts and DMA? Is you sound card set right? Do you have optimal performance set? Do you have simultaneous wav playback set to at least 6? Do you have sound going directly through the card driver or through DirectPlay/DirectSound? Do you have DirectX properly set? Are you using the new, and problem-riddled, beta release?Do you have the right CODEC? Due to size restraints, the wavs are in MS ADPCM 4-bit compression.When you change views or locations, does the speech speed up? One gentleman said that when he left areas of a lot of AI it sped right up.What other add-ons do you have? Lots of AI? FSSE? FSSound? Any of the added Lago programs?I ask all of this because I have a PIII 600 machine and have none of this slowness, but then I don't have a bunch of add-ons either. Out of the 25 beta testers, NO ONE ever mentioned this problem.If you want to see what the wavs are like, concat some together and listen to the sentence. Remember, RC puts the sentences together on the fly, playing wav by wav. If there's anything sucking up resources, that can cause issues.Another thing you can tryIf you have a second computer on a LAN, try installing V3 on that and use Peter Dowson's WideFS. It's great, and speeds up RC and FS_Meteo a lot. It also speeds up FS a lot getting these off your FS system.
December 4, 200223 yr I think I described it below. Between each recorded .wav file is a pause. This can sometimes be up to a second-more often probably 1/4 to 1/2 a second or so. With some of the voices that are recorded with very deliberate speech, with this added it can be all very slow. Although the voices are human-it gives a computer generated or zombie effect to the speech.November 1 7 6 8 golf cleared as filed climb and maintain 1 etc....I would be willing to bet the situation is not our computers (ms atc sounds truly spoken with no pauses and as far as I can tell is made up of similar .wav files that are placed together), but possibly visual basic taking longer to do the process if I am correct in understanding Rc is done in visual basic.I have direct x 8.2, sounds settings correct (and have tried the different settings). I do have lago emma field add in but haven't used it with rc, and do have my traffic-however the fields I have been trying rc on have yet to have another aircraft present. The ms atc works fine as does the sound in all other areas and programs I own.I for one think RC is great, and if this is just the way it is am willing to accept it. If it is something that can be "fixed" or tweaked e.g. to give the same quality of the canned atc voices in fs that would make it just about perfect! Right now to be honest, it feels a little like running a 3 ghz computer with a 640 res monitor-the program is doing all these wonderful tnings but the device that connects you to those wonderful things isn't in the same sphere! http://members.telocity.com/~geof43/Geofdog2.gif Geofa WANTED DEAD OR ALIVE-the best Flight Sim!
December 4, 200223 yr Geof,Thanks for the response. The more info the merrier. Yes, v3 is VB ;-)Any info I can get to help speed up the wav play is a help, because that's the only part really that everyone interacts with. If it's annoying, then that won't do. Maybe I've just gotten used to it, but I know I don't have pauses. I'll see if there's anything I do with the wavs themselves, but I don't know. About the only thng I can try is leaving them uncompressed, 8k, 8-bit PCM.
December 4, 200223 yr I looked at the wavs myself and they look good to me (I did this with pro pilot a long time ago so its been a while....).I am just wondering if there is a way to give more power or speed to the putting together of them...it makes sense too that when more happenings go on that this factor would get bigger. Uncompressing them might help too-but what a job!http://members.telocity.com/~geof43/Geofdog2.gif Geofa WANTED DEAD OR ALIVE-the best Flight Sim!
December 4, 200223 yr Hi Scott-I agree with Geof, it would be a huge job to uncompress all those files. Howard Jetline Systems: Intel 8th Gen Core i7 8700K (4.8GHz Overclock); GTX 1080 Ti; LG Curved UltraWide 3440x1440 Monitor .
