Everything posted by dbiggar
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Bird Sounds?
This can be done through placing an effect. Check out the SDK section on effects here: http://msdn.microsoft.com/en-us/library/cc526969.aspx In your FSX effects folder, all the sound creating effects start with sfx_. You will want to place the effect as a scenery object: http://msdn.microsoft.com/en-us/library/cc526978.aspx#Scenery_Objects If you need any help, let me know. (I think you can place effects with ADE as well)
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City by the bay ...
I like to call racing the bottomless hole I throw money into.
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City by the bay ...
Great pics, and great car! B)
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Just one -- Airbussing over the Alps
Great shot!
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Prepar3D v2.0 Dynamic Shadows
I am very impressed, I may have to finally get P3D!
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New 737-800 NGX Mcphat Repaints
How about people try giving to a cause without an incentive or something in return...believe me, it feels so much better. The point of giving is not to get something back, that is called a purchase: Except (as mentioned) it violates the EULA, and PMDG doesn't have to explain anything.
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Help texturing GMAX building
Maybe (for a somewhat complex model like this), you should select a few faces and texture them and then move on to another set of faces. If you do that, the Unwrap screen will be a bit cleaner and easier to follow. Hope that helps ;)
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Sceneries In Development!
Hey, thanks for posting my project on here ;)Great idea for a topic BTW.