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Just Flight Development Manager
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Justflight Vulcan Update
Martyn JF replied to RichieFly's topic in Microsoft Flight Simulator (2020/2024)
Hi all. As we prepare to release the Vulcan on the MSFS 2024 Marketplace, we've just released a v1.3 update, which includes some fixes and improvements for both MSFS 2020 and 2024. The update is already available on our website and has been sent to third-party stores, as well as being submitted to both the MSFS 2020 and 2024 Marketplaces for testing/approval/release (PC and Xbox). Vulcan v1.3 change log Additional model LODs added for improved performance (MSFS 2020/2024) and MSFS 2024 compatibility Swapped Aera GPS for G3X Touch GPS, providing additional functionality, including: A high-resolution map with touch screen controls Autopilot coupling Manual flight plan entry, including support for editing flight plans, performing Direct-Tos, and selecting approaches Flight plan import from MSFS main menu (MSFS 2020/2024), MSFS EFB (MSFS 2024) and SimBrief (MSFS 2020/2024) Navigraph Charts support Split PFD/ND option Terrain and weather radars And more! Added new GPS cameras for quickly toggling a zoomed-in view of the GPS unit (including hidden clickspot along right bezel of GPS housing) Fixed altimeter mode state when loading the aircraft on the runway Fixed standby horizon caging state when loading the aircraft on the runway Improved engine fuel flow (fuel flow now slightly reduced during cruise) Updated Operations Manual Martyn - Just Flight -
Just Flight Hawk T1 v2
Martyn JF replied to St Mawgan's topic in Microsoft Flight Simulator (2020/2024)
Hi all. As we prepare to release the Hawk T1 on the MSFS 2024 Marketplace, we've just released a v2.1 update, which includes some fixes and improvements for both MSFS 2020 and 2024. The update is already available on our website and has been sent to third-party stores, as well as being submitted to both the MSFS 2020 and 2024 Marketplaces for testing/approval/release (PC and Xbox). Hawk T1 v2.1 change log Upgraded to a MSFS 2024 native package Additional model LODs added for improved performance (MSFS 2020/2024) and MSFS 2024 compatibility Swapped Aera GPS for G3X Touch GPS, providing additional functionality, including: A high-resolution map with touch screen controls Autopilot coupling Manual flight plan entry, including support for editing flight plans, performing Direct-Tos, and selecting approaches Flight plan import from MSFS main menu (MSFS 2020/2024), MSFS EFB (MSFS 2024) and SimBrief (MSFS 2020/2024) Navigraph Charts support Split PFD/ND option Terrain and weather radars And more! Added new GPS camera for quickly toggling a zoomed-in view of the GPS unit (including hidden clickspot along top bezel of GPS housing) Fixed Red Arrows “Blue” smoke generating a mix of blue and green smoke Improved appearance of how engine smoke interacts with display smoke Fixed wingtip vortex effects not generating Fixed gunsight reticule’s white appearance (MSFS 2024) Fixed Hawk appearing too large in the ‘Configure’ menu (MSFS 2024) Updated Operations Manual Martyn - Just Flight -
Hi all, For those that missed it, the v2 upgrade released on the MSFS 2020 Marketplace last night (PC/Xbox). We've just released the v2.1 update on our website. That's in the process of going out to third party stores too, including MSFS 2020 Marketplace. v2.1 changes - Fixed pilot character clipping through fuselage (MSFS 2024) - Fixed intermittent braking system bug (MSFS 2024) - Fixed performing SKID CONTROL Test with no brake pressure causing increase in brake pressure (MSFS 2024) - Fixed SKID CONTROL Test not being able to be completed when chocks are fitted - Improved TTC control of engine TGTs at high OATs - Fixed state saving logic (MSFS 2024) - Reduced brightness of Nav lights (MSFS 2024) - Added support for autopilot control assignments (MSFS 2024): - SELECT ALTITUDE BUG (and associated PLUS/MINUS) - SELECT VSI BUG (and associated PLUS/MINUS) - SELECT HEADING BUG (and associated PLUS/MINUS) - Added support for AVIONICS MASTER control assignments - Improved Air Foil Anti-Icing overheat protection and warning simulation - Added lubber line on standby compass - Fixed DOME light text typo - Fixed first officer’s audio selector panel animation clipping - Fixed interactive paper checklists not supporting more than 15 pages (now supports up to 20) - Added Thrust Index tables and charts to the interactive paper checklists - Fixed interactive paper checklists turning white with LOCK cockpit interaction mode - Added paper texture effect to speed flipchart - Fixed TCAS test triggering without TCAS VSI fitted - Updated alternative 8K cockpit textures (available via separate download) Thanks, Martyn
