robbier

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  1. Yes, I am using HDR and my AA is set to FXAA Robert
  2. A little update: I was able to get Anisotropic filtering working by setting it directly in the Nvidia control panel. I set it to 16x instead of application-controlled and now it is working in X-Plane. If you have an Nvidia graphics card, try setting Anisotropic filtering directly in the Nvidia control panel to 16x and see if it works...the setting in X-Plane doesn't work for some reason (at least for myself and the above posters).
  3. Hello, I am having an issue with the Anisotropic filtering setting in XP10 and am wondering if anyone has a solution. I have the anisotropic filtering setting set to 16x, but textures look extremely blurry when viewed from the side. As an example, the side of the default C172 looks crisp and sharp when viewed straight on, but as I rotate the view towards the nose or tail, the textures become increasingly blurry. Another example: When I am in the 3D cockpit on a runway, the runway textures look very blurry and not sharp at all. If I look straight down in the external view, the runway textures are very crisp. The anisotropic filtering setting is not doing anything at all for me. It doesn't matter if I set it to 1x or 16x...it has no effect. In my Nvidia control panel, I have Anisotropic filtering set to application controlled. Thanks for any help, Robert
  4. robbier

    Do any of you not use FSUIPC and windows 8?

    I also have controls disabled in FSX and use FSUIPC exclusively. OS is Windows 8.1 Pro. Everything seems to work perfectly...no issues with control surfaces, autothrottle, or autopilot. Robert Deichert