December 4, 200223 yr Hi Scott:I have to concure that this is really annoying in an otherwise brilliant program! I am sure it is not the computer creating the problem.. The old RC and MS ATC "talk" at a very normal pace, but these new voices make our southern drawl in SC sound like the fastest talking yankee! Makes you want to say the clearance before they do! I was hoping there was a switch to rev up the pace. If we can get this improved you guys have scored an ace with meReally hate to complain when I appreciate this program so much, but like I tell my customers if I dont know if something is wrong I can't fix itHappy Holidays!
December 4, 200223 yr Commercial Member actually, sound forge can batch the conversion pretty easily.scott, should we try to take the 1 directory and change the wav properties, and make it available for some people to try? if we have to change the format for all the wavs, then we'll do it.i'm surprised this has come up. we have a wide spectrum of machines in the beta community, and no one complained about these pauses. it will be interesting to see what this turn out to be. JD Read my blog
December 4, 200223 yr Have not received mine yet so I can't predict what will happen on my neolithic setup (550 Mz Pent III), but two questions come to mind as one familiar with programming:1. Is RCv3 compiled as a static (VBRUNx.dll not required)app?2. How about implementing a wave cash if that makes sense so uncompressed repeated phonics are kept in controlled size cache ram. This way call signs for a particular flight which are used in every comm would not take proc cycles and time for decompression. (Next rev., of course!)
December 4, 200223 yr I have the same problem, the words sound correct, but theres a pause between the words. I have a lot of extras running in the background, and I think that might be the problem. FS uses all the cycles it can grab. Just for comparison these are my system specs:epox kt333amd 1.8ghz (not OC'd)512 megs pc2700(333mhz) 2cas 1tmsi geforce4 ti 4400 128meg(oc'd to 300mhz chip, 607mhz memory)hercules game theater xp40gig 7200 HDDCH usb sticksIn flight sim:everything maxedmax visiblity 60milesresolution 1280x1024x32 (FS wont let me run at 1600x1200 with 40.72 drivers installed)ProjectAI flight plans/aircraftRunning in the background:Nav3FsmeteoRCFSmaintenanceaircraft used (so far):PSS A320flight1 dc-9
December 5, 200223 yr I have the same problem too. I guess Iam kind of getting used to it and it's not bothering me as much. It seems as thought the ATIS clearance and ground are the worst. Aircraft call signs,runway numbers and airport codes seem to be the worst.I would say I get a good 1/2 pause or maybe less. I would also like to add that it would be nice to see ground give taxi instructions like default FS ATC does. I know I can tap into FS ATC and get it but I think it would be better through RC.The other things I would like to add is would be nice to RC with it's own nav data base so we can actually get cleared for our sid and stars with the proper crossing and speed restrictions.That would make RC totally top notch IMHO, not that is not already but you can always make it better :D Capt.Richard Dillon (KATL)www.jetstarairlines.comhttp://hifi.avsim.net/activesky/images/wxrebeta.jpghttp://jdtllc.com/images/RCsupporter.jpg"Lets Roll" 9/11 -----------------------Specs AMD 1600 XP MSI KT 266t pro2 512MB DDR 2100Asus GF4 ti 4200 128MBSBliveCh Products Yoke and Pedals(usb)Windows 2000 Serivce Pack 3
December 5, 200223 yr nristow,Would you be able to run a test by running only FS, FSMeteo, and RC, and reducing scenery quality, and not running anything that is not required?Maybe even rename your traffic.bgl to trafic.bbb to get rid of AI Traffic for the test run.Let us know if the RC speech sounds even a little better, or there is any change.Subshttp://www.jdtllc.com/images/RCbeta.jpg
December 5, 200223 yr I forgot about this until I perused the FS Forum. Check in Settings/DirectX/DirextSound. See if "Debug Output Level" is off (all the way to the left). If not, then performance is greatly hit. Do this with all the DriectX functions.
December 5, 200223 yr I did a defrag...Not much change.I get better results when I turn off hardware acceleration in SOUND tab of Dxdiag.exe .It's not a cure-all, but it may help enough to regain the REAL feeling for you....
December 5, 200223 yr Commercial Member what sound card do you have?fat16/fat32/ntfs? JD Read my blog
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