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And here's the current v2 upgrade changelog: - New Custom-Coded UNS-1 Flight Management System: - Unique interface based on the real world UNS-1 FMS - Manoeuvres including Holding Patterns (HLD), Direct To (DTO) and Command Heading function (CMD HDG) - Top of descent calculations based on target vertical speed included via the PATH VNAV page - Navigation monitoring including wind information, XTK error and groundspeed. - Real time performance information including current range, endurance, ETP/PNR - Support for SIDs, STARs and Approach procedures - Ability to save and import custom flight plans - Custom database updatable via a Navigraph subscription – supplied with AIRAC 2401 navdata by default - Swappable units (KGs/LBs) - Comprehensive UNS-1 FMS Operations Manual including a tutorial flight - Various bug fixes and improvements – developed from our latest UNS-1 release in the 146 Professional (MSFS) - Added TUNE page functionality - New Boarding and Refuelling Simulation - Controlled via the EFB, allows for a realistic simulation of the passenger and cargo boarding and deboarding process - Multiple boarding speeds can be selected, from instant to realistic - Progress and time remaining is shown, along with tips to open the relevant passenger and cargo doors - Boarding/deboarding states are automatically synced to the stage of flight, e.g. starting at a parking spot will result in an empty aircraft, ready for boarding to commence - Integration with GSX – when GSX HANDLING is enabled via the EFB, the selected payload will be synchronised with GSX so the correct number of passengers will be loaded. Progress can be monitored as usual via the EFB - Progressive refuelling functionality, compatible with GSX - If enabled via the EFB, the cabin crew will automatically open and close the passenger and service doors as required - New passenger boarding/deboarding and cabin crew sounds added - Music reproducer will play music during boarding and deboarding - New Just Flight V3 EFB: - Redesigned EFB interface - Added support for Navigraph en route charts. - Added ability to draw on Navigraph charts - Improved data entry logic on Aircraft page - Reorganised EFB Configuration menu options - Added confirmation popup when changing aircraft states - Improved transition logic between JS/HTML and WASM EFB pages - SimBrief import payload option now syncs the correct passenger number, cargo quantity and ZFW (updated SimBrief profiles for each F28 variant will be provided) - Red warning added to EFB aircraft page when maximum ZFW has been exceeded - Numerous other fixes and improvements to the EFB - New interactive paper checklists: - Customisable paper checklist mounted on retractable cockpit side wall clipboards - Up to 20 checklists can be shown, and are easy customisable .PNG images stored within the F28 package - Hidden clickspots are used to cycle between the checklist pages and rotate them to both portrait and landscape orientations - Dynamic index page will list the names and page numbers for all the checklists that have been added - ATC information (callsign, flight number and registration) is displayed at the top of the checklists - New additional cockpit features: - Altitude Preselect Controller with autopilot altitude hold and vertical speed controls, automatic altitude arming and altitude alerting functionality (toggleable via an option on the EFB) - Updated functionality of original Altitude Alerting System so that it now accurately only functions as an Altitude Alerting System (toggleable via an option on the EFB) - ALTITUDE PRESELECT light on the pedestal that works in conjunction with the altitude alert system - Classic style passenger oxygen regulator added to right side panel and an option to toggle between classic/modern types added to the EFB - GNS530 GPS swapped to a GNS430 GPS and moved to first officer’s panel - this more accurately reflects the configuration of real world F28s that are still in operation and allows for simultaneous use of GPS and weather radar. - Enabled Working Title GNS430 V2 framework