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JordanChin

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Everything posted by JordanChin

  1. Great! Looking forward to it :smile:.
  2. Hi Steve, Is there a possibility that the sun can be hidden in low visibility from the shaders? This is what happens currently in low visibility.
  3. Got these errors: "Failed to load MYNN_RAMP_LIGHTS.dds", "Failed to load MYNN_SHADOWSA.dds" and "MAT.2_COLOR.dds". Renaming the 1st two fixes the problem. I can't seem to find that last texture however. I will post this information in the developer's forum. Thanks for the help Steve! Very much appreciated!
  4. I purchased Aerosoft's MYNN earlier today, but I notice there's an issue with the lights. There are visible squares underneath the light poles around the airport. This does not happen in DX9. The markings on the apron also have a transparency issue. The options available from the fixer don't seem to fix it. Here are a few screenshots of the issue:
  5. Since MSFS 3.0, on a Pentium MMX processor @ 233MHZ with 32MB of RAM and 1GB of storage, 1995. I was 5 years old and it was the first computer I saw and used. I'd never forget how I was blown away the first time I saw my dad load it. I later got FS 98 as a gift and then the whole hobby started .
  6. You can find it here. It's the second link on that page, "HDEv2 Sky Colors Converted for FSX".
  7. Thanks! Using HDEv2 (converted ones for fsx) for sky textures. Using enb for hdr (bloom effect disabled in enb), nothing fancy.
  8. Some shots after departing EGFF. Click on the images to get them in full resolution. Cheers!
  9. Haven't made videos in years so I feel like a noob again, here's the return. MAde the intro in After Effects and edited with Vegas. No post processing, what you see is what I see in fsx. Cheers!
  10. Sorry, it's supposed to be under [DISPLAY]....Wasn't helping someone else with another issue and didn't notice. Glad you got it sorted!
  11. Send me a PM jose. I can help you out.
  12. Sky and clouds from HDEv2 (the converted sky ones for fsx).
  13. Sadly I don't have FS Global. The shot is with stock mesh from fsx.
  14. You can try tweaking these settings: [GRAPHICS] RUNWAY_LIGHTS_SURFACE_SCALAR=1.4 RUNWAY_LIGHTS_VASI_SCALAR=0.7 RUNWAY_LIGHTS_APPROACH_SCALAR=1.4 RUNWAY_LIGHTS_STROBE_SCALAR=0.7 Those are the settings I settled on. Trial and error to get them just right. It unfortunately doesn't affect the apron lights.
  15. Some more shots from playing around with Active Sky Next. Straight V key shots. Enjoy!
  16. From what I can see, vsync isn't working properly for you. It's evident from the tearing when you pan around. To fix it, change the vertical sync option in NI to force on (if you use fps set to unlimited) or 1/2 refresh rate if you are limiting your fps. If tearing still occurs, add this to your fsx.cfg: [GRAPHICS] ForceFullScreenVSync=1
  17. One shot from the fun of Active Sky Next. No Edits.
  18. Man I have to say ASN is amazing! I've used freeware wx generators and Opus but man oh man ASN brings a much better experience. The guys at Hifi have something special! I think I might buy it before my trial is up. I do notice that my FPS takes a hit randomly while using ASN though. There are times I'll maintain 30fps and then it drops to low teens in the same weather. It doesn't happen all the time, because I did a flight earlier and I had a solid 25-30fps in some bad weather. Anyone else having that?
  19. You can try copying "d3dx9_26.dll", "d3dx9_40.dll" and "d3dx9_43.dll" from SysWOW64 and put them into your FSX root directory. It seemed to have cured my problems with enb crashing but YMMV.
  20. Replied via PM, but my version is intended for the default WaterConstants.xml. Cheers!
  21. Thanks Sascha! It's the QW 757 for fsx.
  22. Here's one of a long list of paints I'm working on. Fictional repaint of course. It's really sad that Air Jamaica is not around anymore, because they had a brilliant paint scheme. Straight from my fsx, no edits.

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