in MSFS 2024 - NAV/GPS Selector/Indicator and GPS annunciators that integrate with the UNS-1 FMS - Animated ashtrays - Animated sun visors (also toggleable via an option on the EFB) - Optional textures replacements and configuration file option to change cockpit artwork and displays between KGs/LBs - 5 new liveries: - F28 Mk.1000 Columbian Air Force (FAC0002) - F28 Mk.1000 Desert Eagle (N500WN) - F28 Mk.4000 Air21 (N496US) - F28 Mk.4000 Argentine Air Force (T-51) - F28 Mk.4000 Biman Bangladesh (S2-ACW) - Other changes: - Added MSFS 2024 compatibility - Added fade in/fade out effects to external incandescent lighting - Improved exterior lighting bloom - Improved cockpit lighting default settings when starting a flight – cockpit lighting will be set based on the time of day in the simulator - Improved reading light animations - Improved cockpit lighting controls – allowing for finer control of cockpit lighting dimmer switches - Reduced cockpit window reflectivity at night - Improved TCAS artwork and functionality - Improvements to the Auto Cabin Crew logic – if enabled on the EFB, includes the automatic release of the cabin crew during climb if not actioned by the user, and random cabin calls during flight, etc. - Forward galley light now varies based on cockpit door position – reducing the amount light bleeding through the cockpit door - Slightly increased lift dumper drag - Improved pitch stability in level flight - Improved altimeter drum rolling animations - Improved Static Pressure guarded switch animations - Added ‘Heading Sync’ clickspot to NAV TRANSFER FAILURE light on glareshield - Increased thickness of glideslope reference line on ADI for better visibility - Improved ADI bank angle artwork - Fixed minor z-fighting around cockpit windows - Fixed typo on stabilizer trim wheel - Fixed minor clipping issue with fast/slow indicator on Captain’s ADI - Fixed small model gap at edge of eyebrow window - Small optimisation in file size and VRAM usage - Improved engine fire bell test logic – fire bell test buttons now hold in the down position for 3 seconds and fire bell can be cancelled using the bell silencer - Nav selectors now default to 000 - Improved accuracy of ASI speed - Added manual speed flipchart option – with the FLIPCHART WT SYNC option disabled on the EFB, use left and right arrows on the speed flipchart to change the weights displayed - Flight deck door is now forced to the closed position and locked if the cabin is disabled via the EFB - Doors are now closed and GPU is now removed automatically when using the relevant interactive checklists - Fixed TOGGLE GPWS control assignment logic - Fixed an issue when changing NAV1/APPR/NAV2 source with the GPS selected - Fixed an issue where glideslope could not be captured if IAS and GLIDE modes were both engaged - Improved Standby Horizon caging logic – now requires caging after starting cold and dark, added caging wobble - Fixed GPU beacon not flashing unless nav lights were switched on - Added correct equipment configuration to new liveries - Added Logo Lights to automatic equipment configurations – logo lights will now be fitted to liveries that have them fitted in the real world - Passenger oxygen regulators will be fitted based on the aircraft construction number - Fixed incorrect OAT indication in Mk2000 variant - Added hidden clickspots on HSI screws and FMS screws to move to the UNS-1 FMS camera preset - Increased brightness of GPS and weather radar displays - Re-enabled Weather Radar on Xbox version - Fixed audio of 3-position switches being barely audible when operating them the first time after loading - Cockpit door now attenuation cabin borne noise - Added sound effects for all new cockpit items - Added two additional tracks to music reproducer music file (now 3 in total) - Fixed instance of GPWS “Glideslope” callout triggering in a dive - Improved cabin to cockpit calls - Many other minor sound changes and performance optimisation - Fixed doors and equipment not being closed/removed with automatic checklist - Fixed various instances of the F28 appearing as Ai traffic - Main menu thumbnails updated in MSFS 2020 and MSFS 2024 - Added new Cockpit Instrument camera views for UNS-1 FMS, GNS430 GPS and EFB - Improved existing Pilot camera views - Improved existing Cockpit Instrument camera views - Improved existing Showcase camera views - Various minor livery fixes - Various other minor bug fixes - Updated Operations Manual - Updated EFB Manual - Added UNS-1 Operations Manual Martyn - Just Flight
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It includes a fully integrated GNS 430 as an alternative to the UNS FMS, including support for the latest WT GNS 430 v2 in MSFS 2024. The 146 already received a very extensive v2 upgrade last year but will be receiving more upgrades, as well as MSFS 2024 compatibility, in the next month or so. There are no plans to retrofit a GNS GPS though, as we tend to stick to real world configurations (some real F28s have GPS units like the GNS). Martyn - Just Flight
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As another busy week at Just Flight HQ draws to a close, we leave you with a selection of screenshots showing our upcoming F28 Version 2 update which is now in final stages of testing. These screenshots show the five new liveries that are included with the update, covering a range of civilian and military operators, some of which are still actively flying F28s, private jet operators and popular liveries that have been requested by the community. One of our most comprehensive upgrades yet, F28 v2 has been in development for close to a year, and brings many of the new features developed for 146 v2 and the RJ to the F28, including a custom UNS-1 FMS, boarding and refuelling logic with full GSX integration, interactive checklists, our latest EFB tablet, five new liveries and an upgraded autopilot. F28 v2 will also introduce MSFS 2024 compatibility, as shown in these initial screenshots, and will be free-of-charge to existing owners of F28 Professional. We even have an interesting discount in mind to tempt potential new owners! We'll bring you more information, screenshots and videos in the coming weeks, exploring the many hundreds of changes changes included in the upgrade, ahead of a planned release date of Thursday 13th March. Martyn - Just Flight
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Upcoming: Just Flight Lear 45!
Martyn JF replied to ryanbatc's topic in Microsoft Flight Simulator (2020/2024)
Yes, which sim(s) we release the product for will depend on the market at the time. Currently we remain committed to developing for both MSFS 2020 and 2024, as the market is very much split across the two, but who knows what'll be the situation in another 12 months. We'll keep you updated on our intentions as time progresses. -
Just Flight 146 v2 update available
Martyn JF replied to DAD's topic in Microsoft Flight Simulator (2020/2024)
That isn't an issue that we've ever encountered during the extensive testing process and neither did the many streamers who previewed the update, so we'd need anyone encountering that issue to get in touch with us via the support section of our website so that we can investigate. It sounds like a control assignment conflict rather than any autopilot logic issues. Martyn - Just Flight- 121 replies
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I can't speak for the comment that you're referring to as I've not seen it but we don't usually dismiss feedback or suggest that we aren't bothering with X or Y. Yes, the 146 cabin falls far short of the quality of our F28 cabin or one like you'd find in the Fenix A320, however that's because the 146 cabin was never designed to be viewed up close, it was designed for use with the exterior model (similar to what you'd see on something like the PMDG DC-6). The level of detail, both mesh and texture, is much much lower for that reason and by design. We debated when releasing the product whether to make the cabin accessible from the cockpit for this very reason and decided that it was better than having no cabin, which was what other products had at the time. We also tried to explain that at the time to manage expectations and certainly didn't market the product as including a highly detailed cabin. Expectations have obviously changed significantly since then, with the introduction of highly detailed cabins in some other airliners, hence all the work on our F28 cabin, which is probably the most detailed and functional cabin/galley to date for MSFS. As I'm sure you can imagine, that's a lot of work and cost, so we do have to look at just how much demand there is and whether the community are happy with the existing cabin. Maybe that's what the comment you referred to was trying to convey. If there is enough interest then we can certainly look at working on a detailed cabin for a future update. Martyn - Just Flight